DexDB

No. 0143

Snorlax

Sleeping Pokémon

Base
Snorlax
Official art
Height
2.1 m 6′11″
Weight
460 kg 1014.1 lbs
Base stat total
540 Higher than 86% of Pokémon
Introduced
Gen I Red & Green (JP)
Abilities
Champions#87 Doubles ▲6 · #69 Singles =Usual set Leftovers · Relaxed · HP 32 / Def 32 / SpD 2Full set →
This glutton appears in villages without warning and devours the entirety of their rice granaries—such occurrences have long been counted among the gravest of disasters.
See all 16 entries

Base stats

HP160235–267430–524
Atk110117–178202–350
Def6576–128121–251
SpA6576–128121–251
SpD110117–178202–350
Spe3045–9058–174
Total540Higher than 86% of Pokémon
HP160Atk110Def65Spe30SpD110SpA65

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 HP.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
Fighting

Immune to

0×
Ghost
Takes normal damage from 16 types
NormalFlyingPoisonGroundRockBugSteelFireWaterGrassElectricPsychicIceDragonDarkFairy

With : Fire becomes ½×

With : Ice becomes ½×

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 30); Scarf and Tailwind use the Max+ value.

Max+90Max82No SP50Min45Scarf135Tailwind180

At max Speed, Snorlax outspeeds 5 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 143BasculegionJolly · 32 SP · #6 on Showdown
  18. 128PelipperTimid · 32 SP · #12 on Showdown
  19. 120VolcaronaBold · 0 SP · #25 on Showdown
  20. 105RillaboomAdamant · 0 SP · #1 on Showdown
  21. 101MiloticCalm · 0 SP · #15 on Showdown
  22. 95SylveonModest · 15 SP · #18 on Showdown
  23. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  24. 90Snorlax · Max+32 SP, Speed-raising alignment
  25. 90PolitoedCalm · 0 SP · #22 on Showdown
  26. 90SinistchaBold · 0 SP · #24 on Showdown
  27. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  28. 82Snorlax · Max32 SP, neutral alignment
  29. 80IncineroarCareful · 0 SP · #3 on Showdown
  30. 80FarigirafBold · 0 SP · #11 on Showdown
  31. 70KingambitAdamant · 0 SP · #5 on Showdown
  32. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown
  33. 50Snorlax · No SP0 SP, neutral alignment

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Ranked ladder · in-game

Doubles

#87 of 262 used

▲ 5 places since Oct 22
Oct 22Oct 28
▲ 6 places since Oct 21
Oct 21Oct 28

Leftovers (41.4%) · (89.9%) · Relaxed (25.3%) · HP 32 / Def 32 / SpD 2 (17.5%)

Moves Protect, Fissure, Belly Drum, Stockpile

Singles

#69 of 262 used

Same as Oct 22
Oct 22Oct 28
Same as Oct 21
Oct 21Oct 28

Leftovers (45.8%) · (90%) · Careful (39.9%) · HP 32 / Def 2 / SpD 32 (17.2%)

Moves Earthquake, Ice Punch, Yawn, Fissure

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

Smogon · Showdown On Showdown

Sep 2026

0.78% of teams · rank #96 · Reg M-C · Singles · 1760+ rating · 69,462 battles · Sep 2026

Most common build

Item
Leftovers
Ability
Stat Alignment
Adamant
Stat Points
32 Atk / 2 Def / 32 SpD
  1. Ice Punch
  2. Yawn
  3. Double-Edge
  4. Body Slam

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.8%
  • Rated 1500+0.72%
  • Rated 1630+0.61%
  • Rated 1760+0.78%

Usage by month

Apr 20260.78%

Abilities

  • 85.9%
  • 14%
  • 0.1%

EV spreads

  • Adamant 32 Atk / 2 Def / 32 SpD35.6%
  • Impish 22 HP / 32 Def / 12 SpD22.4%
  • Careful 32 HP / 2 Def / 32 SpD19%
  • Adamant 2 HP / 32 Atk / 32 Def12.4%
  • Adamant 4 HP / 32 Atk / 30 SpD1.7%

Common teammates

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesZUSV Doubles(DUU)National DexRU

Evolution

  1. #0446MunchlaxNormal
    1. Level up with high friendship
      #0143SnorlaxNormal

