Whirlpool
Pokémon Champions
Traps and damages the target for 4-5 turns.
- Power
- 35
- Accuracy
- 85%
- PP
- 15
- Hits
- One Pokémon next to the user
Changes over time
How Whirlpool changed from game to game, newest first.
- Gen IX
… Baton Pass, Flip Turn, Parting Shot, added: Shed Tail, Teleport, U-turn, or Volt Switch. The … field, or if the target uses added: Mortal Spin, Rapid
dropped: Spinadded: Spin, or Substitute successfully. This effect is … - Gen VIII
… Shed Shell or uses Baton Pass, added: Flip Turn, Parting Shot, added: Teleport, U-turn, or Volt Switch. The effect …
- Gen VI
… damage to the target equal to
dropped: 1/16added: 1/8 of its maximum HPdropped: (1/8added: (1/6 if the user is holding Binding … Shed Shell or uses Baton Pass, added: Parting Shot, U-turn, or Volt Switch. The effect … - Gen V
Power 15 → 35
Accuracy 70% → 85%
Prevents the target from switching for
dropped: two toadded: four or five turnsdropped: (always fiveadded: (seven turns if the user is holding … equal to 1/16 of its maximumdropped: HP,added: HP (1/8 if the user is holding Binding Band), rounded down, at the end of … holding Shed Shell or uses Batondropped: Passadded: Pass, U-turn, ordropped: U-turn.added: Volt Switch. The effect ends if either the … - Gen IV
Prevents the target from switching for two to five
dropped: turns.added: turns (always five turns if the user is holding Grip Claw). Causes damage to the target equal … can still switch out if it added: is holding Shed Shell or uses Batondropped: Pass.added: Pass or U-turn. The effect ends if either the …
Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.
See it in the games
No clip of Whirlpool here yet. Find Whirlpool on YouTube →
How it works in Champions
Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Shed Tail, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Mortal Spin, Rapid Spin, or Substitute successfully. This effect is not stackable or reset by using this or another binding move.
“The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.”
In-game text, Scarlet & Violet
Good to know
- Doesn't make contact: Rough Skin, Rocky Helmet and similar don't trigger.
- Can hit a Pokémon in the middle of Dive.
Works with or against it
Who learns Whirlpool
41 Pokémon can learn it in Pokémon Champions.
Show all 41 in Champions
All 170 Pokémon that learn it in any game → Filter the Pokédex to Champions →