Silver Wind
Sun & Moon and Ultra Sun & Ultra Moon
10% chance to raise all stats by 1 (not acc/eva).
- Power
- 60
- Accuracy
- 100%
- PP
- 5
- Hits
- One Pokémon next to the user
Changes over time
How Silver Wind changed from game to game, newest first.
- Gen IV
Became Special (the physical/special split)
Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.
See it in the games
No clip of Silver Wind here yet. Find Silver Wind on YouTube →
How it works in Gen VII
Has a 10% chance to raise the user's Attack, Defense, Special Attack, Special Defense, and Speed by 1 stage.
“The target is attacked with powdery scales blown by the wind. This may also raise all the user’s stats.”
In-game text, Sun & Moon, Ultra Sun & Ultra Moon and Let's Go Pikachu & Eevee
What interacts
Abilities and items that boost Silver Wind, block it, punish its user or change how it works.
Boosts it
3
- Sheer Force×1.3, loses the effect
- Serene Gracedoubles the chance
- Technician×1.5
Blocks or weakens it
2
- Shield Dustblocks the effect
Covert Cloakblocks the effect
Changes how it works
1
- Infiltratorgoes through Substitute
Mold Breaker, Teravolt and Turboblaze ignore the abilities that block or weaken it.
Who learns Silver Wind
It isn’t in Pokémon Champions.