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No. 0373

Salamence

Dragon Pokémon

Salamence official artwork
Official art

Salamence is a Dragon/Flying-type Pokémon, 4× weak to Ice and 2× weak to Rock, Dragon and Fairy, with a base stat total of 600. In Pokémon Champions it’s #16 on the Doubles ladder and #15 in Singles, as of Oct 28, 2026.

Height
1.5 m 4′11″
Weight
102.6 kg 226.2 lbs
Base stat total
600 Higher than 94% of Pokémon
Introduced
Gen III Ruby & Sapphire
Abilities
Champions#16 Doubles = · #15 Singles ▼1Usual set Salamencite · Timid · HP 2 / SpA 32 / Spe 32Full set →
While basking in the joy of flight generally keeps this Pokémon in high spirits, Salamence turns into an uncontrollable menace if something angers it.
See all 12 entries

Base stats

HP95170–202300–394
Atk135139–205247–405
Def8090–145148–284
SpA110117–178202–350
SpD8090–145148–284
Spe100108–167184–328
Total600Higher than 94% of Pokémon
HP95Atk135Def80Spe100SpD80SpA110

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

DragonFlyingshow which type causes itweaknessresistance

Weak to

4×
Ice (because of Dragon and Flying)
2×
Dragon (because of Dragon)Fairy (because of Dragon)Rock (because of Flying)

Resists

½×
Bug (because of Flying)Fighting (because of Flying)Fire (because of Dragon)Water (because of Dragon)
¼×
Grass (because of Dragon and Flying)

Immune to

0×
Ground (because of Flying)
Takes normal damage from 8 types
NormalFlyingPoisonGhostSteelElectricPsychicDark

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 100); Scarf and Tailwind use the Max+ value.

Max+167Max152No SP120Min108Scarf250Tailwind334

At max Speed, Salamence outspeeds 18 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.

Speed at Lv 50 in Pokémon Champions: Salamence against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Salamence · Max+32 SP, Speed-raising alignment
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
152Salamence · Max32 SP, neutral alignment
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120Salamence · No SP0 SP, neutral alignment
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Ranked ladder · in-game

Doubles

#16 of 262 used

Same as Oct 21
Oct 21Oct 28

Salamencite (95.9%) · (98.6%) · Timid (53.6%) · HP 2 / SpA 32 / Spe 32 (42.1%)

MovesProtectHyper VoiceTailwindDraco Meteor

Singles

#15 of 262 used

▼ 1 place since Oct 21
Oct 21Oct 28

Salamencite (92.8%) · (98.4%) · Adamant (43.0%) · HP 1 / Atk 32 / Def 1 / Spe 32 (14.4%)

MovesDouble-EdgeEarthquakeDragon DanceRoost

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

Usage over time

Values
Salamence, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,222–
May 2026Reg M-A3,355,619–
Jun 2026Reg M-B1,163,315–
Jul 2026Reg M-B1,764,686–
Aug 2026Reg M-B1,269,250–
Sep 2026Reg M-C1,631,9430.3%

Smogon · Showdown On Showdown

Sep 2026

Mega Salamence: 28.1% of Champions VGC teams on Showdown →

1.5% of teams · rank #61 · Singles · about 796 teams · 145,642 battles · Sep 2026

Most common build

Ability
Stat Alignment
Adamant
Stat Points
1 HP / 32 Atk / 1 SpD / 32 Spe
  1. Earthquake
  2. Dragon Dance
  3. Temper Flare
  4. Draco Meteor

Each part is the most used on its own, so not every team runs this exact set.

Usage by Showdown level

  • Showdown: all games1.9%
  • Showdown: average player (1500 weighting)1.7%
  • Showdown: competitive (1630 weighting)1.5%
  • Showdown: top players (1760 weighting) thin1.2%

Abilities

  • 68.1%
  • 31.9%

Stat Points

  • Adamant 1 HP / 32 Atk / 1 SpD / 32 Spe28.6%
  • Timid 32 SpA / 2 SpD / 32 Spe16.0%
  • Jolly 1 HP / 32 Atk / 1 SpD / 32 Spe10.0%
  • Adamant 2 HP / 32 Atk / 32 Spe6.9%

These 4 cover 61.5% of its sets.

Most common partners

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesRUBLSV Doubles(DUU)National DexRUBL

Evolution

Moves

Level up 17

EvoFlyFlies up on first turn, then strikes the next turn.FlyingPhys9095%15
1Bite30% chance to make the target flinch.DarkPhys60100%25
1Dragon Breath30% chance to paralyze the target.DragonSpec60100%20
1Dragon TailForces the target to switch to a random ally.DragonPhys6090%10
1Dual WingbeatHits 2 times in one turn.FlyingPhys4090%10
1Ember10% chance to burn the target.FireSpec40100%25
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1ProtectPrevents moves from affecting the user this turn.NormalStatus——10
1RoostHeals 50% HP. Flying-type removed 'til turn ends.FlyingStatus——5
15Headbutt30% chance to make the target flinch.NormalPhys70100%15
20Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
25Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
33Dragon ClawNo additional effect.DragonPhys80100%15
39Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
46Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——30
55Flamethrower10% chance to burn the target.FireSpec90100%15
73Double-EdgeHas 33% recoil.NormalPhys120100%15

