Psychic Terrain
Pokémon Champions
5 turns. : +Psychic power, priority-safe.
- Power
- –
- Accuracy
- —
- PP
- 10
- Hits
- The whole field
- On Showdown
- 0.1% of Champions VGC Pokémon run it
Changes over time
How Psychic Terrain changed from game to game, newest first.
- Gen VIII
… by grounded Pokémon is multiplied by
dropped: 1.5added: 1.3 and grounded Pokémon cannot be hit …
Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.
See it in the games
No clip of Psychic Terrain here yet. Find Psychic Terrain on YouTube →
How it works in Champions
For 5 turns, the becomes Psychic Terrain. During the effect, the power of Psychic-type attacks made by Pokémon is multiplied by 1.3 and grounded Pokémon cannot be hit by moves with greater than 0, unless the target is an ally. Camouflage transforms the user into a Psychic type, Nature Power becomes Psychic, and Secret Power has a 30% chance to lower the target's Speed by 1 . Fails if the current terrain is Psychic Terrain.
“This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.”
In-game text, Scarlet & Violet
Good to know
- Sets the terrain for 5 turns, 8 with Terrain Extender.Terrain moves
Works with or against it
Who runs Psychic Terrain on Showdown
Smogon · Showdown Champions VGC · Sep 2026: Smogon’s usage stats from Pokémon Showdown, not the in-game ladder.
Who learns Psychic Terrain
27 Pokémon can learn it in Pokémon Champions.
All 71 Pokémon that learn it in any game → Filter the Pokédex to Champions →