Heal Bell
Pokémon Champions
Cures the user's party of all status conditions.
- Power
- –
- Accuracy
- —
- PP
- 8 Scarlet & Violet: 5
- Hits
- allyTeam
Changes over time
How Heal Bell changed from game to game, newest first.
- Champions
PP 5 → 8 Buffed
- Gen VIII
… with the Soundproof Ability are not
dropped: cured.added: cured, unless they are the user. - Gen VI
Hits The user’s side of the field → allyTeam Changed
… Pokémon with the Soundproof Ability are
dropped: alsoadded: not cured. - Gen V
… cured of its non-volatile status condition. added: Active Pokémon with the Soundproof Ability are
dropped: notadded: also cured. - Gen III
… cured of its non-volatile status condition. added: Pokémon with the Soundproof Ability are not cured.
Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.
See it in the games
No clip of Heal Bell here yet. Find Heal Bell on YouTube →
How it works in Champions
Every Pokémon in the user's party is cured of its non-volatile status condition. Active Pokémon with the Soundproof Ability are not cured, unless they are the user.
“The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies.”
In-game text, Scarlet & Violet
What interacts
Abilities and items that boost Heal Bell, block it, punish its user or change how it works.
Blocks or weakens it
1
- Soundproofimmune
Changes how it works
1
- Liquid Voicebecomes Water-type
Only in other games 1
Boosts it
1
Throat Spray+1 Sp. Atk
Mold Breaker, Teravolt and Turboblaze ignore the abilities that block or weaken it.
Good to know
- Snatch can steal it.
Works with or against it
Who learns Heal Bell
2 Pokémon can learn it in Pokémon Champions.
All 77 Pokémon that learn it in any game → Filter the Pokédex to Champions →