Moves

Level up 27

1BlockPrevents the target from switching out.NormalStatus——5
1CovetIf the user has no item, it steals the target's.NormalPhys60100%25
1Defense CurlRaises the user's Defense by 1.NormalStatus——40
1FlailMore power the less HP the user has left.NormalPhys—100%15
1FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
1Last ResortFails unless each known move has been used.NormalPhys140100%5
1Lick30% chance to paralyze the target.GhostPhys30100%30
1MetronomePicks a random move.NormalStatus——10
1RecycleRestores the item the user last used.NormalStatus——10
1ScreechLowers the target's Defense by 2.NormalStatus—85%40
1StockpileRaises user's Defense, Sp. Def by 1. Max 3 uses.NormalStatus——20
1SwallowHeals the user based on uses of Stockpile.NormalStatus——10
1TackleNo additional effect.NormalPhys40100%35
12YawnPuts the target to sleep after 1 turn.NormalStatus——10
16Bite30% chance to make the target flinch.DarkPhys60100%25
20RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
20Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
20SnoreUser must be asleep. 30% chance to flinch target.NormalSpec50100%15
24Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
28Body Slam30% chance to paralyze the target.NormalPhys85100%15
32Heavy SlamMore power the heavier the user than the target.SteelPhys—100%10
36AmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
40High HorsepowerNo additional effect.GroundPhys9595%10
44Hammer ArmLowers the user's Speed by 1.FightingPhys10090%10
48Belly DrumUser loses 50% max HP. Maximizes Attack.NormalStatus——10
52BelchCannot be selected until the user eats a Berry.PoisonSpec12090%10
56Giga ImpactUser cannot move next turn.NormalPhys15090%5

TM / HM / TR 63

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM02CharmLowers the target's Attack by 2.FairyStatus—100%20
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM22Chilling Water100% chance to lower the target's Attack by 1.WaterSpec50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM34Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM51SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM67Fire Punch10% chance to burn the target.FirePhys75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice Punch10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM71Seed BombNo additional effect.GrassPhys80100%15
TM80MetronomePicks a random move.NormalStatus——10
TM84Stomping TantrumPower doubles if the user's last move failed.GroundPhys75100%10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM89Body PressUses user's Def stat as Atk in damage calculation.FightingPhys80100%10
TM99Iron Head30% chance to make the target flinch.SteelPhys80100%15
TM102Gunk Shot30% chance to poison the target.PoisonPhys12080%5
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM108Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM117Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
TM121Heavy SlamMore power the heavier the user than the target.SteelPhys—100%10
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM123SurfHits adjacent Pokémon. Double damage on Dive.WaterSpec90100%15
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM128AmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM135Ice Beam10% chance to freeze the target.IceSpec90100%10
TM141Fire Blast10% chance to burn the target.FireSpec11085%5
TM143Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpec11070%5
TM147Wild ChargeHas 1/4 recoil.ElectricPhys90100%15
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM156OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhys120100%10
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM179Smack DownRemoves the target's Ground immunity.RockPhys50100%15
TM186High HorsepowerNo additional effect.GroundPhys9595%10
TM189Heat CrashMore power the heavier the user than the target.FirePhys—100%10
TM191UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM210Supercell SlamUser is hurt by 50% of its max HP if it misses.ElectricPhys10095%15
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
TM225Hard PressMore power the more HP the target has left.SteelPhys—100%10

Egg moves 5

EggBelchCannot be selected until the user eats a Berry.PoisonSpec12090%10
EggCounterIf hit by physical attack, returns double damage.FightingPhys—100%20
EggCurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
EggDouble-EdgeHas 33% recoil.NormalPhys120100%15
EggFissureOHKOs the target. Fails if user is a lower level.GroundPhys—30%5

Biology

Snorlax is a large, obese Pokémon with a bluish-green body and a white circle-shaped belly, white feet and face, notable for constantly sleeping. It is carefree about everything, and it will allow children to play on its vast belly while it sleeps all day. After eating around 900 pounds of food, it goes to sleep for a while.

Thanks to its extremely strong digestive juices, its stomach can dissolve any kind of poison, so it is said to be able to eat nearly anything with little to no side-effects, such as thorny plants or Muk's poison. Snorlax evolves from the Pokémon Munchlax, which also sports a voracious appetite.

