Arena Trap
Scarlet & Violet
Prevents opposing Pokémon from choosing to switch out unless they are airborne.
- Who has it
- 3 Pokémon
- Showdown rating
How it works in Gen IX
Prevents opposing Pokémon from choosing to switch out unless they are airborne, are holding a Shed Shell, or are a Ghost type.
“Prevents opposing Pokémon from fleeing from battle.”
In-game text, Scarlet & Violet
Changes over time
How Arena Trap changed from game to game, newest first.
- Gen VII
Prevents
dropped: adjacentopposing Pokémon from choosing to switch … - Gen VI
… to switch out unless they are
dropped: airborne oradded: airborne, are holding adropped: Shed Shell.added: Shed Shell, or are a Ghost type. - Gen V
Prevents added: adjacent opposing Pokémon from choosing to switch …
- Gen IV
… to switch out unless they are
dropped: airborne.added: airborne or holding a Shed Shell. - Gen III · Emerald
… the air, e.g. due to Levitate added: or Magnet Rise, are unaffected. Pokémon with Run Away can … use of a move or item. added: Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.
Descriptions: Pokémon Showdown’s for each generation, and PokéAPI’s notes on the changes they don’t show. Champions: Pokémon Showdown.