Pokémon abilities
What every ability does, which Pokémon have it, how strong it is in battle and how much Champions VGC players on Showdown use it. Pick a type to see its abilities and its numbers.
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Abilities
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Megas’ abilities
Mold Breaker ignores
New abilities by generation
Most used on Showdown
Smogon · Showdown Champions VGC · Sep 2026 · share of teamsPokémon of a type
Generation
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AbilityWho has it
- AdaptabilityThis Pokémon's same-type attack bonus (STAB) is 2 instead of 1.5.



14 PokémonGen IV21.7% of Champions teams - AerilateThis Pokémon's Normal-type moves become Flying type and have 1.2× power.

2 PokémonGen VI28.1% of Champions teams - AftermathIf this Pokémon is KOed with a contact move, that move's user loses 1/4 its max HP.



8 PokémonGen IV– - Air LockSignatureWhile this Pokémon is active, the effects of weather conditions are disabled.
1 PokémonGen III– - AnalyticThis Pokémon's attacks have 1.3× power if it is the last to move in a turn.



12 PokémonGen V– - Anger PointIf this Pokémon (not its substitute) takes a critical hit, its Attack is raised 12 stages.



9 PokémonGen IV– - Anger ShellSignatureAt 1/2 or less of this Pokémon's max HP: +1 Atk, Sp. Atk, Spe, and -1 Def, Sp. Def.
1 PokémonGen IX– - AnticipationOn switch-in, this Pokémon shudders if any foe has a supereffective or OHKO move.



13 PokémonGen IV– - Arena TrapPrevents opposing Pokémon from choosing to switch out unless they are airborne.


3 PokémonGen III– - Armor TailSignatureThis Pokémon and its allies are protected from opposing priority moves.
1 PokémonGen IX15.4% of Champions teams - Aroma VeilProtects user/allies from Attract, Disable, Encore, Heal Block, Taunt, and Torment.



7 PokémonGen VI0.1% of Champions teams - As OneSignatureSee 'As One (Glastrier)' and 'As One (Spectrier)'.
1 PokémonGen VIII–– - Aura BreakSignatureWhile this Pokémon is active, the Dark Aura and Fairy Aura power modifier is 0.75×.
1 PokémonGen VI– - Aura GuardSignatureThis Pokémon receives 1/2 damage from contact moves.
1 PokémonGen IX3.8% of Champions teams - Bad DreamsSignatureCauses sleeping foes to lose 1/8 of their max HP at the end of each turn.
1 PokémonGen IV– - Ball FetchSignatureNo competitive use.
1 PokémonGen VIII– - BatterySignatureThis Pokémon's allies have the power of their special attacks multiplied by 1.3.
1 PokémonGen VII– - Battle ArmorThis Pokémon cannot be struck by a critical hit.



11 PokémonGen III– - Battle BondSignatureAfter KOing a Pokémon: raises Attack, Sp. Atk, Speed by 1 stage. Once per battle.
1 PokémonGen VII– - Beads of RuinSignatureActive Pokémon without this Ability have their Special Defense multiplied by 0.75.
1 PokémonGen IX– - Beast BoostThis Pokémon's highest stat is raised by 1 if it attacks and KOes another Pokémon.



11 PokémonGen VII– - BerserkThis Pokémon's Sp. Atk is raised by 1 when it reaches 1/2 or less of its max HP.

2 PokémonGen VII0.2% of Champions teams - Big PecksPrevents other Pokémon from lowering this Pokémon's Defense stat stage.



15 PokémonGen V– - BlazeAt 1/3 or less of its max HP, this Pokémon's offensive stat is 1.5× with Fire attacks.



29 PokémonGen III0.5% of Champions teams - BulletproofThis Pokémon is immune to bullet moves.



10 PokémonGen VI0.4% of Champions teams - Cheek PouchIf this Pokémon eats a Berry, it restores 1/3 of its max HP after the Berry's effect.



6 PokémonGen VI– - Chilling NeighSignatureThis Pokémon's Attack is raised by 1 stage if it attacks and KOes another Pokémon.
1 PokémonGen VIII– - ChlorophyllIf Sun is active, this Pokémon's Speed is doubled.



37 PokémonGen III3.2% of Champions teams - Clear BodyPrevents other Pokémon from lowering this Pokémon's stat stages.



19 PokémonGen III1.1% of Champions teams - Cloud NineWhile this Pokémon is active, the effects of weather conditions are disabled.



7 PokémonGen III0.4% of Champions teams - Color ChangeSignatureThis Pokémon's type changes to the type of a move it's hit by, unless it has the type.
1 PokémonGen III– - ComatoseSignatureThis Pokémon cannot be statused, and is considered to be asleep.
1 PokémonGen VII– - CommanderSignatureIf ally is Dondozo: this Pokémon cannot act or be hit, +2 to all Dondozo's stats.
1 PokémonGen IX– - CompetitiveThis Pokémon's Sp. Atk is raised by 2 for each of its stats that is lowered by a foe.



15 PokémonGen VI12.3% of Champions teams - Compound EyesThis Pokémon's moves have their accuracy multiplied by 1.3.



12 PokémonGen III1.1% of Champions teams - ContraryIf this Pokémon has a stat stage raised it is lowered instead, and vice versa.



