Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Medicham is a Fighting/Psychic-type Pokémon, 2× weak to Flying, Ghost and Fairy, with a base stat total of 410. In Pokémon Champions it’s #160 on the Doubles ladder and #158 in Singles, as of Oct 28, 2026.
- Height
- 1.3 m 4′03″
- Weight
- 31.5 kg 69.4 lbs
- Base stat total
- 410 Higher than 41% of Pokémon
- Introduced
- Gen III Ruby & Sapphire
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Mega Medicham is the Fighting/Psychic-type Mega Evolution of Medicham, 2× weak to Flying, Ghost and Fairy, with a base stat total of 510. It’s usable in Pokémon Champions’ Regulation M-C.
- Height
- 1.3 m 4′03″
- Weight
- 31.5 kg 69.4 lbs
- Base stat total
- 510 Higher than 75% of Pokémon
- Introduced
- Gen VI X & Y
Through the power of meditation, MEDICHAM developed its sixth sense. It gained the ability to use psychokinetic powers. This Pokémon is known to meditate for a whole month without eating.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Spe.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Spe.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
FightingPsychicshow which type causes itweaknessresistance
Weak to
Resists
Takes normal damage from 13 types
FightingPsychicshow which type causes itweaknessresistance
Weak to
Resists
Takes normal damage from 13 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 80); Scarf and Tailwind use the Max+ value.
At max Speed, Medicham outspeeds 14 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 100); Scarf and Tailwind use the Max+ value.
At max Speed, Mega Medicham outspeeds 18 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon's Attack is doubled.
Everything about Pure Power →Other Pokémon with Pure Power 1
This Pokémon does not take damage from attacks made by its allies.
Everything about Telepathy →
This Pokémon's Attack is doubled.
Everything about Pure Power →Other Pokémon with Pure Power 1
Competitive
Ranked ladder · in-game
Doubles
#160 of 262 used
Medichamite (40.0%) · (87.8%) · Adamant (36.9%) · HP 2 / Atk 32 / Spe 32 (36.0%)
Singles
#158 of 262 used
Medichamite (81.8%) · (98.6%) · Adamant (66.4%) · HP 2 / Atk 32 / Spe 32 (42.4%)
Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.
Usage over time
Values
| Month | Regulation | Battles | Share of teams |
|---|---|---|---|
| Apr 2026 | Reg M-A | 3,122,222 | 0.1% |
| May 2026 | Reg M-A | 3,355,619 | 0.1% |
| Jun 2026 | Reg M-B | 1,163,315 | 0.1% |
| Jul 2026 | Reg M-B | 1,764,686 | 0.1% |
| Aug 2026 | Reg M-B | 1,269,250 | 0.1% |
| Sep 2026 | Reg M-C | 1,631,943 | <0.1% |
Smogon · Showdown On Showdown
Sep 20260.1% of teams · rank #227 · Reg M-C · Doubles · about 4,962 teams · 1,631,943 battles · Sep 2026
0.1% of teams · rank #237 · Reg M-C · Doubles · about 1,369 teams · 1,631,943 battles · Sep 2026
Not in this format’s stats at this level.
Not in this format’s stats at this level.
Most common build
- Item
Focus Sash- Ability
- Stat Alignment
- Jolly
- Stat Points
- 2 HP / 32 Atk / 32 Spe
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Focus Sash- Ability
- Stat Alignment
- Jolly
- Stat Points
- 2 HP / 32 Atk / 32 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.1%
- Showdown: average player (1500 weighting)0.1%
Moves
- Fake Out64.4%
- Close Combat62.5%
- Skill Swap39.4%
- Feint27.3%
- Trick Room24.7%
- Helping Hand24.6%
- Coaching24.5%
- Psycho Cut15.2%
Items
Focus Sash32.7%
Sitrus Berry20.9%
Choice Scarf14.4%
Iron Ball9.1%
White Herb3.8%
Life Orb3.1%
Abilities
- 68.7%
- 31.3%
Stat Points
- Jolly 2 HP / 32 Atk / 32 Spe25.9%
- Jolly 32 HP / 1 Def / 1 SpD / 32 Spe12.7%
- Jolly 32 HP / 2 Atk / 32 Spe5.7%
- Brave 32 HP / 32 Atk / 2 SpD4.9%
These 4 cover 49.2% of its sets.
