Wonder Guard
Scarlet & Violet
This Pokémon can only be damaged by supereffective moves and indirect damage.
- Who has it
- 1 Pokémon
- Showdown rating
How it works in Gen IX
This Pokémon is immune to damaging moves that are not super effective against it.
Moves that inflict fixed damage, such as Night Shade or Seismic Toss, are considered super effective if their types are. Damage not directly dealt by moves, such as damage from weather, a status ailment, or Spikes, is not prevented.
This ability cannot be copied with Role Play or traded away with Skill Swap, but it can be copied with Trace, disabled with Gastro Acid, or changed with Worry Seed. This Pokémon can still use Role Play itself to lose this ability, but not Skill Swap.
If this Pokémon has a Substitute, this ability will block moves as usual and any moves not blocked will react to the Substitute as usual.
Changes over time
How Wonder Guard changed from game to game, newest first.
- Gen V
This Pokémon
dropped: isadded: can only added: be damaged bydropped: Fire Fang,supereffectivedropped: moves,added: moves and indirect damage. - Gen IV
This Pokémon is only damaged by added: Fire Fang, supereffective
dropped: moves andadded: moves, indirect damage.
Descriptions: Pokémon Showdown’s for each generation, and PokéAPI’s notes on the changes they don’t show. Champions: Pokémon Showdown.
Good to know
- Mold Breaker, Teravolt and Turboblaze (and moves like Sunsteel Strike) ignore it.
- Can't be copied or swapped by: Role Play, Skill Swap, Receiver and Power of Alchemy, Entrainment.
Pokémon with Wonder Guard
Pokémon Showdown’s rating of how much the ability helps in singles.
- 5defines the metagame (this ability)
- 4very useful
- 3effective
- 2useful
- 1only in niche cases
- 0useless
- −1harms its user