Meteor Beam
Pokémon Champions
Raises user's Sp. Atk by 1 on turn 1. Hits turn 2.
- Power
- 120
- Accuracy
- 90%
- Hit chance
- PP
- 12 Scarlet & Violet: 10
- Cooldown
- Wind-up
- Hits
- One Pokémon next to the user
Changes over time
How Meteor Beam changed from game to game, newest first.
- Champions
PP 10 → 12 Buffed
Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.
See it in the games
No clip of Meteor Beam here yet. Find Meteor Beam on YouTube →
How it works in Champions
This attack charges on the first turn and executes on the second. Raises the user's Special Attack by 1 stage on the first turn. If the user is holding a Power Herb, the move completes in one turn.
“The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.”
In-game text, Scarlet & Violet
What interacts
Abilities and items that boost Meteor Beam, block it, punish its user or change how it works.
Changes how it works
1
Power Herbskips the charge turn, once- Infiltratorgoes through Substitute
No ability or held item affected it in these games.
Who learns Meteor Beam
27 Pokémon can learn it in Pokémon Champions.
All 89 Pokémon that learn it in any game → Filter the Pokédex to Champions →