11 PokémonGen V6.6% of Champions teams - CorrosionThis Pokémon can poison or badly poison a Pokémon regardless of its typing.



4 PokémonGen VII– - CostarSignatureOn switch-in, this Pokémon copies all of its ally's stat stage changes.
1 PokémonGen IX– - Cotton DownIf this Pokémon is hit, it lowers the Speed of all other Pokémon on the field 1 stage.

2 PokémonGen VIII– - Cud ChewIf this Pokémon eats a Berry, it will eat that Berry again at the end of the next turn.

2 PokémonGen IX– - Curious MedicineSignatureOn switch-in, this Pokémon's allies have their stat stages reset to 0.
1 PokémonGen VIII– - Cursed BodyIf this Pokémon is hit by an attack, there is a 30% chance that move gets disabled.



13 PokémonGen V0.3% of Champions teams - Cute Charm30% chance of infatuating Pokémon of the opposite gender if they make contact.



15 PokémonGen III– - DampPrevents Explosion/Mind Blown/Misty Explosion/Self-Destruct/Aftermath while active.



20 PokémonGen III0.1% of Champions teams - DancerSignatureAfter another Pokémon uses a dance move, this Pokémon uses the same move.
1 PokémonGen VII– - Dark AuraSignatureWhile this Pokémon is active, a Dark move used by any Pokémon has 1.33× power.
1 PokémonGen VI– - Dauntless ShieldSignatureOn switch-in, this Pokémon's Defense is raised by 1 stage. Once per battle.
1 PokémonGen VIII– - DazzlingSignatureThis Pokémon and its allies are protected from opposing priority moves.
1 PokémonGen VII– - DefeatistWhile this Pokémon has 1/2 or less of its max HP, its Attack and Sp. Atk are halved.

2 PokémonGen V– - DefiantThis Pokémon's Attack is raised by 2 for each of its stats that is lowered by a foe.



16 PokémonGen V28.4% of Champions teams - Delta StreamSignatureOn switch-in, strong winds begin until this Ability is not active in battle.
1 PokémonGen VI– - Desolate LandSignatureOn switch-in, extremely harsh sunlight begins until this Ability is not active in battle.
1 PokémonGen VI– - DisguiseSignature(Mimikyu only) The first hit it takes is blocked, and it takes 1/8 HP damage instead.
1 PokémonGen VII0.3% of Champions teams - DownloadOn switch-in, Attack or Sp. Atk is raised 1 stage based on the foes' weaker Defense.



4 PokémonGen IV– - DragonizeSignatureThis Pokémon's Normal-type moves become Dragon type and have 1.2× power.
1 PokémonGen IX0.1% of Champions teams - Dragon’s MawSignatureThis Pokémon's offensive stat is multiplied by 1.5 while using a Dragon-type attack.
1 PokémonGen VIII– - DrizzleOn switch-in, this Pokémon summons Rain.


3 PokémonGen III22.4% of Champions teams - DroughtOn switch-in, this Pokémon summons Sun.



5 PokémonGen III17.5% of Champions teams - Dry SkinThis Pokémon is healed 1/4 by Water, 1/8 by Rain; is hurt 1.25× by Fire, 1/8 by Sun.



7 PokémonGen IV0.1% of Champions teams - Early BirdThis Pokémon's sleep counter drops by 2 instead of 1.



16 PokémonGen III– - Earth EaterSignatureThis Pokémon heals 1/4 of its max HP when hit by Ground moves; Ground immunity.
1 PokémonGen IX0.1% of Champions teams - EelevateSignatureThis Pokémon is immune to Ground; +1 to highest stat if it KOes another Pokémon.
1 PokémonGen IX0.1% of Champions teams - Effect Spore30% chance of poison/paralysis/sleep on others making contact with this Pokémon.



11 PokémonGen III– - Electric SurgeOn switch-in, this Pokémon summons Electric Terrain.


3 PokémonGen VII2.2% of Champions teams - ElectromorphosisSignatureThis Pokémon gains the Charge effect when it takes a hit from an attack.
1 PokémonGen IX0.3% of Champions teams - Emergency ExitSignatureThis Pokémon switches out when it reaches 1/2 or less of its maximum HP.
1 PokémonGen VII0.1% of Champions teams - Fairy AuraWhile this Pokémon is active, a Fairy move used by any Pokémon has 1.33× power.

2 PokémonGen VI10.8% of Champions teams - FilterThis Pokémon receives 3/4 damage from supereffective attacks.



4 PokémonGen IV0.2% of Champions teams - Fire ManeSignatureThis Pokémon's offensive stat is multiplied by 1.5 while using a Fire-type attack.
1 PokémonGen IX0.9% of Champions teams - Flame Body30% chance a Pokémon making contact with this Pokémon will be burned.



21 PokémonGen III7% of Champions teams - Flare BoostWhile this Pokémon is burned, its special attacks have 1.5× power.

2 PokémonGen V– - Flash FireThis Pokémon's Fire attacks do 1.5× damage if hit by one Fire move; Fire immunity.



25 PokémonGen III7.6% of Champions teams - Flower GiftSignatureIf user is Cherrim and Sun is active, it and allies' Attack and Sp. Def are 1.5×.
1 PokémonGen IV– - Flower VeilThis side's Grass types can't have stats lowered or status inflicted by other Pokémon.