Most common partners
Pawmot21.3%
Glalie-Mega20.6%
Basculegion19.7%
Noivern16.4%
Indeedee-F13.9%
Arcanine-Hisui13.8%
Moves
- Close Combat73.8%
- Fake Out73.3%
- Skill Swap30.5%
- Trick Room27.3%
- Coaching24.4%
- Feint22.9%
- Helping Hand20.5%
- Psycho Cut17.2%
Items
Focus Sash29.6%
Iron Ball18.4%
Sitrus Berry16.6%
Choice Scarf16.0%
White Herb3.6%
Life Orb3.2%
Abilities
- 72.1%
- 27.9%
Stat Points
- Jolly 2 HP / 32 Atk / 32 Spe19.5%
- Brave 32 HP / 32 Atk / 2 SpD11.0%
- Jolly 32 HP / 1 Def / 1 SpD / 32 Spe10.6%
- Adamant 32 HP / 32 Atk / 2 SpD8.4%
These 4 cover 49.5% of its sets.
Most common partners
Farigiraf22.3%
Torkoal21.0%
Glalie-Mega19.1%
Pawmot19.0%
Indeedee-F16.6%
Basculegion15.4%
0.1% of teams · rank #243 · Reg M-C · Singles · about 178 teams · 69,462 battles · Sep 2026
0.1% of teams · rank #269 · Reg M-C · Singles · about 48 teams · 69,462 battles · Sep 2026
Not in this format’s stats at this level.
Not in this format’s stats at this level.Few players at this level: about 695 teams’ worth of games in this format.
Most common build
- Item
Choice Scarf- Ability
- Stat Alignment
- Adamant
- Stat Points
- 2 HP / 32 Atk / 32 Spe
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Choice Scarf- Ability
- Stat Alignment
- Adamant
- Stat Points
- 2 HP / 32 Atk / 32 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.1%
- Showdown: average player (1500 weighting)0.1%
Moves
- Close Combat84.8%
- Bullet Punch79.2%
- Trick69.5%
- Rock Tomb68.0%
- Ice Punch14.2%
- Protect11.7%
- High Jump Kick11.2%
- Thunder Punch10.2%
Items
Choice Scarf81.7%
Expert Belt11.2%
Focus Sash4.6%
White Herb1.0%
Leftovers0.5%
Life Orb0.5%
Abilities
- 99.5%
- 0.5%
Stat Points
- Adamant 2 HP / 32 Atk / 32 Spe53.3%
- Jolly 2 HP / 32 Atk / 32 Spe41.1%
- Brave 32 HP / 32 Atk / 2 Def1.0%
- Adamant 22 HP / 24 Atk / 20 Def0.5%
These 4 cover 95.9% of its sets.
Most common partners
Aegislash67.0%
Blaziken66.5%
Rillaboom43.1%
Absol-Mega-Z42.6%
Lucario-Mega-Z39.1%
Starmie-Mega24.4%
Moves
- Close Combat88.7%
- Bullet Punch70.0%
- Trick68.0%
- Rock Tomb64.6%
- Ice Punch19.2%
- Thunder Punch11.2%
- Psycho Cut10.5%
- Zen Headbutt10.1%
Items
Choice Scarf83.6%
Focus Sash7.6%
Expert Belt5.4%
White Herb1.4%
Leftovers0.7%
Life Orb0.7%
Abilities
- 99.3%
- 0.7%
Stat Points
- Adamant 2 HP / 32 Atk / 32 Spe66.8%
- Jolly 2 HP / 32 Atk / 32 Spe24.3%
- Brave 32 HP / 32 Atk / 2 Def1.9%
- Timid 32 HP / 5 Def / 9 SpD / 20 Spe1.2%
These 4 cover 94.2% of its sets.
