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Headlong Rush

In Pokémon ChampionsGen VIII
Game

Pokémon Champions

GroundPhysical

Lowers the user's Defense and Sp. Def by 1.

Power
120
Accuracy
100%
PP
8 Scarlet & Violet: 5
Hits
One Pokémon next to the user
Properties

Changes over time

How Headlong Rush changed from game to game, newest first.

  1. Champions

    PP 5 → 8 Buffed

Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.

See it in the games

No clip of Headlong Rush here yet. Find Headlong Rush on YouTube →

How it works in Champions

Lowers the user's Defense and Special Defense by 1 stage.

“The user smashes into the target in a full-body tackle. This also lowers the user’s Defense and Sp. Def stats.”

In-game text, Scarlet & Violet

What interacts

Abilities and items that boost Headlong Rush, block it, punish its user or change how it works.

Boosts it

3

Blocks or weakens it

2

Punishes the user

12

Changes how it works

4
Only in other games 7

Boosts it

1

Punishes the user

5

Changes how it works

1

Mold Breaker, Teravolt and Turboblaze ignore the abilities that block or weaken it.

Good to know

  • Lowers the user's own stats after use; White Herb restores them and Contrary turns the drops into boosts.

Who runs Headlong Rush on Showdown

  1. Mega Golurk89.7% of its sets
  2. Torterra84.2% of its sets

Smogon · Showdown Champions VGC · Sep 2026: Smogon’s usage stats from Pokémon Showdown, not the in-game ladder.

On the ladder today

Ranked Doubles Pokémon with Headlong Rush among their most used moves.

Who learns Headlong Rush

4 Pokémon can learn it in Pokémon Champions.