4 PokémonGen VI0.1% of Champions teams - FluffyThis Pokémon takes 1/2 damage from contact moves, 2× damage from Fire moves.



6 PokémonGen VII– - ForecastSignatureCastform's type changes to the current weather condition's type, except Sandstorm.
1 PokémonGen III– - ForewarnOn switch-in, this Pokémon is alerted to the foes' move with the highest power.



6 PokémonGen IV– - Friend GuardThis Pokémon's allies receive 3/4 damage from other Pokémon's attacks.



9 PokémonGen V1.9% of Champions teams - FriskOn switch-in, this Pokémon identifies the held items of all opposing Pokémon.



30 PokémonGen IV0.5% of Champions teams - Full Metal BodySignaturePrevents other Pokémon from lowering this Pokémon's stat stages.
1 PokémonGen VII– - Fur CoatThis Pokémon's Defense is doubled.

2 PokémonGen VI0.1% of Champions teams - Gale WingsIf this Pokémon is at full HP, its Flying-type moves have their priority increased by 1.


3 PokémonGen VI1.8% of Champions teams - GalvanizeThis Pokémon's Normal-type moves become Electric type and have 1.2× power.


3 PokémonGen VII– - GluttonyThis Pokémon eats Berries at 1/2 max HP or less instead of their usual 1/4 max HP.



32 PokémonGen IV– - Good as GoldSignatureThis Pokémon is immune to Status moves.
1 PokémonGen IX19.1% of Champions teams - GooeyPokémon making contact with this Pokémon have their Speed lowered by 1 stage.



5 PokémonGen VI– - Gorilla TacticsSignatureThis Pokémon's Attack is 1.5×, but it can only select the first move it executes.
1 PokémonGen VIII– - Grass PeltIf Grassy Terrain is active, this Pokémon's Defense is multiplied by 1.5.

2 PokémonGen VI– - Grassy SurgeOn switch-in, this Pokémon summons Grassy Terrain.



4 PokémonGen VII46.5% of Champions teams - Grim NeighSignatureThis Pokémon's Sp. Atk is raised by 1 stage if it attacks and KOes another Pokémon.
1 PokémonGen VIII– - Guard DogImmune to Intimidate. Intimidated: +1 Attack. Cannot be forced to switch out.

2 PokémonGen IX– - Gulp MissileSignatureWhen hit after Surf/Dive, attacker takes 1/4 max HP and -1 Defense or paralysis.
1 PokémonGen VIII– - GutsIf this Pokémon is statused, its Attack is 1.5×; ignores burn halving physical damage.



24 PokémonGen III– - Hadron EngineSignatureOn switch-in, summons Electric Terrain. During Electric Terrain, Sp. Atk is 1.3333×.
1 PokémonGen IX– - HarvestIf last item used is a Berry, 50% chance to restore it each end of turn. 100% in Sun.



8 PokémonGen V0.1% of Champions teams - Healer30% chance this Pokémon's ally has its status cured at the end of each turn.



10 PokémonGen V0.3% of Champions teams - HeatproofFire damage against this Pokémon is dealt with 1/2 offensive stat; 1/2 burn damage.



5 PokémonGen IV0.1% of Champions teams - Heavy MetalThis Pokémon's weight is doubled.



8 PokémonGen V– - Honey GatherNo competitive use.



4 PokémonGen IV– - HospitalityOn switch-in, this Pokémon restores 1/4 of its ally's maximum HP, rounded down.

2 PokémonGen IX7.2% of Champions teams - Huge PowerThis Pokémon's Attack is doubled.



7 PokémonGen III1.6% of Champions teams - Hunger SwitchSignatureIf Morpeko, it changes between Full Belly and Hangry Mode at the end of each turn.
1 PokémonGen VIII– - HustleThis Pokémon's Attack is 1.5× and accuracy of its physical attacks is 0.8×.



22 PokémonGen III– - HydrationThis Pokémon has its status cured at the end of each turn if Rain is active.



22 PokémonGen IV– - Hyper CutterPrevents other Pokémon from lowering this Pokémon's Attack stat stage.



11 PokémonGen III0.1% of Champions teams - Ice BodyIf Snow is active, this Pokémon heals 1/16 of its max HP each turn.



20 PokémonGen IV0.1% of Champions teams - Ice FaceSignatureIf Eiscue, the first physical hit it takes deals 0 damage. Effect is restored in Snow.
1 PokémonGen VIII– - Ice ScalesThis Pokémon receives 1/2 damage from special attacks.

2 PokémonGen VIII– - IlluminateThis Pokémon's accuracy can't be lowered by others; ignores their evasiveness stat.



8 PokémonGen III– - IllusionThis Pokémon appears as the last Pokémon in the party until it takes direct damage.

2 PokémonGen V0.4% of Champions teams - ImmunityThis Pokémon cannot be poisoned. Gaining this Ability while poisoned cures it.


3 PokémonGen III– - ImposterSignatureOn switch-in, this Pokémon Transforms into the opposing Pokémon that is facing it.
1 PokémonGen V0.1% of Champions teams - InfiltratorMoves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.



25 PokémonGen V1.1% of Champions teams - Innards OutIf this Pokémon is KOed with a move, that move's user loses an equal amount of HP.