Most common partners
Aegislash64.0%
Blaziken63.3%
Rillaboom55.7%
Absol-Mega-Z54.5%
Gyarados-Mega22.7%
Lucario-Mega-Z22.2%
Other Showdown formats Scarlet & Violet, with Tera
3.1% of teams · rank #53 · Singles · 1630 weighting · 6,316 battles · Sep 2026
Most common build
- Item
Life Orb- Ability
- Nature
- Jolly
- EVs
- 4 HP / 252 Atk / 252 Spe
- Tera Type
- Steel
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games1.1%
- 1500 weighting1.5%
- 1630 weighting3.1%
- 1760 weighting6.4%
Usage by month
Moves
- Zen Headbutt100.0%
- Close Combat99.9%
- Bullet Punch96.3%
- Fake Out95.4%
- Ice Punch3.7%
- Trick3.7%
- Trailblaze0.8%
- Poison Jab0.1%
- Axe Kick0.1%
- High Jump Kick0%
Items
Life Orb95.4%
Choice Scarf3.8%
Focus Sash0.8%
Pixie Plate0%
Leftovers0%
Fist Plate0%
Abilities
- 100.0%
EV spreads
- Jolly 4 HP / 252 Atk / 252 Spe95.4%
- Jolly 252 Atk / 4 SpD / 252 Spe3.7%
- Adamant 4 HP / 252 Atk / 252 Spe0.8%
- Adamant 252 Atk / 4 Def / 252 Spe0.1%
- Jolly 252 Atk / 4 Def / 252 Spe0%
Tera types
- Steel95.4%
- Fighting4.6%
- Poison0.1%
- Fairy0%
0.5% of teams · rank #117 · Singles · 1630 weighting · 20,763 battles · Sep 2026
Most common build
- Item
Life Orb- Ability
- Nature
- Adamant
- EVs
- 4 HP / 252 Atk / 252 Spe
- Tera Type
- Fighting
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.2%
- 1500 weighting0.3%
- 1630 weighting0.5%
- 1760 weighting0.1%
Usage by month
Moves
- Close Combat100.0%
- Bullet Punch100.0%
- Fake Out98.2%
- Thunder Punch74.9%
- Ice Punch24.1%
- Zen Headbutt1.8%
- Psycho Cut1.0%
- Bulk Up0%
- Drain Punch0%
- High Jump Kick0%
Items
Life Orb98.2%
Choice Scarf1.8%
Focus Sash0%
Abilities
- 100.0%
EV spreads
- Adamant 4 HP / 252 Atk / 252 Spe98.2%
- Jolly 252 Atk / 4 Def / 252 Spe1.8%
- Hardy 252 HP / 252 Atk / 4 Def0%
Tera types
- Fighting98.2%
- Electric1.8%
- Ghost0%
0.3% of teams · rank #151 · Doubles · 1695 weighting · 196,031 battles · Sep 2026
Most common build
- Item
Focus Sash- Ability
- Nature
- Hasty
- EVs
- 136 Def / 120 SpD / 252 Spe
- Tera Type
- Ghost
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.7%
- 1500 weighting0.4%
- 1695 weighting0.3%
- 1825 weighting0.7%
Usage by month
Moves
- Skill Swap95.1%
- Fake Out87.6%
- Trick Room82.2%
- Taunt77.5%
- Close Combat13.1%
- Zen Headbutt9.5%
- Trick7.1%
- Ice Punch4.9%
- Psycho Cut3.5%
- Bullet Punch2.8%
Items
Focus Sash58.0%
Mental Herb24.9%
Choice Scarf8.2%
Covert Cloak2.4%
Choice Band1.8%
Clear Amulet1.7%
Abilities
- 99.4%
- 0.6%
EV spreads
- Hasty 136 Def / 120 SpD / 252 Spe78.5%
- Jolly 252 Atk / 4 SpD / 252 Spe7.1%
- Jolly 4 HP / 252 Atk / 252 Spe4.2%
- Jolly 252 HP / 4 Atk / 252 Spe2.0%
- Adamant 4 HP / 252 Atk / 252 Spe1.8%
Tera types
- Ghost81.5%
- Fighting8.8%
- Dark5.2%
- Steel4.1%
Common teammates
Regigigas85.0%
Whimsicott78.7%
Tornadus76.2%
Terrakion76.0%
Landorus-Therian75.6%
Slaking5.8%
Pelipper5.3%
Dragonite5.2%
Usage over time
Values
| Month | Regulation | Battles | Share of teams |
|---|---|---|---|
| Apr 2026 | Reg M-A | 3,122,222 | 0.1% |
| May 2026 | Reg M-A | 3,355,619 | 0.1% |
| Jun 2026 | Reg M-B | 1,163,315 | 0.1% |
| Jul 2026 | Reg M-B | 1,764,686 | 0.1% |
| Aug 2026 | Reg M-B | 1,269,250 | 0.1% |
| Sep 2026 | Reg M-C | 1,631,943 | <0.1% |
Smogon · Showdown On Showdown
Sep 20260.3% of teams · rank #196 · Singles · about 887 teams · 145,642 battles · Sep 2026
0.3% of teams · rank #169 · Singles · about 494 teams · 145,642 battles · Sep 2026
0.2% of teams · rank #153 · Singles · about 129 teams · 145,642 battles · Sep 2026
0.2% of teams · rank #120 · Singles · about 13 teams · 145,642 battles · Sep 2026Thin data: about 13 teams behind this, too few to show its set.
