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No. 0981

Farigiraf

Long Neck Pokémon

Farigiraf official artwork
Official art

Farigiraf is a Normal/Psychic-type Pokémon, 2× weak to Bug and Dark, with a base stat total of 520. In Pokémon Champions it’s #14 on the Doubles ladder and #205 in Singles, as of Oct 28, 2026.

Height
3.2 m 10′06″
Weight
160 kg 352.7 lbs
Base stat total
520 Higher than 78% of Pokémon
Introduced
Gen IX Scarlet & Violet
Abilities
Champions#14 Doubles ▼1 · #205 Singles ▼6Usual set Sitrus Berry · Bold · HP 27 / Def 20 / SpD 19Full set →
The hardened head from the tail protects the head of the main body as Farigiraf whips its long neck around to headbutt enemies.
See all 2 entries

Base stats

HP120195–227350–444
Atk9099–156166–306
Def7081–134130–262
SpA110117–178202–350
SpD7081–134130–262
Spe6072–123112–240
Total520Higher than 78% of Pokémon
HP120Atk90Def70Spe60SpD70SpA110

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 HP.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

NormalPsychicshow which type causes itweaknessresistance

Weak to

2×
Bug (because of Psychic)Dark (because of Psychic)

Resists

½×
Psychic (because of Psychic)

Immune to

0×
Ghost (because of Normal)
Takes normal damage from 14 types
NormalFightingFlyingPoisonGroundRockSteelFireWaterGrassElectricIceDragonFairy

With : Grass becomes 0×

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 60); Scarf and Tailwind use the Max+ value.

Max+123Max112No SP80Min72Scarf184Tailwind246

At max Speed, Farigiraf outspeeds 12 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Farigiraf against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
123Farigiraf · Max+32 SP, Speed-raising alignment
120VolcaronaBold · 0 SP · #25 on Showdown
112Farigiraf · Max32 SP, neutral alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80Farigiraf · No SP0 SP, neutral alignment
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Ranked ladder · in-game

Doubles

#14 of 262 used

▼ 1 place since Oct 21
Oct 21Oct 28

Sitrus Berry (68.3%) · (98.3%) · Bold (33.1%) · HP 27 / Def 20 / SpD 19 (5.9%)

MovesTrick RoomHelping HandPsychicProtect

Singles

#205 of 262 used

▼ 6 places since Oct 21
Oct 21Oct 28

Sitrus Berry (45.5%) · (69.4%) · Modest (33.9%) · HP 32 / Def 2 / SpA 32 (12.0%)

MovesTrick RoomDazzling GleamTwin BeamPsychic

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

Usage over time

Values
Farigiraf, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,22213.2%
May 2026Reg M-A3,355,61916.1%
Jun 2026Reg M-B1,163,31520.7%
Jul 2026Reg M-B1,764,68620.2%
Aug 2026Reg M-B1,269,25018.5%
Sep 2026Reg M-C1,631,94315.7%

Smogon · Showdown On Showdown

Sep 2026

15.7% of teams · rank #11 · Reg M-C · Doubles · about 2,048 teams · 1,631,943 battles · Sep 2026

Most common build

Ability
Stat Alignment
Bold
Stat Points
27 HP / 20 Def / 19 SpD
  1. Trick Room
  2. Psychic
  3. Helping Hand
  4. Protect

Each part is the most used on its own, so not every team runs this exact set.

Usage by Showdown level

  • Showdown: all games16.1%
  • Showdown: average player (1500 weighting)16.8%
  • Showdown: competitive (1630 weighting)16.3%
  • Showdown: top players (1760 weighting)15.7%

Abilities

  • 98.1%
  • 1.1%
  • 0.8%

Stat Points

  • Bold 27 HP / 20 Def / 19 SpD6.9%
  • Sassy 32 HP / 2 SpA / 32 SpD3.2%
  • Bold 29 HP / 20 Def / 17 SpD2.6%
  • Bold 32 HP / 20 Def / 14 SpD2.6%

These 4 cover 15.3% of its sets.