2 PokémonGen VII0.1% of Champions teams - Inner FocusThis Pokémon cannot be made to flinch. Immune to Intimidate.



36 PokémonGen III1.2% of Champions teams - InsomniaThis Pokémon cannot fall asleep. Gaining this Ability while asleep cures it.



18 PokémonGen III– - IntimidateOn switch-in, this Pokémon lowers the Attack of opponents by 1 stage.



37 PokémonGen III35.1% of Champions teams - Intrepid SwordSignatureOn switch-in, this Pokémon's Attack is raised by 1 stage. Once per battle.
1 PokémonGen VIII– - Iron BarbsPokémon making contact with this Pokémon lose 1/8 of their max HP.


3 PokémonGen V– - Iron FistThis Pokémon's punch-based attacks have 1.2× power. Sucker Punch is not boosted.



18 PokémonGen IV3.3% of Champions teams - JustifiedThis Pokémon's Attack is raised by 1 stage after it is damaged by a Dark-type move.



9 PokémonGen V– - Keen EyeThis Pokémon's accuracy can't be lowered by others; ignores their evasiveness stat.



39 PokémonGen III– - KlutzThis Pokémon's held item has no effect, except Macho Brace. Fling cannot be used.



12 PokémonGen IV– - Leaf GuardIf Sun is active, this Pokémon cannot be statused and Rest will fail for it.



20 PokémonGen IV– - LevitateThis Pokémon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.



35 PokémonGen III14.7% of Champions teams - LiberoThis Pokémon's type changes to the type of the move it is using. Once per switch-in.


3 PokémonGen VIII0.1% of Champions teams - Light MetalThis Pokémon's weight is halved.



6 PokémonGen V– - Lightning RodThis Pokémon draws Electric moves to itself to raise Sp. Atk by 1; Electric immunity.



18 PokémonGen III0.6% of Champions teams - LimberThis Pokémon cannot be paralyzed. Gaining this Ability while paralyzed cures it.



14 PokémonGen III– - Lingering AromaSignatureMaking contact with this Pokémon has the attacker's Ability become Lingering Aroma.
1 PokémonGen IX– - Liquid OozeThis Pokémon damages those draining HP from it for as much as they would heal.



4 PokémonGen III– - Liquid VoiceThis Pokémon's sound-based moves become Water type.


3 PokémonGen VII3.6% of Champions teams - Long ReachThis Pokémon's attacks do not make contact with the target.


3 PokémonGen VII– - Magic BounceThis Pokémon blocks certain Status moves and bounces them back to the user.



10 PokémonGen V2.6% of Champions teams - Magic GuardThis Pokémon can only be damaged by direct attacks.



10 PokémonGen IV0.2% of Champions teams - MagicianIf this Pokémon has no item, it steals the item off a Pokémon it hits with an attack.



5 PokémonGen VI– - Magma ArmorThis Pokémon cannot be frozen. Gaining this Ability while frozen cures it.


3 PokémonGen III– - Magnet PullPrevents opposing Steel-type Pokémon from choosing to switch out.



9 PokémonGen III– - Marvel ScaleIf this Pokémon has a non-volatile status condition, its Defense is multiplied by 1.5.


3 PokémonGen III– - Mega LauncherThis Pokémon's pulse moves have 1.5× power. Heal Pulse heals 3/4 target's max HP.


3 PokémonGen VI3% of Champions teams - Mega SolSignatureThis Pokémon's moves are used as if the effects of Sun were active.
1 PokémonGen IX0.6% of Champions teams - MercilessThis Pokémon's attacks are critical hits if the target is poisoned.

2 PokémonGen VII– - MimicrySignatureThis Pokémon's types change to match the Terrain. Type reverts when Terrain ends.
1 PokémonGen VIII– - Mind’s EyeSignatureFighting, Normal moves hit Ghost. Accuracy can't be lowered, ignores evasiveness.
1 PokémonGen IX– - MinusIf an active ally has this Ability or the Plus Ability, this Pokémon's Sp. Atk is 1.5×.



7 PokémonGen III– - Mirror ArmorSignatureIf this Pokémon's stat stages would be lowered, the attacker's are lowered instead.
1 PokémonGen VIII2.1% of Champions teams - Misty SurgeOn switch-in, this Pokémon summons Misty Terrain.

2 PokémonGen VII– - Mold BreakerThis Pokémon's moves and their effects ignore the Abilities of other Pokémon.



24 PokémonGen IV0.8% of Champions teams - MoodyBoosts a random stat (except accuracy/evasion) +2 and another stat -1 every turn.



8 PokémonGen V– - Motor DriveThis Pokémon's Speed is raised 1 stage if hit by an Electric move; Electric immunity.



4 PokémonGen IV– - MoxieThis Pokémon's Attack is raised by 1 stage if it attacks and KOes another Pokémon.



16 PokémonGen V– - MultiscaleIf this Pokémon is at full HP, damage taken from attacks is halved.

2 PokémonGen V2.9% of Champions teams - MultitypeSignatureIf this Pokémon is an Arceus, its type changes to match its held Plate.
1 PokémonGen IV– - MummyPokémon making contact with this Pokémon have their Ability changed to Mummy.

2 PokémonGen V0.1% of Champions teams - Mycelium MightThis Pokémon's Status moves go last in their priority bracket and ignore Abilities.

