Minimize
Pokémon Champions
the user's evasiveness by 2.
- Power
- –
- Accuracy
- —
- PP
- 10
- Hits
- The user
Changes over time
How Minimize changed from game to game, newest first.
- Gen IX
… Crash, Heavy Slam, Malicious Moonsault, Steamroller, added: Stomp, and
dropped: Stompadded: Supercell Slam will not check accuracy and have … - Gen VII
… Dragon Rush, Flying Press, Heat Crash,
dropped: Phantom Force, Shadow Force,added: Heavy Slam, Malicious Moonsault, Steamroller, and Stomp will not check … - Gen VI
PP 20 → 10
… not the user's evasiveness was changed, added: Body Slam, Dragon Rush, Flying Press, Heat Crash, Phantom Force, Shadow Force, Steamroller, and Stomp added: will not check accuracy and
dropped: Steamroller willhave their damage doubled if used … - Gen V
Raises the user's evasiveness by
dropped: 1 stage.added: 2 stages. Whether or not the user's evasiveness was changed, Stomp added: and Steamroller will havedropped: its poweradded: their damage doubled if used against the user while it is active. - Gen IV
… not the user's evasiveness was changed,
dropped: Astonish, Extrasensory, Needle Arm, andStomp will havedropped: their damageadded: its power doubled if used against the user while it is active. - Gen III
… not the user's evasiveness was changed, added: Astonish, Extrasensory, Needle Arm, and Stomp will have
dropped: its poweradded: their damage doubled if used against the user while it is active.dropped: Baton Pass can be used to transfer this effect to an ally. - Gen II
Before: Raises the user's evasiveness by 1 stage.
Now: Raises the user's evasiveness by 1 stage. Whether or not the user's evasiveness was changed, Stomp will have its power doubled if used against the user while it is active. Baton Pass can be used to transfer this effect to an ally.
Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.
See it in the games
No clip of Minimize here yet. Find Minimize on YouTube →
How it works in Champions
the user's evasiveness by 2 . Whether or not the user's evasiveness was changed, Body Slam, Dragon Rush, Flying Press, Heat Crash, Heavy Slam, Malicious Moonsault, Steamroller, Stomp, and Supercell Slam will not check accuracy and have their damage doubled if used against the user while it is active.
“The user compresses its body to make itself look smaller, which sharply boosts its evasiveness.”
In-game text, Scarlet & Violet
Good to know
- Snatch can steal it.
Who runs Minimize on Showdown
Smogon · Showdown Champions VGC · Sep 2026: Smogon’s usage stats from Pokémon Showdown, not the in-game ladder.
On the ladder today
Ranked Doubles Pokémon with Minimize among their most used moves.
Who learns Minimize
7 Pokémon can learn it in Pokémon Champions.
All 19 Pokémon that learn it in any game → Filter the Pokédex to Champions →