Most common build
- Item
Medichamite- Ability
- Stat Alignment
- Jolly
- Stat Points
- 2 HP / 32 Atk / 32 Spe
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Medichamite- Ability
- Stat Alignment
- Jolly
- Stat Points
- 2 HP / 32 Atk / 32 Spe
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Medichamite- Ability
- Stat Alignment
- Adamant
- Stat Points
- 2 HP / 32 Atk / 32 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.3%
- Showdown: average player (1500 weighting)0.3%
- Showdown: competitive (1630 weighting)0.2%
- Showdown: top players (1760 weighting) thin0.2%
Moves
- Close Combat64.9%
- Zen Headbutt51.0%
- Fake Out49.6%
- Ice Punch38.4%
- High Jump Kick26.8%
- Psycho Cut26.1%
- Bullet Punch25.7%
- Thunder Punch20.9%
Items
Medichamite100.0%
Abilities
- 100.0%
Stat Points
- Jolly 2 HP / 32 Atk / 32 Spe61.4%
- Adamant 2 HP / 32 Atk / 32 Spe22.9%
- Jolly 32 Atk / 2 SpD / 32 Spe3.1%
- Adamant 32 Atk / 4 Def / 30 Spe2.0%
These 4 cover 89.4% of its sets.
Most common partners
Corviknight33.2%
Garchomp30.7%
Araquanid29.3%
Samurott-Hisui23.3%
Rotom-Wash18.3%
Glimmora16.6%
Moves
- Close Combat80.7%
- Zen Headbutt55.7%
- Fake Out48.2%
- Ice Punch44.2%
- Psycho Cut31.8%
- Thunder Punch31.5%
- Fire Punch25.2%
- Bullet Punch22.5%
Items
Medichamite100.0%
Abilities
- 100.0%
Stat Points
- Jolly 2 HP / 32 Atk / 32 Spe61.9%
- Adamant 2 HP / 32 Atk / 32 Spe29.1%
- Jolly 32 Atk / 2 SpD / 32 Spe3.9%
- Adamant 32 Atk / 32 Spe1.4%
These 4 cover 96.3% of its sets.
Most common partners
Corviknight49.7%
Garchomp46.4%
Araquanid32.9%
Samurott-Hisui29.0%
Rotom-Wash23.4%
Glimmora22.6%
Moves
- Close Combat88.1%
- Zen Headbutt57.3%
- Ice Punch41.7%
- Psycho Cut39.2%
- Thunder Punch37.1%
- Fire Punch36.7%
- Fake Out31.9%
- Agility26.7%
Items
Medichamite100.0%
Abilities
- 100.0%
Stat Points
- Adamant 2 HP / 32 Atk / 32 Spe52.5%
- Jolly 2 HP / 32 Atk / 32 Spe44.3%
- Jolly 32 Atk / 2 SpD / 32 Spe1.6%
- Jolly 32 Atk / 2 Def / 32 Spe0.8%
These 4 cover 99.2% of its sets.
Most common partners
Corviknight49.3%
Garchomp47.5%
Samurott-Hisui32.5%
Araquanid31.0%
Rotom-Wash28.8%
Excadrill24.3%
0.1% of teams · rank #236 · Reg M-C · Singles · about 200 teams · 69,462 battles · Sep 2026
0.1% of teams · rank #225 · Reg M-C · Singles · about 111 teams · 69,462 battles · Sep 2026
0.1% of teams · rank #193 · Reg M-C · Singles · about 18 teams · 69,462 battles · Sep 2026Thin data: about 18 teams behind this, too few to show its set.
0.2% of teams · rank #159 · Reg M-C · Singles · about 1 teams · 69,462 battles · Sep 2026Thin data: about 1 team behind these numbers.Few players at this level: about 695 teams’ worth of games in this format.
Most common build
- Item
Medichamite- Ability
- Stat Alignment
- Adamant
- Stat Points
- 2 HP / 32 Atk / 32 Spe
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Medichamite- Ability
- Stat Alignment
- Adamant
- Stat Points
- 15 HP / 17 Atk / 9 Def / 4 SpD / 21 Spe
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Medichamite- Ability
- Stat Alignment
- Jolly
- Stat Points
- 2 HP / 32 Atk / 32 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.1%
- Showdown: average player (1500 weighting)0.1%
- Showdown: competitive (1630 weighting) thin0.1%
- Showdown: top players (1760 weighting) thin0.2%
Moves
- Fake Out48.2%
- Zen Headbutt45.2%
- Close Combat43.4%
- Psycho Cut36.8%
- Drain Punch31.6%
- Bullet Punch26.3%
- High Jump Kick22.8%
- Trailblaze22.4%
Items
Medichamite100.0%
Abilities
- 100.0%
Stat Points
- Adamant 2 HP / 32 Atk / 32 Spe25.4%
- Jolly 2 HP / 32 Atk / 32 Spe24.1%
- Adamant 15 HP / 17 Atk / 9 Def / 4 SpD / 21 Spe18.0%
- Adamant 32 HP / 20 Atk / 11 Def / 3 Spe12.7%
These 4 cover 80.2% of its sets.
