Hyper Fang
Not in Pokémon ChampionsGen INot in Scarlet & Violet
Game
Sun & Moon and Ultra Sun & Ultra Moon
NormalPhysical
10% chance to make the target flinch.
- Power
- 80
- Accuracy
- 90%
- PP
- 15
- Hits
- One Pokémon next to the user
Properties
See it in the games
No clip of Hyper Fang here yet. Find Hyper Fang on YouTube →
How it works in Gen VII
Has a 10% chance to make the target flinch.
“The user bites hard on the target with its sharp front fangs. This may also make the target flinch.”
In-game text, Sun & Moon, Ultra Sun & Ultra Moon and Let's Go Pikachu & Eevee
What interacts
Abilities and items that boost Hyper Fang, block it, punish its user or change how it works.
Boosts it
5
- Tough Claws×1.3
- Poison Touch30% to poison
- Strong Jaw×1.5
- Sheer Force×1.3, loses the effect
- Serene Gracedoubles the chance
Blocks or weakens it
2
- Fluffytakes ½
- Aura Guardtakes ½
- Shield Dustblocks the effect
Covert Cloakblocks the effect
Punishes the user
14
- Rough Skintakes ⅛ back
- Iron Barbstakes ⅛ back
Rocky Helmettakes ⅙ back- Static30% paralysis
- Flame Body30% burn
- Poison Point30% poison
- Effect Spore30% poison, paralysis or sleep
- Cute Charm30% infatuation
- Gooey−1 Speed
- Tangling Hair−1 Speed
- Mummyreplaces its ability
- Lingering Aromareplaces its ability
- Wandering Spiritswaps abilities
- Perish Bodya 3-turn faint countdown for both
- Aftermathtakes ¼ if it knocks the holder out
- Pickpocketsteals its item
Sticky Barbcan stick to it
Changes how it works
7
- Long Reachno contact
Protective Padsno contact effects- Unseen Fistgoes through Protect
- Piercing Drillgoes through Protect for ¼ damage
- Infiltratorgoes through Substitute
- Pixilatebecomes Fairy-type, ×1.2
- Aerilatebecomes Flying-type, ×1.2
- Refrigeratebecomes Ice-type, ×1.2
- Galvanizebecomes Electric-type, ×1.2
- Dragonizebecomes Dragon-type, ×1.2
No ability or held item affected it in these games.
Mold Breaker, Teravolt and Turboblaze ignore the abilities that block or weaken it.
Who learns Hyper Fang
It isn’t in Pokémon Champions.