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Supercell Slam

In Pokémon ChampionsGen IX
Game

Pokémon Champions

ElectricPhysical

User is hurt by 50% of its max HP if it misses.

Power
100
Accuracy
95%
PP
16 Scarlet & Violet: 15
Hits
One Pokémon next to the user

Changes over time

How Supercell Slam changed from game to game, newest first.

  1. Champions

    PP 15 → 16 Buffed

Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.

See it in the games

No clip of Supercell Slam here yet. Find Supercell Slam on YouTube →

How it works in Champions

If this attack is not successful, the user loses half of its maximum HP, rounded down, as crash damage. Pokémon with the Magic Guard Ability are unaffected by crash damage. Damage doubles and no accuracy check is done if the target has used Minimize while active.

“The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.”

In-game text, Scarlet & Violet

What interacts

Abilities and items that boost Supercell Slam, block it, punish its user or change how it works.

Boosts it

3

Blocks or weakens it

2

Punishes the user

12

Changes how it works

4
Only in other games 6

Punishes the user

5

Changes how it works

1

Mold Breaker, Teravolt and Turboblaze ignore the abilities that block or weaken it.

Good to know

  • Does double damage and never misses against a Pokémon that used Minimize.

Who runs Supercell Slam on Showdown

  1. Luxray16.2% of its sets

Smogon · Showdown Champions VGC · Sep 2026: Smogon’s usage stats from Pokémon Showdown, not the in-game ladder.

On the ladder today

Ranked Doubles Pokémon with Supercell Slam among their most used moves.

Who learns Supercell Slam

11 Pokémon can learn it in Pokémon Champions.