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No. 0623

Mega Golurk

Automaton Pokémon

Mega Golurk official artwork
Official art

Mega Golurk is the Ground/Ghost-type Mega Evolution of Golurk, 2× weak to Ghost, Water, Grass, Ice and Dark, with a base stat total of 583. On Pokémon Showdown it’s on 0.1% of Champions VGC teams (Sep 2026).

Height
4 m 13′01″
Weight
330 kg 727.5 lbs
Base stat total
583 Higher than 93% of Pokémon
Introduced
Gen IX Mega Dimension
Abilities
There’s a theory that inside Golurk is a perpetual motion machine that produces limitless energy, but this belief hasn’t been proven.
See all 7 entries

Base stats

HP89164–196288–382
Atk159161–232290–458
Def105112–172193–339
SpA7081–134130–262
SpD105112–172193–339
Spe5567–117103–229
Total583Higher than 93% of Pokémon
HP89Atk159Def105Spe55SpD105SpA70

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: None.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

GroundGhostshow which type causes itweaknessresistance

Weak to

2×
Dark (because of Ghost)Ghost (because of Ghost)Grass (because of Ground)Ice (because of Ground)Water (because of Ground)

Resists

½×
Bug (because of Ghost)Rock (because of Ground)
¼×
Poison (because of Ground and Ghost)

Immune to

0×
Electric (because of Ground)Fighting (because of Ghost)Normal (because of Ghost)
Takes normal damage from 7 types
FlyingGroundSteelFirePsychicDragonFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 55); Scarf and Tailwind use the Max+ value.

Max+117Max107No SP75Min67Scarf175Tailwind234

At max Speed, Golurk outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Golurk against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
117Golurk · Max+32 SP, Speed-raising alignment
107Golurk · Max32 SP, neutral alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
75Golurk · No SP0 SP, neutral alignment
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Usage over time

Values
Mega Golurk, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,2221.4%
May 2026Reg M-A3,355,6190.4%
Jun 2026Reg M-B1,163,3150.2%
Jul 2026Reg M-B1,764,6860.3%
Aug 2026Reg M-B1,269,2500.2%
Sep 2026Reg M-C1,631,9430.1%

Smogon · Showdown On Showdown

Sep 2026

0.1% of teams · rank #161 · Reg M-C · Doubles · about 17 teams · 1,631,943 battles · Sep 2026Thin data: about 17 teams behind these numbers.

Most common build

Ability
Stat Alignment
Brave
Stat Points
32 HP / 32 Atk / 2 SpD
  1. Protect
  2. Poltergeist
  3. Headlong Rush
  4. Ice Punch

Each part is the most used on its own, so not every team runs this exact set.

Usage by Showdown level

  • Showdown: all games0.4%
  • Showdown: average player (1500 weighting)0.3%
  • Showdown: competitive (1630 weighting)0.1%
  • Showdown: top players (1760 weighting) thin0.1%

Items

Abilities

  • 100.0%

Stat Points

  • Brave 32 HP / 32 Atk / 2 SpD30.7%
  • Adamant 32 HP / 32 Atk / 2 SpD15.8%
  • Brave 32 HP / 21 Atk / 10 Def / 3 SpD12.7%
  • Adamant 32 HP / 32 Atk / 2 Def7.8%

These 4 cover 67.0% of its sets.

Most common partners

Replica Team codes

  • Golurk Trick Roomby Its_WDMichael · Reg M-A · shared Apr 2026
    HattereneOranguruGolurkClefableHydreigonTorkoal
    HH3MF048VVSource

In Pokémon Champions: Training → Replica Teams → enter the code. You need the Pokémon and items yourself. Codes from older regulations can include Pokémon that aren’t allowed now.

Evolution

Moves

Level up 16

1Astonish30% chance to make the target flinch.GhostPhys30100%15
1Defense CurlRaises the user's Defense by 1.NormalStatus——40
1High HorsepowerNo additional effect.GroundPhys9595%10
1PoundNo additional effect.NormalPhys40100%35
12Shadow PunchThis move does not check accuracy.GhostPhys60—20
16CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
20Night ShadeDoes damage equal to the user's level.GhostSpec—100%15
24Stomping TantrumPower doubles if the user's last move failed.GroundPhys75100%10
28Iron DefenseRaises the user's Defense by 2.SteelStatus——15
32Mega PunchNo additional effect.NormalPhys8085%20
36Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
40Heavy SlamMore power the heavier the user than the target.SteelPhys—100%10
46Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection.GhostPhys90100%10
52Hammer ArmLowers the user's Speed by 1.FightingPhys10090%10
58EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
64Dynamic Punch100% chance to confuse the target.FightingPhys10050%5