2 PokémonGen IX– - Natural CureThis Pokémon has its non-volatile status condition cured when it switches out.



19 PokémonGen III0.1% of Champions teams - NeuroforceSignatureThis Pokémon's attacks that are super effective against the target do 1.25× damage.
1 PokémonGen VII– - Neutralizing GasWhile this Pokémon is active, Abilities have no effect.

2 PokémonGen VIII– - No GuardEvery move used by or against this Pokémon will always hit.



12 PokémonGen IV12.6% of Champions teams - NormalizeThis Pokémon's moves are changed to be Normal type and have 1.2× power.

2 PokémonGen IV– - ObliviousThis Pokémon cannot be infatuated or taunted. Immune to Intimidate.



25 PokémonGen III0.8% of Champions teams - OpportunistSignatureWhen an opposing Pokémon has a stat stage raised, this Pokémon copies the effect.
1 PokémonGen IX– - Orichalcum PulseSignatureOn switch-in, summons Sun. During Sun, Attack is 1.3333×.
1 PokémonGen IX– - OvercoatThis Pokémon is immune to powder moves, Sandstorm damage, and Effect Spore.



23 PokémonGen V0.1% of Champions teams - OvergrowAt 1/3 or less of its max HP, this Pokémon's offensive stat is 1.5× with Grass attacks.



29 PokémonGen III0.1% of Champions teams - Own TempoThis Pokémon cannot be confused. Immune to Intimidate.



30 PokémonGen III0.1% of Champions teams - Parental BondSignatureThis Pokémon's damaging moves hit twice. The second hit has its damage quartered.
1 PokémonGen VI0.3% of Champions teams - Pastel VeilThis Pokémon and its allies cannot be poisoned. On switch-in, cures poisoned allies.

2 PokémonGen VIII– - Perish BodySignatureMaking contact with this Pokémon starts the Perish Song effect for it and the attacker.
1 PokémonGen VIII– - PickpocketIf this Pokémon has no item and is hit by a contact move, it steals the attacker's item.



14 PokémonGen V0.3% of Champions teams - PickupIf this Pokémon has no item, it finds one used by an adjacent Pokémon this turn.



19 PokémonGen III– - Piercing DrillSignatureThis Pokémon's contact moves ignore a target's protection and deal 1/4 the usual damage.
1 PokémonGen IX0.1% of Champions teams - PixilateThis Pokémon's Normal-type moves become Fairy type and have 1.2× power.


3 PokémonGen VI20% of Champions teams - PlusIf an active ally has this Ability or the Minus Ability, this Pokémon's Sp. Atk is 1.5×.



9 PokémonGen III– - Poison HealThis Pokémon is healed by 1/8 of its max HP each turn when poisoned; no HP loss.


3 PokémonGen IV– - Poison Point30% chance a Pokémon making contact with this Pokémon will be poisoned.



19 PokémonGen III0.1% of Champions teams - Poison PuppeteerSignaturePecharunt: If this Pokémon poisons a target, the target also becomes confused.
1 PokémonGen IX– - Poison TouchThis Pokémon's contact moves have a 30% chance of poisoning.



9 PokémonGen V4.3% of Champions teams - Power ConstructSignatureIf Zygarde 10%/50%, changes to Complete if at 1/2 max HP or less at end of turn.
1 PokémonGen VII– - Power SpotSignatureThis Pokémon's allies have the power of their moves multiplied by 1.3.
1 PokémonGen VIII– - Power of AlchemyThis Pokémon copies the Ability of an ally that faints.

2 PokémonGen VII– - PranksterThis Pokémon's Status moves have priority raised by 1, but Dark types are immune.



19 PokémonGen V15.6% of Champions teams - PressureIf this Pokémon is the target of a foe's move, that move loses one additional PP.



29 PokémonGen III0.2% of Champions teams - Primordial SeaSignatureOn switch-in, heavy rain begins until this Ability is not active in battle.
1 PokémonGen VI– - Prism ArmorSignatureThis Pokémon receives 3/4 damage from supereffective attacks.
1 PokémonGen VII– - Propeller TailThis Pokémon's moves cannot be redirected to a different target by any effect.

2 PokémonGen VIII– - ProteanThis Pokémon's type changes to the type of the move it is using. Once per switch-in.



7 PokémonGen VI0.7% of Champions teams - ProtosynthesisSun active or Booster Energy used: highest stat is 1.3×, or 1.5× if Speed.



10 PokémonGen IX– - Psychic SurgeOn switch-in, this Pokémon summons Psychic Terrain.

2 PokémonGen VII26.2% of Champions teams - Punk RockSignatureThis Pokémon receives 1/2 damage from sound moves. Its own have 1.3× power.
1 PokémonGen VIII0.5% of Champions teams - Pure PowerThis Pokémon's Attack is doubled.

2 PokémonGen III– - Purifying SaltGhost damage to this Pokémon dealt with a halved offensive stat; can't be statused.


3 PokémonGen IX– - Quark DriveElectric Terrain active or Booster Energy used: highest stat is 1.3×, or 1.5× if Speed.



10 PokémonGen IX– - Queenly MajestySignatureThis Pokémon and its allies are protected from opposing priority moves.
1 PokémonGen VII0.8% of Champions teams - Quick DrawSignatureThis Pokémon has a 30% chance to move first in its priority bracket with attacking moves.
1 PokémonGen VIII– - Quick FeetIf this Pokémon is statused, its Speed is 1.5×; ignores Speed drop from paralysis.