Design & origin

Snorlax was inspired in behavior and appearance by veteran Pokémon game designer Kōji Nishino, who had a habit of eating heavily then going to sleep. This earned Nishino the nickname "Kirby" by Game Freak's staff, which served as the basis for the Japanese name, "Kabigon"; an earlier design, nicknamed "Kabiin", bears similarities to Nishino.

Localizer Bill Giese based the English name, a portmanteau of "snore" and "lax", off of the esquilax from The Simpsons; localizer Sara Bush remembered it as combining "lackadaisical" and "snore".

Forms

Gigantamax Snorlax

When Gigantamaxed, Snorlax grows significantly larger. As it sleeps on its back, a tree and grass grow on its belly, resembling an island; these have grown from seeds that fell from the plants it had eaten. Its signature G-Max Move is G-Max Replenish.

Adapted from Wikipedia: List of generation I Pokémon, List of generation VIII Pokémon, Snorlax · CC BY-SA 4.0 · edited.

Pokédex entries

Sleeping Pokémon
Kanto · Red & Green (JP)
Color
Black
Mountain
Pal Park area
Field
Kanto#143Original Johto#225Original Sinnoh#113Extended Sinnoh#113Updated Johto#230Central Kalos#139Original Alola#036Original Melemele#036Updated Alola#043Updated Melemele#043Let’s Go Kanto#143Galar#261Crown Tundra#173Hisui#052Kitakami#103
  1. This glutton appears in villages without warning and devours the entirety of their rice granaries—such occurrences have long been counted among the gravest of disasters.

    Legends: Arceus
  2. It has no interest in anything other than eating. Even if you climb up on its stomach while it’s napping, it doesn’t seem to mind at all!

    Ultra Moon
  3. It doesn’t do anything other than eat and sleep. When prompted to make a serious effort, though, it apparently displays awesome power.

    Ultra Sun
  4. It eats nearly 900 pounds of food every day. It starts nodding off while eating—and continues to eat even while it’s asleep.

    Moon
  5. Its stomach is said to be incomparably strong. Even Muk’s poison is nothing more than a hint of spice on Snorlax’s tongue.

    Sun
  6. When its belly is full, it becomes too lethargic to even lift a finger, so it is safe to bounce on its belly.

    Platinum · Black · White · Black 2 · White 2
  7. It stops eating only to sleep. It doesn’t feel full unless it eats nearly 900 pounds a day.

    Pearl
  8. Its stomach can digest any kind of food, even if it happens to be moldy or rotten.

    Diamond · Y
  9. It is not satisfied unless it eats over 880 pounds of food every day. When it is done eating, it goes promptly to sleep.

    FireRed · X · Sword
  10. SNORLAX’s typical day consists of nothing more than eating and sleeping. It is such a docile Pokémon that there are children who use its big belly as a place to play.

    Emerald
  11. SNORLAX’s typical day consists of nothing more than eating and sleeping. It is such a docile Pokémon that there are children who use its expansive belly as a place to play.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  12. This Pokémon's stomach is so strong, even eating moldy or rotten food will not affect it.

    Crystal · Shield
  13. Its stomach's digestive juices can dissolve any kind of poison. It can even eat things off the ground.

    Silver · SoulSilver
  14. What sounds like its cry may actually be its snores or the rumblings of its hungry belly.

    Gold · HeartGold
  15. Will eat anything, even if the food happens to be a little moldy. It never gets an upset stomach.

    Yellow · Let’s Go, Pikachu! · Let’s Go, Eevee!
  16. Very lazy. Just eats and sleeps. As its rotund bulk builds, it becomes steadily more slothful.

    Red · Blue · LeafGreen

Names around the world

English
Snorlax
Japanese
カビゴン
Japanese (romaji)
Kabigon
Korean
잠만보
Chinese (Traditional)
卡比獸
Chinese (Simplified)
卡比兽
French
Ronflex
German
Relaxo
Spanish
Snorlax
Italian
Snorlax

Sprites

Artwork and 3D models

Generation IX · animated models

Generation VIII · animated models

Gen VII · Gen VI · Gen V

Generation IV

Generation III

Generation II

Generation I

Training

2 HP
25 ≈3.3% with a Poké Ball at full HP
70
189
Slow

Breeding

Monster
♂ 87.5%♀ 12.5%
40 egg cycles ≈10,455 steps (Gen IV–VII)

Where to find

Evolves from Munchlax: Level up with high friendship.