Most common partners

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesZUSV DoublesDOUNational DexRU

Evolution

Moves

Level up 16

1Astonish30% chance to make the target flinch.GhostPhys30100%15
1GrowlLowers the foe(s) Attack by 1.NormalStatus—100%40
1Guard SwapSwaps Defense and Sp. Def changes with target.PsychicStatus——10
1Power SwapSwaps Attack and Sp. Atk stat stages with target.PsychicStatus——10
1TackleNo additional effect.NormalPhys40100%35
5Confusion10% chance to confuse the target.PsychicSpec50100%25
10AssurancePower doubles if target was damaged this turn.DarkPhys60100%10
14Stomp30% chance to make the target flinch.NormalPhys65100%20
19Psybeam10% chance to confuse the target.PsychicSpec65100%20
23AgilityRaises the user's Speed by 2.PsychicStatus——30
28Double HitHits 2 times in one turn.NormalPhys3590%10
32Twin BeamHits 2 times in one turn.PsychicSpec40100%10
37Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
41Baton PassUser switches, passing stat changes and more.NormalStatus——40
46Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
50Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10

TM / HM / TR 64

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM16Psybeam10% chance to confuse the target.PsychicSpec65100%20
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM41Stored Power + 20 power for each of the user's stat boosts.PsychicSpec20100%10
TM42Night ShadeDoes damage equal to the user's level.GhostSpec—100%15
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM54PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM62Foul PlayUses target's Attack stat in damage calculation.DarkPhys95100%15
TM63Psychic FangsDestroys screens, unless the target is immune.PsychicPhys85100%10
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM79Dazzling GleamNo additional effect. Hits adjacent foes.FairySpec80100%10
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM84Stomping TantrumPower doubles if the user's last move failed.GroundPhys75100%10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM92ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM98Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TM99Iron Head30% chance to make the target flinch.SteelPhys80100%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM108Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
TM109TrickUser switches its held item with the target's.PsychicStatus—100%10
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM117Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
TM119Energy Ball10% chance to lower the target's Sp. Def by 1.GrassSpec90100%10
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM128AmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM138Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe.PsychicStatus——10
TM140Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM161Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM178Gravity5 turns: no Ground immunities, 1.67× accuracy.PsychicStatus——5
TM186High HorsepowerNo additional effect.GroundPhys9595%10
TM191UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM217Future SightHits two turns after being used.PsychicSpec120100%10
TM218Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpec80100%10
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
TM228Psychic NoiseFor 2 turns, the target is prevented from healing.PsychicSpec75100%10

Biology

Farigiraf is a giraffe-esque Pokémon that evolves from Girafarig. Girafarig's tail synced with its mind as it evolved, and the two work in tandem to enhance its psychic power.

Design & origin

Like Girafarig, Farigiraf's name is a palindrome, meaning it can be read the same backwards as it can forwards.

Adapted from Wikipedia: List of generation IX Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Long Neck Pokémon
Paldea · Scarlet & Violet
Color
Brown
—
Paldea#193Blueberry#026
  1. The hardened head from the tail protects the head of the main body as Farigiraf whips its long neck around to headbutt enemies.

    Violet
  2. Now that the brain waves from the head and tail are synced up, the psychic power of this Pokémon is 10 times stronger than Girafarig’s.

    Scarlet

Names around the world

English
Farigiraf
Japanese
リキキリン
Japanese (romaji)
Rikikirin
Korean
키키링
Chinese (Traditional)
奇麒麟
Chinese (Simplified)
奇麒麟
French
Farigiraf
German
Farigiraf
Spanish
Farigiraf
Italian
Farigiraf

Sprites

Artwork and 3D models

Generation IX · animated models

Training

3 HP
45 ≈5.9% with a Poké Ball at full HP
50
260
Medium

Breeding

Field
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Evolves from Girafarig: Level up knowing Twin Beam.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.