DexDB

Pokémon Champions damage calculator

How much each move does and how many hits it takes to KO, in Pokémon Champions or Scarlet & Violet. Champions’ rules are built in: level 50, Stat Points, Mega Evolution, its own move changes and Doubles spread damage. Both Pokémon’s moves are worked out at once, and the page’s address keeps the whole calc, so you can share it.

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How it works

  • Pokémon Champions (the default): every Pokémon is level 50 with perfect IVs. Each Stat Point adds 1 to its stat, up to 32 in a stat and 66 in all, and the Stat Alignment raises one stat by 10% and lowers another, like a nature. Mega Evolution is in (hold the Mega Stone), Terastallizing isn’t, and the moves Champions changed use its numbers.
  • Scarlet & Violet: EVs, IVs, level and Tera Type, with every Pokémon, move and item.
  • Doubles: moves that hit both foes (or everyone) do 75% damage to each. Switch to “One target” for when only one is left. Screens, Helping Hand and Friend Guard are with the weather under Field.
  • The numbers: each hit lands one of 16 random rolls between 85% and 100%. The range shows the lowest and the highest, and the KO chance counts every roll against the HP the target has left.
  • Most used set: a Pokémon you pick starts with its most common Champions set, from Smogon’s usage stats on Pokémon Showdown or, where Showdown has too few battles, the in-game ladder.

Damage formula: @smogon/calc 0.12.0 by Smogon (MIT licence), with its Pokémon Champions mechanics. Most used sets: Smogon’s Champions usage stats from Pokémon Showdown (Sep 2026) and the in-game ladder (battle data provided by Pokémon Champions Battle Data).