Most common partners
Primarina32.9%
Rillaboom25.9%
Gholdengo23.7%
Baxcalibur-Mega20.2%
Arcanine-Hisui18.0%
Grimmsnarl14.5%
Moves
- Close Combat52.3%
- Fake Out45.1%
- Zen Headbutt42.4%
- Psycho Cut41.0%
- High Jump Kick35.8%
- Protect29.2%
- Trick Room27.8%
- Blaze Kick26.9%
Items
Medichamite100.0%
Abilities
- 100.0%
Stat Points
- Adamant 15 HP / 17 Atk / 9 Def / 4 SpD / 21 Spe27.5%
- Adamant 32 HP / 20 Atk / 11 Def / 3 Spe22.9%
- Jolly 2 HP / 32 Atk / 32 Spe19.0%
- Adamant 2 HP / 32 Atk / 32 Spe18.1%
These 4 cover 87.5% of its sets.
Most common partners
Primarina44.4%
Rillaboom37.3%
Gholdengo36.5%
Baxcalibur-Mega28.3%
Arcanine-Hisui27.5%
Grimmsnarl22.9%
Moves
- Close Combat97.0%
- Fire Punch78.4%
- Fake Out76.7%
- Ice Punch76.1%
- Psycho Cut21.2%
- Protect14.5%
- Trick Room14.5%
- Bullet Punch9.3%
Items
Medichamite100.0%
Abilities
- 100.0%
Stat Points
- Jolly 2 HP / 32 Atk / 32 Spe76.6%
- Adamant 15 HP / 17 Atk / 9 Def / 4 SpD / 21 Spe14.5%
- Adamant 2 HP / 32 Atk / 32 Spe6.7%
- Adamant 32 HP / 12 Atk / 22 SpD2.0%
These 4 cover 99.8% of its sets.
Most common partners
Wigglytuff73.8%
Chandelure-Mega73.8%
Pincurchin73.8%
Glaceon73.8%
Noivern73.8%
Primarina14.9%
0.1% of teams · rank #252 · Reg M-C · Doubles · about 3,293 teams · 1,631,943 battles · Sep 2026
0.1% of teams · rank #255 · Reg M-C · Doubles · about 941 teams · 1,631,943 battles · Sep 2026
Not in this format’s stats at this level.
Not in this format’s stats at this level.
Most common build
- Item
Medichamite- Ability
- Stat Alignment
- Jolly
- Stat Points
- 2 HP / 32 Atk / 32 Spe
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Medichamite- Ability
- Stat Alignment
- Jolly
- Stat Points
- 2 HP / 32 Atk / 32 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.1%
- Showdown: average player (1500 weighting)0.1%
Moves
- Close Combat59.9%
- Fake Out47.2%
- Psycho Cut37.0%
- Protect35.9%
- Zen Headbutt30.2%
- Drain Punch27.9%
- Rock Slide26.1%
- Bullet Punch21.2%
Items
Medichamite100.0%
Abilities
- 100.0%
Stat Points
- Jolly 2 HP / 32 Atk / 32 Spe38.4%
- Adamant 2 HP / 32 Atk / 32 Spe11.2%
- Brave 32 HP / 32 Atk / 2 SpD4.8%
- Jolly 32 Atk / 32 Spe4.1%
These 4 cover 58.5% of its sets.
Most common partners
Indeedee-F21.7%
Whimsicott18.3%
Farigiraf15.9%
Incineroar15.4%
Kingambit13.8%
Torkoal11.0%
Moves
- Close Combat71.8%
- Fake Out49.6%
- Protect39.6%
- Zen Headbutt38.4%
- Psycho Cut31.1%
- Rock Slide29.9%
- Ice Punch21.3%
- Drain Punch19.7%
Items
Medichamite100.0%
Abilities
- 100.0%
Stat Points
- Jolly 2 HP / 32 Atk / 32 Spe44.0%
- Brave 32 HP / 32 Atk / 2 SpD9.5%
- Adamant 2 HP / 32 Atk / 32 Spe8.5%
- Adamant 32 HP / 32 Atk / 2 SpD5.3%
These 4 cover 67.3% of its sets.
