Tailwind
Pokémon Champions
For 4 turns, allies' Speed is doubled.
- Power
- –
- Accuracy
- —
- PP
- 15
- Hits
- The user’s side of the field
- On Showdown
- 9.2% of Champions VGC Pokémon run it
Changes over time
How Tailwind changed from game to game, newest first.
- Gen VI
PP 30 → 15 Nerfed
- Gen V
For
dropped: 3added: 4 turns, the user and its party …
Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.
See it in the games
No clip of Tailwind here yet. Find Tailwind on YouTube →
How it works in Champions
For 4 turns, the user and its party members have their Speed doubled. Fails if this move is already in effect for the user's side.
- Wind: powers up
“The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.”
In-game text, Scarlet & Violet
Good to know
- Wind move: Wind Rider and Wind Power react to it.Wind moves
- Snatch can steal it.
Works with or against it
Who runs Tailwind on Showdown
Mega Salamence71.5% of its sets
Pelipper74.4% of its sets
Whimsicott98.5% of its sets
Mega Staraptor69.4% of its sets
Volcarona35.8% of its sets
Mega Aerodactyl90.4% of its sets
Talonflame98.6% of its sets
Mega Dragonite58.7% of its sets
Aerodactyl93.2% of its sets
Corviknight40.7% of its sets
Hydreigon22.8% of its sets
Salamence71.1% of its sets
Smogon · Showdown Champions VGC · Sep 2026: Smogon’s usage stats from Pokémon Showdown, not the in-game ladder.
On the ladder today
Ranked Doubles Pokémon with Tailwind among their most used moves.
Who learns Tailwind
27 Pokémon can learn it in Pokémon Champions.
All 141 Pokémon that learn it in any game → Filter the Pokédex to Champions →