TM / HM / TR 54

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM08Fire Fang10% chance to burn. 10% chance to flinch.FirePhys6595%15
TM09Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhys6595%15
TM24Fire SpinTraps and damages the target for 4-5 turns.FireSpec3585%15
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM27Aerial AceThis move does not check accuracy.FlyingPhys60—20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM44Dragon TailForces the target to switch to a random ally.DragonPhys6090%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM61Shadow ClawHigh critical hit ratio.GhostPhys70100%15
TM63Psychic FangsDestroys screens, unless the target is immune.PsychicPhys85100%10
TM65Air Slash30% chance to make the target flinch.FlyingSpec7595%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM78Dragon ClawNo additional effect.DragonPhys80100%15
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM97FlyFlies up on first turn, then strikes the next turn.FlyingPhys9095%15
TM99Iron Head30% chance to make the target flinch.SteelPhys80100%15
TM100Dragon DanceRaises the user's Attack and Speed by 1.DragonStatus——20
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM104Iron DefenseRaises the user's Defense by 2.SteelStatus——15
TM108Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
TM113TailwindFor 4 turns, allies' Speed is doubled.FlyingStatus——15
TM115Dragon PulseNo additional effect.DragonSpec85100%10
TM117Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
TM118Heat Wave10% chance to burn the foe(s).FireSpec9590%10
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM141Fire Blast10% chance to burn the target.FireSpec11085%5
TM142Hydro PumpNo additional effect.WaterSpec11080%5
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
TM150Stone EdgeHigh critical hit ratio.RockPhys10080%5
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM156OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhys120100%10
TM160Hurricane30% chance to confuse target. Can't miss in rain.FlyingSpec11070%10
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM169Draco MeteorLowers the user's Sp. Atk by 2.DragonSpec13090%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM197Dual WingbeatHits 2 times in one turn.FlyingPhys4090%10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM207Temper FlarePower doubles if the user's last move failed.FirePhys75100%10
TM222Breaking Swipe100% chance to lower the foe(s) Attack by 1.DragonPhys60100%15
TM226Dragon CheerAlly: Crit ratio +1, or +2 if ally is Dragon type.DragonStatus——15

Biology

Finally able to fly, it expresses its happiness by blasting fire around and burning fields.

Forms

Mega Salamence

DragonFlying
BST 700

HoldsSalamencite

Mega Salamence can cut straight through most things with just its wings. It may even cut its own trainer in half and will not even notice or care. The Paradox Pokémon Roaring Moon heavily resembles Mega Salamence.

Adapted from Wikipedia: List of generation III Pokémon, List of generation VI Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Dragon Pokémon
Hoenn · Ruby & Sapphire
Color
Blue
Rough Terrain
Pal Park area
Mountain
Original Hoenn#189Coastal Kalos#016New Hoenn#198Original Alola#119Original Melemele#119Updated Alola#149Updated Melemele#149Crown Tundra#115Paldea#278Lumiose#222
  1. While basking in the joy of flight generally keeps this Pokémon in high spirits, Salamence turns into an uncontrollable menace if something angers it.

    Shield
  2. Salamence is an unusual Pokémon in that it was able to evolve a body with wings just by constantly wishing to be able to fly.

    Sword
  3. Thanks to its fervent wishes, the cells in its body finally mutated, and at last it has its heart’s desire—wings.

    Ultra Moon
  4. Overjoyed at finally being able to fly, it flies all over the place and usually doesn’t land until it’s completely exhausted and needs to sleep.

    Ultra Sun
  5. It flies around on its wings, which have grown in at last. In its happiness, it gushes hot flames, burning up the fields it passes over.

    Moon
  6. When angered, it loses all sense of itself and destroys everything around it. The destruction will continue until Salamence has tired itself out.

    Sun
  7. It’s uncontrollable if enraged. It flies around spouting flames and scorching fields and mountains.

    HeartGold · SoulSilver · Y
  8. As a result of its long-held dream of flying, its cellular structure changed, and wings grew out.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2
  9. It becomes uncontrollable if it is enraged. It destroys everything with shredding claws and fire.

    FireRed · LeafGreen · X
  10. After many long years, its cellular structure underwent a sudden mutation to grow wings. When angered, it loses all thought and rampages out of control.

    Emerald
  11. By evolving into SALAMENCE, this Pokémon finally realizes its long-held dream of growing wings. To express its joy, it flies and wheels all over the sky while spouting flames from its mouth.

    Sapphire · Alpha Sapphire
  12. SALAMENCE came about as a result of a strong, long-held dream of growing wings. It is said that this powerful desire triggered a sudden mutation in this Pokémon’s cells, causing it to sprout its magnificent wings.

    Ruby · Omega Ruby

Names around the world

English
Salamence
Japanese
ボーマンダ
Japanese (romaji)
Bohmander
Korean
보만다
Chinese (Traditional)
暴飛龍
Chinese (Simplified)
暴飞龙
French
Drattak
German
Brutalanda
Spanish
Salamence
Italian
Salamence

Sprites

Artwork and 3D models

Generation IX · animated models

Gen VIII · Gen VII · Gen VI · Gen V

Generation IV

Generation III

Training

3 Atk
45 ≈5.9% with a Poké Ball at full HP
35
270
Slow

Breeding

Dragon
♂ 50%♀ 50%
40 egg cycles ≈10,455 steps (Gen IV–VII)

Where to find

Evolves from Shelgon: Level 50.

Sword: The Crown Tundra 7 areas
  • Ballimere Lake (Max Den Q)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Frigid Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Giant's Bed (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Path to the PeakSpecial overworld spawn in a fixed location. · Lv 68
  • Path to the Peak (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Three-Point Pass (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Tunnel to the TopSpecial overworld spawn in a fixed location. · Lv 68
Ultra Moon 1 area
  • Route 3SOS Battle · Lv 9–12
Ultra Sun 1 area
  • Route 3SOS Battle · Lv 9–12
Moon 1 area
  • Route 3SOS Battle · Lv 9–12
Sun 1 area
  • Route 3SOS Battle · Lv 9–12
XD 1 area
  • Citadark Isle Dome 1FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 50

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.