Most common partners
Indeedee-F32.5%
Farigiraf20.8%
Kingambit19.9%
Torkoal18.8%
Whimsicott17.2%
Incineroar12.3%
Other Showdown formats Scarlet & Violet, with Tera
2.2% of teams · rank #68 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026
Most common build
- Item
Medichamite- Ability
- Nature
- Jolly
- EVs
- 4 HP / 252 Atk / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games1.7%
- 1500 weighting2.0%
- 1630 weighting2.2%
- 1760 weighting2.0%
Usage by month
Moves
- Close Combat93.3%
- Zen Headbutt82.9%
- Ice Punch70.3%
- Fake Out48.4%
- Fire Punch36.6%
- Bullet Punch32.0%
- Psycho Cut10.1%
- Poison Jab5.8%
- High Jump Kick5.7%
- Rock Slide4.5%
Items
Medichamite100.0%
Abilities
- 100.0%
EV spreads
- Jolly 4 HP / 252 Atk / 252 Spe50.1%
- Jolly 252 Atk / 4 SpD / 252 Spe22.0%
- Jolly 252 Atk / 4 Def / 252 Spe16.7%
- Adamant 252 Atk / 4 Def / 252 Spe5.4%
- Adamant 4 HP / 252 Atk / 252 Spe3.0%
Common teammates
Landorus-Therian46.3%
Kingambit36.1%
Raging Bolt33.9%
Ting-Lu27.9%
Pecharunt24.9%
Gholdengo20.7%
Alomomola20.6%
Tapu Koko14.9%
Checks & counters
Sableye-Mega83.2%
Tapu Lele64.9%
Gholdengo61.8%
Ogerpon-Wellspring62.4%
Cresselia76.6%
Latios-Mega67.2%
Evolution
Moves
Level up 19
| 1 | Confusion10% chance to confuse the target. | Psychic | Spec | 50 | 100% | 25 |
|---|---|---|---|---|---|---|
| 1 | DetectPrevents moves from affecting the user this turn. | Fighting | Status | — | — | 5 |
| 1 | Fire Punch10% chance to burn the target. | Fire | Phys | 75 | 100% | 15 |
| 1 | Ice Punch10% chance to freeze the target. | Ice | Phys | 75 | 100% | 15 |
| 1 | Thunder Punch10% chance to paralyze the target. | Electric | Phys | 75 | 100% | 15 |
| 1 | Work UpRaises the user's Attack and Sp. Atk by 1. | Normal | Status | — | — | 30 |
| 12 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| 15 | FeintNullifies Detect, Protect, and Quick/Wide Guard. | Normal | Phys | 30 | 100% | 10 |
| 17 | Force Palm30% chance to paralyze the target. | Fighting | Phys | 60 | 100% | 10 |
| 20 | Psybeam10% chance to confuse the target. | Psychic | Spec | 65 | 100% | 20 |
| 23 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| 25 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| 28 | High Jump KickUser is hurt by 50% of its max HP if it misses. | Fighting | Phys | 130 | 90% | 10 |
| 31 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| 33 | AcupressureRaises a random stat of the user or an ally by 2. | Normal | Status | — | — | 30 |
| 36 | Power TrickSwitches user's Attack and Defense stats. | Psychic | Status | — | — | 10 |
| 47 | RecoverHeals the user by 50% of its max HP. | Normal | Status | — | — | 5 |
| 53 | Axe Kick30% confusion. User loses 50% max HP if miss. | Fighting | Phys | 120 | 90% | 10 |
| 53 | CounterIf hit by physical attack, returns double damage. | Fighting | Phys | — | 100% | 20 |
TM / HM / TR 61
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM12 | Low KickMore power the heavier the target. | Fighting | Phys | — | 100% | 20 |
| TM16 | Psybeam10% chance to confuse the target. | Psychic | Spec | 65 | 100% | 20 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Phys | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM27 | Aerial AceThis move does not check accuracy. | Phys | 60 | — | 20 | |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM39 | Low Sweep100% chance to lower the target's Speed by 1. | Fighting | Phys | 65 | 100% | 20 |
| TM41 | Stored Power + 20 power for each of the user's stat boosts. | Psychic | Spec | 20 | 100% | 10 |
| TM42 | Night ShadeDoes damage equal to the user's level. | Ghost | Spec | — | 100% | 15 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM54 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Spec | 80 | 100% | 10 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM59 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| TM64 | Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM67 | Fire Punch10% chance to burn the target. | Fire | Phys | 75 | 100% | 15 |
| TM68 | Thunder Punch10% chance to paralyze the target. | Electric | Phys | 75 | 100% | 15 |
| TM69 | Ice Punch10% chance to freeze the target. | Ice | Phys | 75 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM73 | Drain PunchUser recovers 50% of the damage dealt. | Fighting | Phys | 75 | 100% | 10 |
| TM74 | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| TM75 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM80 | MetronomePicks a random move. | Normal | Status | — | — | 10 |
