Steamroller
Sun & Moon and Ultra Sun & Ultra Moon
30% chance to make the target flinch.
- Power
- 65
- Accuracy
- 100%
- PP
- 20
- Hits
- One Pokémon next to the user
Changes over time
How Steamroller changed from game to game, newest first.
- Gen VI
… make the target flinch. Damage doubles added: and no accuracy check is done if the target has used Minimize while active.
Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.
See it in the games
No clip of Steamroller here yet. Find Steamroller on YouTube →
How it works in Gen VII
Has a 30% chance to make the target flinch. Damage doubles and no accuracy check is done if the target has used Minimize while active.
“The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch.”
In-game text, Sun & Moon, Ultra Sun & Ultra Moon and Let's Go Pikachu & Eevee
What interacts
Abilities and items that boost Steamroller, block it, punish its user or change how it works.
Boosts it
4
- Tough Claws×1.3
- Poison Touch30% to poison
- Sheer Force×1.3, loses the effect
- Serene Gracedoubles the chance
Blocks or weakens it
4
- Fluffytakes ½
- Aura Guardtakes ½
- Shield Dustblocks the effect
Covert Cloakblocks the effect
Punishes the user
17
- Rough Skintakes ⅛ back
- Iron Barbstakes ⅛ back
Rocky Helmettakes ⅙ back- Static30% paralysis
- Flame Body30% burn
- Poison Point30% poison
- Effect Spore30% poison, paralysis or sleep
- Cute Charm30% infatuation
- Gooey−1 Speed
- Tangling Hair−1 Speed
- Mummyreplaces its ability
- Lingering Aromareplaces its ability
- Wandering Spiritswaps abilities
- Perish Bodya 3-turn faint countdown for both
- Aftermathtakes ¼ if it knocks the holder out
- Pickpocketsteals its item
Sticky Barbcan stick to it
Changes how it works
5
- Long Reachno contact
Protective Padsno contact effects- Unseen Fistgoes through Protect
- Piercing Drillgoes through Protect for ¼ damage
- Infiltratorgoes through Substitute
Mold Breaker, Teravolt and Turboblaze ignore the abilities that block or weaken it.
Good to know
- Does double damage and never misses against a Pokémon that used Minimize.
Who learns Steamroller
It isn’t in Pokémon Champions.