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Steamroller

Not in Pokémon ChampionsGen VNot in Scarlet & Violet
Game

Sun & Moon and Ultra Sun & Ultra Moon

BugPhysical

30% chance to make the target flinch.

Power
65
Accuracy
100%
PP
20
Hits
One Pokémon next to the user

Changes over time

How Steamroller changed from game to game, newest first.

  1. Gen VI

    … make the target flinch. Damage doubles added: and no accuracy check is done if the target has used Minimize while active.

Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.

See it in the games

No clip of Steamroller here yet. Find Steamroller on YouTube →

How it works in Gen VII

Has a 30% chance to make the target flinch. Damage doubles and no accuracy check is done if the target has used Minimize while active.

“The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch.”

In-game text, Sun & Moon, Ultra Sun & Ultra Moon and Let's Go Pikachu & Eevee

What interacts

Abilities and items that boost Steamroller, block it, punish its user or change how it works.

Boosts it

4

Blocks or weakens it

4

Punishes the user

17

Changes how it works

5

Mold Breaker, Teravolt and Turboblaze ignore the abilities that block or weaken it.

Good to know

  • Does double damage and never misses against a Pokémon that used Minimize.

Who learns Steamroller

It isn’t in Pokémon Champions.