9 PokémonGen IV– - RKS SystemSignatureIf this Pokémon is a Silvally, its type changes to match its held Memory.
1 PokémonGen VII– - Rain DishIf Rain is active, this Pokémon heals 1/16 of its max HP each turn.



13 PokémonGen III– - RattledSpeed is raised 1 stage if hit by a Bug-, Dark-, or Ghost-type attack, or Intimidated.



20 PokémonGen V– - ReceiverSignatureThis Pokémon copies the Ability of an ally that faints.
1 PokémonGen VII– - RecklessThis Pokémon's attacks with recoil or crash damage have 1.2× power; not Struggle.



13 PokémonGen IV– - RefrigerateThis Pokémon's Normal-type moves become Ice type and have 1.2× power.


3 PokémonGen VI0.1% of Champions teams - RegeneratorThis Pokémon restores 1/3 of its maximum HP, rounded down, when it switches out.



25 PokémonGen V1.3% of Champions teams - RipenWhen this Pokémon eats certain Berries, the effects are doubled.


3 PokémonGen VIII– - RivalryThis Pokémon's attacks do 1.25× on same gender targets; 0.75× on opposite gender.



18 PokémonGen IV– - Rock HeadThis Pokémon does not take recoil damage besides Struggle/Life Orb/crash damage.



22 PokémonGen III11.2% of Champions teams - Rocky PayloadSignatureThis Pokémon's offensive stat is multiplied by 1.5 while using a Rock-type attack.
1 PokémonGen IX– - Rough SkinPokémon making contact with this Pokémon lose 1/8 of their max HP.



6 PokémonGen III9.2% of Champions teams - Run AwayNo competitive use.



31 PokémonGen III– - Sand ForceThis Pokémon's Ground/Rock/Steel attacks do 1.3× in Sandstorm; immunity to it.



16 PokémonGen V0.4% of Champions teams - Sand RushIf Sandstorm is active, this Pokémon's Speed is doubled; immunity to Sandstorm.



10 PokémonGen V5.9% of Champions teams - Sand SpitWhen this Pokémon is hit by an attack, the effect of Sandstorm begins.

2 PokémonGen VIII– - Sand StreamOn switch-in, this Pokémon summons Sandstorm.



4 PokémonGen III8.2% of Champions teams - Sand VeilIf Sandstorm is active, this Pokémon's evasiveness is 1.25×; immunity to Sandstorm.



27 PokémonGen III0.3% of Champions teams - Sap SipperThis Pokémon's Attack is raised 1 stage if hit by a Grass move; Grass immunity.



19 PokémonGen V0.4% of Champions teams - SchoolingSignatureIf user is Wishiwashi, changes to School Form if it has > 1/4 max HP, else Solo Form.
1 PokémonGen VII– - ScrappyFighting, Normal moves hit Ghost. Immune to Intimidate.



15 PokémonGen IV1.3% of Champions teams - Screen CleanerOn switch-in, the effects of Aurora Veil, Light Screen, and Reflect end for both sides.

2 PokémonGen VIII0.1% of Champions teams - Seed SowerSignatureWhen this Pokémon is hit by an attack, the effect of Grassy Terrain begins.
1 PokémonGen IX0.1% of Champions teams - Serene GraceThis Pokémon's moves have their secondary effect chance doubled.



13 PokémonGen III– - Shadow ShieldSignatureIf this Pokémon is at full HP, damage taken from attacks is halved.
1 PokémonGen VII– - Shadow TagPrevents foes from choosing to switch unless they also have this Ability.



6 PokémonGen III6.3% of Champions teams - SharpnessThis Pokémon's slicing moves have their power multiplied by 1.5.



5 PokémonGen IX3.8% of Champions teams - Shed SkinThis Pokémon has a 33% chance to have its status cured at the end of each turn.



20 PokémonGen III– - Sheer ForceThis Pokémon's attacks with secondary effects have 1.3× power; nullifies the effects.



32 PokémonGen V1.9% of Champions teams - Shell ArmorThis Pokémon cannot be struck by a critical hit.



29 PokémonGen III0.6% of Champions teams - Shield DustThis Pokémon is not affected by the secondary effect of another Pokémon's attack.



11 PokémonGen III– - Shields DownSignatureIf Minior, switch-in/end of turn it changes to Core at 1/2 max HP or less, else Meteor.
1 PokémonGen VII– - SimpleWhen one of this Pokémon's stat stages is raised or lowered, the amount is doubled.



5 PokémonGen IV– - Skill LinkThis Pokémon's multi-hit attacks always hit the maximum number of times.



10 PokémonGen IV– - Slow StartOn switch-in, this Pokémon's Attack and Speed are halved for 5 turns.

2 PokémonGen IV– - Slush RushIf Snow is active, this Pokémon's Speed is doubled.



7 PokémonGen VII– - SniperIf this Pokémon strikes with a critical hit, the damage is multiplied by 1.5.



17 PokémonGen IV0.2% of Champions teams - Snow CloakIf Snow is active, this Pokémon's evasiveness is 1.25×.



15 PokémonGen IV0.1% of Champions teams - Snow WarningOn switch-in, this Pokémon summons Snow.



8 PokémonGen IV8.5% of Champions teams - Solar PowerIf Sun is active, this Pokémon's Sp. Atk is 1.5×; loses 1/8 max HP per turn.