Shield: The Crown Tundra 7 areas
  • Ballimere Lake (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Frostpoint FieldSpecial overworld spawn in a fixed location. · Lv 65
  • Giant's BedSpecial overworld spawn in a fixed location. · Lv 63
  • Giant's Bed (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Giant's Foot (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Slippery SlopeSpecial overworld spawn in a fixed location. · Lv 65
  • Slippery Slope (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Green 2 areas
  • Road 12Playing Pokéflute · Lv 30
  • Road 16Playing Pokéflute · Lv 30
Red 2 areas
  • Road 12Playing Pokéflute · Lv 30
  • Road 16Playing Pokéflute · Lv 30
Sword: The Crown Tundra 6 areas
  • Ballimere Lake (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Frostpoint FieldSpecial overworld spawn in a fixed location. · Lv 65
  • Giant's Bed (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Giant's Foot (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Slippery SlopeSpecial overworld spawn in a fixed location. · Lv 65
  • Slippery Slope (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Shield 6 areas
  • Bridge Field (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • East Lake Axewell (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Motostoke RiverbankSpecial overworld spawn in a fixed location. · Lv 36–60
  • Motostoke Riverbank (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Rolling Fields (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Stony Wilderness (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Sword 6 areas
  • Bridge Field (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • East Lake Axewell (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Motostoke RiverbankSpecial overworld spawn in a fixed location. · Lv 36–60
  • Motostoke Riverbank (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Rolling Fields (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Stony Wilderness (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Let’s Go, Eevee! 5 areas
  • Cerulean Cave (1F)Rare spawn in grass with lure or catch combo · Lv 51–56
  • Cerulean Cave (2F)Rare spawn in grass with lure or catch combo · Lv 51–56
  • Cerulean Cave (B1F)Rare spawn in grass with lure or catch combo · Lv 51–56
  • Road 12Playing Pokéflute · Lv 34
  • Road 16Playing Pokéflute · Lv 34
Let’s Go, Pikachu! 5 areas
  • Cerulean Cave (1F)Rare spawn in grass with lure or catch combo · Lv 51–56
  • Cerulean Cave (2F)Rare spawn in grass with lure or catch combo · Lv 51–56
  • Cerulean Cave (B1F)Rare spawn in grass with lure or catch combo · Lv 51–56
  • Road 12Playing Pokéflute · Lv 34
  • Road 16Playing Pokéflute · Lv 34
Moon 1 area
  • Route 1SOS Battle · Lv 10–13
Sun 1 area
  • Route 1SOS Battle · Lv 10–13
Y 1 area
  • Road 7Static encounter · Lv 15
X 1 area
  • Road 7Static encounter · Lv 15
XD 1 area
  • Citadark Isle Dome ExteriorSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 43
SoulSilver 2 areas
  • Road 11Playing Pokéflute · Lv 50
  • Road 12Playing Pokéflute · Lv 50
HeartGold 2 areas
  • Road 11Playing Pokéflute · Lv 50
  • Road 12Playing Pokéflute · Lv 50
LeafGreen 2 areas
  • Road 12Playing Pokéflute · Lv 30
  • Road 16Playing Pokéflute · Lv 30
FireRed 2 areas
  • Road 12Playing Pokéflute · Lv 30
  • Road 16Playing Pokéflute · Lv 30
Crystal 1 area
  • Vermilion CityPlaying Pokéflute · Lv 50
Silver 1 area
  • Vermilion CityPlaying Pokéflute · Lv 50
Gold 1 area
  • Vermilion CityPlaying Pokéflute · Lv 50
Yellow 2 areas
  • Road 12Playing Pokéflute · Lv 30
  • Road 16Playing Pokéflute · Lv 30
Blue 2 areas
  • Road 12Playing Pokéflute · Lv 30
  • Road 16Playing Pokéflute · Lv 30
Red 2 areas
  • Road 12Playing Pokéflute · Lv 30
  • Road 16Playing Pokéflute · Lv 30

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.