TM / HM / TR 70

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM29HexPower doubles if the target has a status ailment.GhostSpec65100%10
TM34Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM39Low Sweep100% chance to lower the target's Speed by 1.FightingPhys65100%20
TM42Night ShadeDoes damage equal to the user's level.GhostSpec—100%15
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM51SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM67Fire Punch10% chance to burn the target.FirePhys75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice Punch10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM73Drain PunchUser recovers 50% of the damage dealt.FightingPhys75100%10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM84Stomping TantrumPower doubles if the user's last move failed.GroundPhys75100%10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM89Body PressUses user's Def stat as Atk in damage calculation.FightingPhys80100%10
TM92ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM93Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpec80100%10
TM97FlyFlies up on first turn, then strikes the next turn.FlyingPhys9095%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM104Iron DefenseRaises the user's Defense by 2.SteelStatus——15
TM109TrickUser switches its held item with the target's.PsychicStatus—100%10
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM116Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TM121Heavy SlamMore power the heavier the user than the target.SteelPhys—100%10
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM133Earth Power10% chance to lower the target's Sp. Def by 1.GroundSpec90100%10
TM135Ice Beam10% chance to freeze the target.IceSpec90100%10
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
TM150Stone EdgeHigh critical hit ratio.RockPhys10080%5
TM151Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection.GhostPhys90100%10
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM167Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhys120100%5
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM178Gravity5 turns: no Ground immunities, 1.67× accuracy.PsychicStatus——5
TM179Smack DownRemoves the target's Ground immunity.RockPhys50100%15
TM180Gyro BallMore power the slower the user than the target.SteelPhys—100%5
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM186High HorsepowerNo additional effect.GroundPhys9595%10
TM189Heat CrashMore power the heavier the user than the target.FirePhys—100%10
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM198PoltergeistFails if the target has no held item.GhostPhys11090%5
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM215Scorching Sands30% chance to burn the target. Thaws target.GroundSpec70100%10
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
TM225Hard PressMore power the more HP the target has left.SteelPhys—100%10

Egg moves 2

EggFocus PunchFails if the user takes damage before it hits.FightingPhys150100%20
EggMud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10

Biology

Golurk flies in the sky at Mach speeds with its legs tucked in. Some believe that its seal can provide limitless energy, but when the seal is removed, it rages and destroys towns. It is said that they were built for labor and that they follow their masters' orders faithfully. Artillery platforms were made for them to fire energy beams on.

Design & origin

Golurk's design is inspired by the Golem of Prague of Jewish folklore, a clay figure given life to protect the Jewish people of Prague from attacks and persecution.

Forms

Mega Golurk

GroundGhost
BST 583

HoldsGolurkite

Energy flows around Mega Golurk's body, with Golurk gaining two ghostly wing-like constructs on its back.

Adapted from Wikipedia: List of generation V Pokémon, List of generation IX Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Automaton Pokémon
Unova · Black & White
Color
Green
—
Original Unova#129Updated Unova#272Coastal Kalos#092Updated Alola#313Updated Ula’ula#134Galar#089Crown Tundra#154Blueberry#124Hyperspace#072
  1. There’s a theory that inside Golurk is a perpetual motion machine that produces limitless energy, but this belief hasn’t been proven.

    Shield
  2. Artillery platforms built into the walls of ancient castles served as perches from which Golurk could fire energy beams.

    Sword
  3. When the seal on its chest is removed, it rages indiscriminately, turning the whole town around it into a mountain of rubble.

    Ultra Moon
  4. Some say that ancient people invented Golurk to serve as a laborer. It follows its master’s orders faithfully.

    Ultra Sun
  5. Golurk were created to protect people and Pokémon. They run on a mysterious energy.

    Black 2 · White 2
  6. It is said that Golurk were ordered to protect people and Pokémon by the ancient people who made them.

    White · X · Omega Ruby
  7. It flies across the sky at Mach speeds. Removing the seal on its chest makes its internal energy go out of control.

    Black · Y · Alpha Sapphire

Names around the world

English
Golurk
Japanese
ゴルーグ
Japanese (romaji)
Goloog
Korean
골루그
Chinese (Traditional)
泥偶巨人
Chinese (Simplified)
泥偶巨人
French
Golemastoc
German
Golgantes
Spanish
Golurk
Italian
Golurk

Sprites

Artwork and 3D models

Generation IX · animated models

Training

None
90 ≈11.8% with a Poké Ball at full HP
70
—
Medium

Breeding

Mineral
Genderless
25 egg cycles ≈6,630 steps (Gen IV–VII)

Where to find

Mega Evolves in battle from Golurk holding Golurkite.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.