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Protect moves

Protect and moves like it: using them in a row usually fails. 10 moves, 6 of them in Pokémon Champions, and 1 Z-Moves or Max Moves.

10 moves
  1. Baneful Bunker ChangedProtects from moves. Contact: poison.PoisonStatusPower –Acc. —PP 50.1% of Pokémon on Showdown
  2. Burning BulwarkProtects from damaging attacks. Contact: burn.FireStatusPower –Acc. —PP 10–
  3. DetectPrevents moves from affecting the user this turn.FightingStatusPower –Acc. —PP 51.8% of Pokémon on Showdown
  4. EndureUser survives attacks this turn with at least 1 HP.NormalStatusPower –Acc. —PP 10–
  5. King’s Shield ChangedProtects from damaging attacks. Contact: -1 Atk.lowers Attack by 1: Atk ▼1foe that touches itif it makes contactSteelStatusPower –Acc. —PP 50.1% of Pokémon on Showdown
  6. Mat BlockProtects allies from damaging attacks. Turn 1 only.FightingStatusPower –Acc. —PP 10–
  7. ObstructProtects from damaging attacks. Contact: -2 Def.lowers Defense by 2: Def ▼2foe that touches itif it makes contactDarkStatusPower –Acc. 100%PP 10–
  8. Protect ChangedPrevents moves from affecting the user this turn.NormalStatusPower –Acc. —PP 564.1% of Pokémon on Showdown
  9. Silk TrapProtects from damaging attacks. Contact: -1 Spe.lowers Speed by 1: Spe ▼1foe that touches itif it makes contactBugStatusPower –Acc. —PP 10–
  10. Spiky Shield ChangedProtects from moves. Contact: loses 1/8 max HP.GrassStatusPower –Acc. —PP 50.6% of Pokémon on Showdown