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Anchor Shot

Not in Pokémon ChampionsGen VIINot in Scarlet & Violet
Game

Sword & Shield

SteelPhysical

Prevents the target from switching out.

Power
80
Accuracy
100%
PP
20
Hits
One Pokémon next to the user

Changes over time

How Anchor Shot changed from game to game, newest first.

  1. Gen VIII

    … is holding Shed Shell or uses Baton Pass, added: Flip Turn, Parting Shot, added: Teleport, U-turn, or Volt Switch. dropped: If added: The effect ends if either the user or the target leaves the dropped: field using Baton Pass, the replacement will remain trapped. The effect ends if the user leaves the field.

Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.

See it in the games

No clip of Anchor Shot here yet. Find Anchor Shot on YouTube →

How it works in Gen VIII

Prevents the target from switching out. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field.

“The user entangles the target with its anchor chain while attacking. The target becomes unable to flee.”

In-game text, Sword & Shield

What interacts

Abilities and items that boost Anchor Shot, block it, punish its user or change how it works.

Boosts it

4

Blocks or weakens it

4

Punishes the user

17

Changes how it works

5

Mold Breaker, Teravolt and Turboblaze ignore the abilities that block or weaken it.

Who learns Anchor Shot

It isn’t in Pokémon Champions.