Smelling Salts
Sun & Moon and Ultra Sun & Ultra Moon
Power if target is , and cures it.
- Power
- 70
- Accuracy
- 100%
- PP
- 10
- Hits
- One Pokémon next to the user
Changes over time
How Smelling Salts changed from game to game, newest first.
- Gen VI
Power 60 → 70 Buffed
- Gen V
Power doubles if the target is paralyzed. If
dropped: this move is successful,added: the user has not fainted, the target is cured of paralysis. - Gen IV
dropped: Damageadded: Power doubles if the target is paralyzed. …
Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.
See it in the games
No clip of Smelling Salts here yet. Find Smelling Salts on YouTube →
How it works in Gen VII
Power if the target is . If the user has not fainted, the target is cured of paralysis.
- Makes contact
“This attack’s power is doubled when used on a target with paralysis. This also cures the target’s paralysis, however.”
In-game text, Sun & Moon, Ultra Sun & Ultra Moon and Let's Go Pikachu & Eevee
Good to know
- Makes contact: Rough Skin, Iron Barbs and Rocky Helmet hurt the attacker; Protective Pads prevents it.Contact moves
- Its power changes with the situation; How it works gives the rule.
Who learns Smelling Salts
It isn’t in Pokémon Champions.