DexDB.io

Spider Web

Not in Pokémon ChampionsGen IINot in Scarlet & Violet
Game

Sun & Moon and Ultra Sun & Ultra Moon

BugStatus

Prevents the target from switching out.

Power
–
Accuracy
—
PP
10
Hits
One Pokémon next to the user
Properties

Changes over time

How Spider Web changed from game to game, newest first.

  1. Gen VI

    … is holding Shed Shell or uses Baton Pass, added: Parting Shot, U-turn, or Volt Switch. If the target …

  2. Gen V

    … it is holding Shed Shell or uses dropped: Baton Pass added: Baton Pass, U-turn, or dropped: U-turn. added: Volt Switch. If the target leaves the field … ends if the user leaves the dropped: field, unless it uses Baton Pass, in which case the target will remain trapped. added: field.

  3. Gen IV

    … can still switch out if it added: is holding Shed Shell or uses dropped: Baton Pass. added: Baton Pass or U-turn. If the target leaves the field …

Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.

See it in the games

No clip of Spider Web here yet. Find Spider Web on YouTube →

How it works in Gen VII

Prevents the target from switching out. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Parting Shot, U-turn, or Volt Switch. If the target leaves the field using Baton Pass, the replacement will remain trapped. The effect ends if the user leaves the field.

“The user ensnares the target with thin, gooey silk so it can’t flee from battle.”

In-game text, Sun & Moon, Ultra Sun & Ultra Moon and Let's Go Pikachu & Eevee

What interacts

Abilities and items that boost Spider Web, block it, punish its user or change how it works.

Boosts it

1

Blocks or weakens it

1

Changes how it works

1

Mold Breaker, Teravolt and Turboblaze ignore the abilities that block or weaken it.

Good to know

Who learns Spider Web

It isn’t in Pokémon Champions.