Sweet Scent
Pokémon Champions
Lowers the foe(s) evasiveness by 2.
- Power
- –
- Accuracy
- 100%
- PP
- 20
- Hits
- Both foes (spread move)
Changes over time
How Sweet Scent changed from game to game, newest first.
- Gen VI
Lowers the target's evasiveness by
dropped: 1 stage.added: 2 stages. - Gen III
Lowers the
dropped: target'sadded: foe(s) evasiveness by 1.
Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.
See it in the games
No clip of Sweet Scent here yet. Find Sweet Scent on YouTube →
How it works in Champions
“The user releases a scent that harshly lowers opposing Pokémon's evasiveness.”
In-game text, Scarlet & Violet
What interacts
Abilities and items that boost Sweet Scent, block it, punish its user or change how it works.
Blocks or weakens it
1
- Magic Bouncebounces it back
Changes how it works
1
- Infiltratorgoes through Substitute
No ability or held item affected it in these games.
Mold Breaker, Teravolt and Turboblaze ignore the abilities that block or weaken it.
Good to know
- Magic Coat sends it back to the user too.
Who learns Sweet Scent
19 Pokémon can learn it in Pokémon Champions.
All 88 Pokémon that learn it in any game → Filter the Pokédex to Champions →
How many times it can be used. PP Ups don’t change it in Pokémon Champions.
- Base PPIn Champions
- 58
- 1012
- 1516
- 20 or more20