| TM81 | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TM83 | Poison Jab30% chance to poison the target. | Poison | Phys | 80 | 100% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM86 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM92 | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| TM98 | Skill SwapThe user and the target trade Abilities. | Psychic | Status | — | — | 10 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM109 | TrickUser switches its held item with the target's. | Psychic | Status | — | 100% | 10 |
| TM112 | Aura SphereThis move does not check accuracy. | Fighting | Spec | 80 | — | 20 |
| TM114 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TM119 | Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Spec | 90 | 100% | 10 |
| TM120 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| TM129 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM132 | Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 40 |
| TM134 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| TM138 | Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe. | Psychic | Status | — | — | 10 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM158 | Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Spec | 120 | 70% | 5 |
| TM161 | Trick RoomGoes last. For 5 turns, turn order is reversed. | Psychic | Status | — | — | 5 |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM167 | Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Phys | 120 | 100% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM178 | Gravity5 turns: no Ground immunities, 1.67× accuracy. | Psychic | Status | — | — | 5 |
| TM184 | Vacuum WaveUsually goes first. | Fighting | Spec | 40 | 100% | 30 |
| TM192 | Focus PunchFails if the user takes damage before it hits. | Fighting | Phys | 150 | 100% | 20 |
| TM202 | Pain SplitShares HP of user and target equally. | Normal | Status | — | — | 20 |
| TM203 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM218 | Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes. | Psychic | Spec | 80 | 100% | 10 |
| TM229 | Upper Hand100% flinch. Fails unless target using priority attack. | Fighting | Phys | 65 | 100% | 15 |
No moves match those filters.
Biology
It can use its sixth sense, which has been refined by meditation, to predict opponents' moves. Its fighting style resembles dancing. It only eats once a month.
Forms
It is said that through meditation, Medicham heightens energy inside its body and sharpens its sixth sense. This Pokémon hides its presence by merging itself with fields and mountains.
Adapted from Wikipedia: List of generation III Pokémon, List of generation VI Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#437 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Meditate Pokémon
- Hoenn · Ruby & Sapphire
- Color
- Red
- Mountain
- Pal Park area
- Mountain
Through yoga training, it gained the psychic power to predict its foe’s next move.
HeartGold · SoulSilver · YIt gains the ability to see the aura of its opponents by honing its mind through starvation.
Platinum · Black · White · Black 2 · White 2Through daily meditation, it hones its spiritual power. It can sense what others are thinking.
PearlThrough yoga training, it has honed its sixth sense. Its movements are elegant.
DiamondIt elegantly avoids attacks with dance- like steps, then launches a devastating blow in the same motion.
FireRed · LeafGreen · XThrough crushingly harsh yoga training, it gained the power to foretell its foe’s actions. It battles with elegant, dance- like movement.
EmeraldThrough the power of meditation, MEDICHAM developed its sixth sense. It gained the ability to use psychokinetic powers. This Pokémon is known to meditate for a whole month without eating.
Sapphire · Alpha SapphireIt is said that through meditation, MEDICHAM heightens energy inside its body and sharpens its sixth sense. This Pokémon hides its presence by merging itself with fields and mountains.
Ruby · Omega Ruby
Names around the world
- English
- Medicham
- Japanese
- チャーレム
- Japanese (romaji)
- Charem
- Korean
- 요가램
- Chinese (Traditional)
- 恰雷姆
- Chinese (Simplified)
- 恰雷姆
- French
- Charmina
- German
- Meditalis
- Spanish
- Medicham
- Italian
- Medicham
Sprites
Artwork and 3D models
Generation IX · animated models
Gen VIII · Gen VII · Gen VI · Gen V
Generation IV
Generation III
Artwork and 3D models
Gen IX · Gen VII · Gen VI
Training
- 2 Spe
- 90 ≈11.8% with a Poké Ball at full HP
- 70
- 144
- Medium
- 2 Spe
- 90 ≈11.8% with a Poké Ball at full HP
- 70
- 179
- Medium
Breeding
- Human-Like
- ♂ 50%♀ 50%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Males and females look different


Where to find
Evolves from Meditite: Level 37.
