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Arena Trap

Not in Pokémon ChampionsGen III
Game

Scarlet & Violet

Prevents opposing Pokémon from choosing to switch out unless they are airborne.

Who has it
3 Pokémon
Showdown rating

How it works in Gen IX

Prevents opposing Pokémon from choosing to switch out unless they are airborne, are holding a Shed Shell, or are a Ghost type.

“Prevents opposing Pokémon from fleeing from battle.”

In-game text, Scarlet & Violet

Changes over time

How Arena Trap changed from game to game, newest first.

  1. Gen VII

    Prevents dropped: adjacent opposing Pokémon from choosing to switch …

  2. Gen VI

    … to switch out unless they are dropped: airborne or added: airborne, are holding a dropped: Shed Shell. added: Shed Shell, or are a Ghost type.

  3. Gen V

    Prevents added: adjacent opposing Pokémon from choosing to switch …

  4. Gen IV

    … to switch out unless they are dropped: airborne. added: airborne or holding a Shed Shell.

  5. Gen III · Emerald

    … the air, e.g. due to Levitate added: or Magnet Rise, are unaffected. Pokémon with Run Away can … use of a move or item. added: Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.

Descriptions: Pokémon Showdown’s for each generation, and PokéAPI’s notes on the changes they don’t show. Champions: Pokémon Showdown.

Pokémon with Arena Trap