9 PokémonGen IV0.1% of Champions teams - Solid RockThis Pokémon receives 3/4 damage from supereffective attacks.



4 PokémonGen IV0.1% of Champions teams - Soul-HeartSignatureThis Pokémon's Special Attack is raised by 1 stage when another Pokémon faints.
1 PokémonGen VII– - SoundproofThis Pokémon is immune to sound-based moves, unless it used the move.



15 PokémonGen III4% of Champions teams - Speed BoostThis Pokémon's Speed is raised 1 stage at the end of each full turn on the field.



13 PokémonGen III3.3% of Champions teams - Spicy SpraySignatureIf this Pokémon is hit by an attack, the attacker becomes burned.
1 PokémonGen IX1.1% of Champions teams - StakeoutThis Pokémon's offensive stat is doubled against a target that switched in this turn.



8 PokémonGen VII– - StallSignatureThis Pokémon moves last among Pokémon using the same or greater priority moves.
1 PokémonGen IV– - StalwartThis Pokémon's moves cannot be redirected to a different target by any effect.


3 PokémonGen VIII0.2% of Champions teams - StaminaThis Pokémon's Defense is raised by 1 stage after it is damaged by a move.


3 PokémonGen VII15.6% of Champions teams - Stance ChangeSignatureIf Aegislash, changes Forme to Blade before attacks and Shield before King's Shield.
1 PokémonGen VI0.9% of Champions teams - Static30% chance a Pokémon making contact with this Pokémon will be paralyzed.



20 PokémonGen III– - SteadfastIf this Pokémon flinches, its Speed is raised by 1 stage.



15 PokémonGen IV– - Steam EngineThis Pokémon's Speed is raised by 6 stages after it is damaged by Fire/Water moves.


3 PokémonGen VIII– - SteelworkerSignatureThis Pokémon's offensive stat is multiplied by 1.5 while using a Steel-type attack.
1 PokémonGen VII– - Steely SpiritSignatureThis Pokémon and its allies' Steel-type moves have their power multiplied by 1.5.
1 PokémonGen VIII0.2% of Champions teams - StenchThis Pokémon's attacks without a chance to flinch gain a 10% chance to flinch.



9 PokémonGen III– - Sticky HoldThis Pokémon cannot lose its held item due to another Pokémon's Ability or attack.



10 PokémonGen III– - Storm DrainThis Pokémon draws Water moves to itself to raise Sp. Atk by 1; Water immunity.



8 PokémonGen IV– - Strong JawThis Pokémon's bite-based attacks have 1.5× power. Bug Bite is not boosted.



11 PokémonGen VI– - SturdyIf this Pokémon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.



43 PokémonGen III1.5% of Champions teams - Suction CupsThis Pokémon cannot be forced to switch out by another Pokémon's attack or item.



5 PokémonGen III– - Super LuckThis Pokémon's critical hit ratio is raised by 1 stage.



9 PokémonGen IV– - Supersweet SyrupOn switch-in, this Pokémon lowers the evasiveness of opponents 1 stage. Once per battle.

2 PokémonGen IX– - Supreme OverlordSignatureThis Pokémon's moves have 10% more power for each fainted ally, up to 5 allies.
1 PokémonGen IX– - Surge SurferSignatureIf Electric Terrain is active, this Pokémon's Speed is doubled.
1 PokémonGen VII0.1% of Champions teams - SwarmAt 1/3 or less of its max HP, this Pokémon's offensive stat is 1.5× with Bug attacks.



31 PokémonGen III– - Sweet VeilThis Pokémon and its allies cannot fall asleep; those already asleep do not wake up.



9 PokémonGen VI– - Swift SwimIf Rain is active, this Pokémon's Speed is doubled.



45 PokémonGen III8.2% of Champions teams - Sword of RuinSignatureActive Pokémon without this Ability have their Defense multiplied by 0.75.
1 PokémonGen IX– - SymbiosisIf an ally uses its item, this Pokémon gives its item to that ally immediately.



4 PokémonGen VI– - SynchronizeIf another Pokémon burns/poisons/paralyzes this Pokémon, it also gets that status.



17 PokémonGen III– - Tablets of RuinSignatureActive Pokémon without this Ability have their Attack multiplied by 0.75.
1 PokémonGen IX– - Tangled FeetThis Pokémon's evasiveness is doubled as long as it is confused.



9 PokémonGen IV– - Tangling HairPokémon making contact with this Pokémon have their Speed lowered by 1 stage.

2 PokémonGen VII– - TechnicianThis Pokémon's moves of 60 power or less have 1.5× power, including Struggle.



20 PokémonGen IV2% of Champions teams - TelepathyThis Pokémon does not take damage from attacks made by its allies.



25 PokémonGen V0.1% of Champions teams - Tera ShellSignatureTerapagos: If full HP, attacks taken have 0.5× effectiveness unless naturally immune.
1 PokémonGen IX– - Tera ShiftSignatureIf this Pokémon is a Terapagos, it transforms into its Terastal Form on entry.
1 PokémonGen IX– - Teraform ZeroSignatureTerapagos: Terastallizing ends the effects of weather and terrain. Once per battle.
1 PokémonGen IX– - TeravoltThis Pokémon's moves and their effects ignore the Abilities of other Pokémon.

