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No. 0604

Mega Eelektross

EleFish Pokémon

Mega Eelektross official artwork
Official art

Mega Eelektross is the Electric-type Mega Evolution of Eelektross with no weaknesses (its Eelevate ability makes it immune to Ground) and a base stat total of 615. On Pokémon Showdown it’s on 0.1% of Champions VGC teams (Sep 2026).

Height
3 m 9′10″
Weight
180 kg 396.8 lbs
Base stat total
615 Higher than 98% of Pokémon
Introduced
Gen IX Mega Dimension
Abilities
They crawl out of the ocean using their arms. They will attack prey on shore and immediately drag it into the ocean.
See all 3 entries

Base stats

HP85160–192280–374
Atk145148–216265–427
Def8090–145148–284
SpA135139–205247–405
SpD9099–156166–306
Spe8090–145148–284
Total615Higher than 98% of Pokémon
HP85Atk145Def80Spe80SpD90SpA135

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: None.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
Ground

Resists

½×
ElectricFlyingSteel
Takes normal damage from 14 types
NormalFightingPoisonRockBugGhostFireWaterGrassPsychicIceDragonDarkFairy

With Eelevate: Ground becomes 0×

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 80); Choice Scarf and Tailwind use the Max+ value.

Max+145Max132No SP100Min90Scarf (Choice Scarf)217Tailwind290

At max Speed, Mega Eelektross outspeeds 14 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Mega Eelektross against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
145Mega Eelektross · Max+32 SP, Speed-raising alignment
143BasculegionJolly · 32 SP · #6 on Showdown
132Mega Eelektross · Max32 SP, neutral alignment
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
100Mega Eelektross · No SP0 SP, neutral alignment
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Usage over time

Values
Mega Eelektross, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,222–
May 2026Reg M-A3,355,619–
Jun 2026Reg M-B1,163,3152.4%
Jul 2026Reg M-B1,764,6860.8%
Aug 2026Reg M-B1,269,2500.4%
Sep 2026Reg M-C1,631,9430.1%

Smogon · Showdown On Showdown

Sep 2026

0.6% of teams · rank #114 · Reg M-C · Singles · about 4 teams with it · 69,462 battles · Sep 2026Thin data: about 4 teams behind these numbers.Few players at this level: 625–764 teams’ worth of games in this format.

Most common build

Ability
Eelevate
Stat Alignment
Modest
Stat Points
32 HP / 32 SpA
  1. Flamethrower, Special, power 90, accuracy 100%
  2. Thunderbolt, Special, power 90, accuracy 100%
  3. Dragon Pulse, Special, power 85, accuracy 100%
  4. Grass Knot, Special, accuracy 100%

Each part is the most used on its own, so not every team runs this exact set.

Usage by Showdown level

  • Showdown: all games0.7%
  • Showdown: average player (1500 weighting)0.3%
  • Showdown: competitive (1630 weighting)0.3%
  • Showdown: top players (1760 weighting) thin0.6%

Evolution

Moves

Level up 10

1Acid10% chance to lower the foe(s) Sp. Def by 1.PoisonSpecial40100%30
1CoilRaises user's Attack, Defense, accuracy by 1.PoisonStatus——20
1Crunch20% chance to lower the target's Defense by 1.DarkPhysical80100%15
1Crush Claw50% chance to lower the target's Defense by 1.NormalPhysical7595%10
1Discharge30% chance to paralyze adjacent Pokémon.ElectricSpecial80100%15
1Gastro AcidNullifies the target's Ability.PoisonStatus—100%10
1Headbutt30% chance to make the target flinch.NormalPhysical70100%15
1ThrashLasts 2-3 turns. Confuses the user afterwards.NormalPhysical120100%10
1Zap Cannon100% chance to paralyze the target.ElectricSpecial12050%5
5Wild ChargeHas 1/4 recoil.ElectricPhysical90100%15