Ultra Moon 1 area
- Ultra Space WildsStatic encounter · Lv 60
Ultra Sun 1 area
- Ultra Space WildsStatic encounter · Lv 60
White 2 1 area
- Pinwheel Forest (Hidden Grotto – Outer area)Finding a Pokemon in a Hidden Grotto · Lv 55–59
Black 2 1 area
- Pinwheel Forest (Hidden Grotto – Outer area)Finding a Pokemon in a Hidden Grotto · Lv 55–59
SoulSilver 1 area
- Safari Zone WastelandWalking in tall grass or a cave · Lv 44
HeartGold 1 area
- Safari Zone WastelandWalking in tall grass or a cave · Lv 44
Platinum 9 areas
- Mount Coronet (1F from exterior)Walking in tall grass or a cave · Lv 37–39
- Mount Coronet (2F)Walking in tall grass or a cave · Lv 37–39
- Mount Coronet (3F)Walking in tall grass or a cave · Lv 37–39
- Mount Coronet (4F small room)Walking in tall grass or a cave · Lv 37–39
- Mount Coronet (4F)Walking in tall grass or a cave · Lv 37–39
- Mount Coronet (5F)Walking in tall grass or a cave · Lv 37–39
- Mount Coronet (6F)Walking in tall grass or a cave · Lv 37–39
- Mount Coronet (exterior blizzard)Walking in tall grass or a cave · Lv 38–40
- Mount Coronet (exterior snowfall)Walking in tall grass or a cave · Lv 38–40
Pearl 17 areas
- Acuity LakefrontWalking in tall grass or a cave · Lv 35–36
- Mount Coronet (1F from exterior)Walking in tall grass or a cave · Lv 40
- Mount Coronet (2F)Walking in tall grass or a cave · Lv 37
- Mount Coronet (3F)Walking in tall grass or a cave · Lv 37
- Mount Coronet (4F small room)Walking in tall grass or a cave · Lv 39
- Mount Coronet (4F)Walking in tall grass or a cave · Lv 39
- Mount Coronet (5F)Walking in tall grass or a cave · Lv 41
- Mount Coronet (6F)Walking in tall grass or a cave · Lv 41
- Mount Coronet (exterior blizzard)Walking in tall grass or a cave · Lv 39–40
- Mount Coronet (exterior snowfall)Walking in tall grass or a cave · Lv 39–40
- Road 217Walking in tall grass or a cave · Lv 35–36
- Victory Road (1F)Walking in tall grass or a cave · Lv 44–46
- Victory Road (2F)Walking in tall grass or a cave · Lv 45–47
- Victory Road (B1F)Walking in tall grass or a cave · Lv 44–46
- Victory Road (inside B1F)Walking in tall grass or a cave · Lv 50–52
- Victory Road (inside exit)Walking in tall grass or a cave · Lv 50–52
- Victory Road (inside)Walking in tall grass or a cave · Lv 50–52
Diamond 17 areas
- Acuity LakefrontWalking in tall grass or a cave · Lv 35–36
- Mount Coronet (1F from exterior)Walking in tall grass or a cave · Lv 40
- Mount Coronet (2F)Walking in tall grass or a cave · Lv 37
- Mount Coronet (3F)Walking in tall grass or a cave · Lv 37
- Mount Coronet (4F small room)Walking in tall grass or a cave · Lv 39
- Mount Coronet (4F)Walking in tall grass or a cave · Lv 39
- Mount Coronet (5F)Walking in tall grass or a cave · Lv 41
- Mount Coronet (6F)Walking in tall grass or a cave · Lv 41
- Mount Coronet (exterior blizzard)Walking in tall grass or a cave · Lv 39–40
- Mount Coronet (exterior snowfall)Walking in tall grass or a cave · Lv 39–40
- Road 217Walking in tall grass or a cave · Lv 35–36
- Victory Road (1F)Walking in tall grass or a cave · Lv 44–46
- Victory Road (2F)Walking in tall grass or a cave · Lv 45–47
- Victory Road (B1F)Walking in tall grass or a cave · Lv 44–46
- Victory Road (inside B1F)Walking in tall grass or a cave · Lv 50–52
- Victory Road (inside exit)Walking in tall grass or a cave · Lv 50–52
- Victory Road (inside)Walking in tall grass or a cave · Lv 50–52
Sapphire 2 areas
- Victory Road (B1F)Walking in tall grass or a cave · Lv 40
- Victory Road (B2F)Walking in tall grass or a cave · Lv 40–44
Ruby 2 areas
- Victory Road (B1F)Walking in tall grass or a cave · Lv 40
- Victory Road (B2F)Walking in tall grass or a cave · Lv 40–44
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.
Mega Evolves in battle from Medicham holding Medichamite.
Not found in the wild in the games we have location data for.
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.