2 PokémonGen V– - Thermal ExchangeThis Pokémon's Attack is raised by 1 when damaged by Fire moves; can't be burned.


3 PokémonGen IX3.5% of Champions teams - Thick FatFire-/Ice-type moves against this Pokémon deal damage with a halved offensive stat.



29 PokémonGen III0.8% of Champions teams - Tinted LensThis Pokémon's attacks that are not very effective on a target deal double damage.



12 PokémonGen IV– - TorrentAt 1/3 or less of its max HP, this Pokémon's offensive stat is 1.5× with Water attacks.



29 PokémonGen III0.5% of Champions teams - Tough ClawsThis Pokémon's contact moves have their power multiplied by 1.3.



9 PokémonGen VI25.5% of Champions teams - Toxic BoostSignatureWhile this Pokémon is poisoned, its physical attacks have 1.5× power.
1 PokémonGen V– - Toxic ChainThis Pokémon's attacks have a 30% chance of badly poisoning.


3 PokémonGen IX– - Toxic DebrisIf this Pokémon is hit by a physical attack, Toxic Spikes are set on the opposing side.

2 PokémonGen IX1.7% of Champions teams - TraceOn switch-in, or when it can, this Pokémon copies a random adjacent foe's Ability.



7 PokémonGen III1.3% of Champions teams - TransistorSignatureThis Pokémon's offensive stat is multiplied by 1.3 while using an Electric-type attack.
1 PokémonGen VIII– - TriageSignatureThis Pokémon's healing moves have their priority increased by 3.
1 PokémonGen VII– - TruantThis Pokémon skips every other turn instead of using a move.


3 PokémonGen III– - TurboblazeThis Pokémon's moves and their effects ignore the Abilities of other Pokémon.

2 PokémonGen V– - UnawareThis Pokémon ignores other Pokémon's stat stages when taking or doing damage.



14 PokémonGen IV0.4% of Champions teams - UnburdenSpeed is doubled on held item loss; boost is lost if it switches, gets new item/Ability.



17 PokémonGen IV32.6% of Champions teams - UnnerveWhile this Pokémon is active, it prevents opposing Pokémon from using their Berries.



25 PokémonGen V1.4% of Champions teams - Unseen FistThis Pokémon's contact moves ignore the target's protection, except Max Guard.

2 PokémonGen VIII0.1% of Champions teams - Vessel of RuinSignatureActive Pokémon without this Ability have their Special Attack multiplied by 0.75.
1 PokémonGen IX– - Victory StarSignatureThis Pokémon and its allies' moves have their accuracy multiplied by 1.1.
1 PokémonGen V– - Vital SpiritThis Pokémon cannot fall asleep. Gaining this Ability while asleep cures it.



16 PokémonGen III– - Volt AbsorbThis Pokémon heals 1/4 of its max HP when hit by Electric moves; Electric immunity.



13 PokémonGen III0.5% of Champions teams - Wandering SpiritPokémon making contact with this Pokémon have their Ability swapped with this one.

2 PokémonGen VIII0.1% of Champions teams - Water AbsorbThis Pokémon heals 1/4 of its max HP when hit by Water moves; Water immunity.



27 PokémonGen III0.1% of Champions teams - Water BubbleThis Pokémon's Water power is 2×; it can't be burned; Fire power against it is halved.

2 PokémonGen VII0.5% of Champions teams - Water CompactionThis Pokémon's Defense is raised 2 stages after it is damaged by a Water-type move.

2 PokémonGen VII– - Water VeilThis Pokémon cannot be burned. Gaining this Ability while burned cures it.



13 PokémonGen III– - Weak ArmorIf a physical attack hits this Pokémon, Defense is lowered by 1, Speed is raised by 2.



24 PokémonGen V1.1% of Champions teams - Well-Baked BodySignatureThis Pokémon's Defense is raised 2 stages if hit by a Fire move; Fire immunity.
1 PokémonGen IX– - White SmokePrevents other Pokémon from lowering this Pokémon's stat stages.



4 PokémonGen III– - Wimp OutSignatureThis Pokémon switches out when it reaches 1/2 or less of its maximum HP.
1 PokémonGen VII– - Wind PowerThis Pokémon gains the Charge effect when hit by a wind move or Tailwind begins.

2 PokémonGen IX– - Wind RiderAttack raised by 1 if hit by a wind move or Tailwind begins. Wind move immunity.


3 PokémonGen IX– - Wonder GuardSignatureThis Pokémon can only be damaged by supereffective moves and indirect damage.
1 PokémonGen III– - Wonder SkinStatus moves with accuracy checks are 50% accurate when used on this Pokémon.



5 PokémonGen V– - Zen ModeSignatureIf Darmanitan, at end of turn changes Mode to Standard if > 1/2 max HP, else Zen.
1 PokémonGen V– - Zero to HeroSignatureIf this Pokémon is a Palafin in Zero Form, switching out has it change to Hero Form.
1 PokémonGen IX0.4% of Champions teams
No abilities match.
Effects: PokéAPI. Ratings: Pokémon Showdown. Use: Smogon’s Champions VGC stats from Pokémon Showdown, not the in-game ladder.