TM / HM / TR 62

TM01Take DownHas 1/4 recoil.NormalPhysical9085%20
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM09Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhysical6595%15
TM13Acid Spray100% chance to lower the target's Sp. Def by 2.PoisonSpecial40100%20
TM14AcrobaticsPower doubles if the user has no held item.FlyingPhysical55100%15
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpecial5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical70100%20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical60100%20
TM29HexPower doubles if the target has a status ailment.GhostSpecial65100%10
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpecial60—20
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhysical6095%15
TM44Dragon TailForces the target to switch to a random ally.DragonPhysical6090%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM48Volt SwitchUser switches out after damaging the target.ElectricSpecial70100%20
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhysical75100%15
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhysical8090%15
TM60U-turnUser switches out after damaging the target.BugPhysical70100%20
TM64Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
TM66Body Slam30% chance to paralyze the target.NormalPhysical85100%15
TM67Fire Punch10% chance to burn the target.FirePhysical75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhysical75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM72Electro BallMore power the faster the user is than the target.ElectricSpecial—100%10
TM73Drain PunchUser recovers 50% of the damage dealt.FightingPhysical75100%10
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM78Dragon ClawNo additional effect.DragonPhysical80100%15
TM81Grass KnotMore power the heavier the target.GrassSpecial—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM84Stomping TantrumPower doubles if the user's last move failed.GroundPhysical75100%10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhysical7590%10
TM89Body PressUses user's Def stat as Atk in damage calculation.FightingPhysical80100%10
TM93Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpecial80100%10
TM96Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—100%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM108Crunch20% chance to lower the target's Defense by 1.DarkPhysical80100%15
TM110Liquidation20% chance to lower the target's Defense by 1.WaterPhysical85100%10
TM111Giga DrainUser recovers 50% of the damage dealt.GrassSpecial75100%10
TM115Dragon PulseNo additional effect.DragonSpecial85100%10
TM121Heavy SlamMore power the heavier the user than the target.SteelPhysical—100%10
TM125Flamethrower10% chance to burn the target.FireSpecial90100%15
TM126Thunderbolt10% chance to paralyze the target.ElectricSpecial90100%15
TM136Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TM147Wild ChargeHas 1/4 recoil.ElectricPhysical90100%15
TM152Giga ImpactUser cannot move next turn.NormalPhysical15090%5
TM156OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhysical120100%10
TM163Hyper BeamUser cannot move next turn.NormalSpecial15090%5
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial11070%10
TM167Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhysical120100%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpecial80100%10
TM173Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhysical65100%20
TM183Super FangDoes damage equal to 1/2 target's current HP.NormalPhysical—90%10
TM185Lunge100% chance to lower the target's Attack by 1.BugPhysical80100%15
TM192Focus PunchFails if the user takes damage before it hits.FightingPhysical150100%20
TM210Supercell SlamUser is hurt by 50% of its max HP if it misses.ElectricPhysical10095%15
TM211Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpecial5595%15
TM221Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhysical80100%15

Biology

Eelektross will attack prey on shore and immediately drag it into the ocean.

Forms

Mega Eelektross

ElectricEelevate
BST 615

HoldsEelektrossite

Mega Eelektross gains two new fish-like appendages called "false Eelektrik" made out of mucus.

Adapted from Wikipedia: List of generation V Pokémon, List of generation IX Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Category
EleFish Pokémon
Debut
Unova · Black & White
Color
Blue
Shape
Original Unova#110Updated Unova#179Paldea#343Kitakami#177Blueberry#136Lumiose#144
  1. It latches on to prey with its sucker mouth, sinking in its fangs and shocking the prey with powerful electricity.

    Black 2 · White 2
  2. With their sucker mouths, they suck in prey. Then they use their fangs to shock the prey with electricity.

    White · X · Omega Ruby
  3. They crawl out of the ocean using their arms. They will attack prey on shore and immediately drag it into the ocean.

    Black · Y · Alpha Sapphire

Names around the world

English
Eelektross
Japanese
シビルドン
Japanese (romaji)
Shibirudon
Korean
저리더프
Chinese (Traditional)
麻麻鰻魚王
Chinese (Simplified)
麻麻鳗鱼王
French
Ohmassacre
German
Zapplarang
Spanish
Eelektross
Italian
Eelektross

Sprites

Artwork and 3D models

Generation IX · animated models

Training

Catch rate
30 ≈3.9% with a Poké Ball at full HP

Breeding

Egg groups
Amorphous
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Mega Evolves in battle from Eelektross holding Eelektrossite.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.