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Sticky Web

In Pokémon ChampionsGen VI
Game

Pokémon Champions

BugStatus

Lowers Speed of grounded foes by 1 on switch-in.

Power
–
Accuracy
—
PP
20
Hits
The foes’ side of the field
Properties

Changes over time

How Sticky Web changed from game to game, newest first.

  1. Gen IX

    … from the opposing side if any added: Pokémon uses Tidy Up, or if any opposing Pokémon uses dropped: Rapid Spin added: Mortal Spin, Rapid Spin, or Defog successfully, or is hit by Defog.

Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.

See it in the games

No clip of Sticky Web here yet. Find Sticky Web on YouTube →

How it works in Champions

Sets up a hazard on the opposing side of the field, lowering the Speed by 1 stage of each opposing Pokémon that switches in, unless it is a Flying-type Pokémon or has the Levitate Ability. Fails if the effect is already active on the opposing side. Can be removed from the opposing side if any Pokémon uses Tidy Up, or if any opposing Pokémon uses Mortal Spin, Rapid Spin, or Defog successfully, or is hit by Defog.

“The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle.”

In-game text, Scarlet & Violet

What interacts

Abilities and items that boost Sticky Web, block it, punish its user or change how it works.

Boosts it

1

Blocks or weakens it

1

Mold Breaker, Teravolt and Turboblaze ignore the abilities that block or weaken it.

Good to know

Works with or against it

Who learns Sticky Web

3 Pokémon can learn it in Pokémon Champions.