Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Castform is a Normal-type Pokémon, 2× weak to Fighting, with a base stat total of 420. In Pokémon Champions it’s #248 on the Doubles ladder and #249 in Singles, as of Oct 28, 2026.
- Height
- 0.3 m 1′00″
- Weight
- 0.8 kg 1.8 lbs
- Base stat total
- 420 Higher than 44% of Pokémon
- Introduced
- Gen III Ruby & Sapphire
Sunny Castform is a Fire-type form of Castform, 2× weak to Ground, Rock and Water, with a base stat total of 420. It’s usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.3 m 1′00″
- Weight
- 0.8 kg 1.8 lbs
- Base stat total
- 420 Higher than 44% of Pokémon
- Introduced
- Gen III Ruby & Sapphire
Rainy Castform is a Water-type form of Castform, 2× weak to Grass and Electric, with a base stat total of 420. It’s usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.3 m 1′00″
- Weight
- 0.8 kg 1.8 lbs
- Base stat total
- 420 Higher than 44% of Pokémon
- Introduced
- Gen III Ruby & Sapphire
Snowy Castform is an Ice-type form of Castform, 2× weak to Fighting, Rock, Steel and Fire, with a base stat total of 420. It’s usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.3 m 1′00″
- Weight
- 0.8 kg 1.8 lbs
- Base stat total
- 420 Higher than 44% of Pokémon
- Introduced
- Gen III Ruby & Sapphire
Its form changes depending on the weather. The rougher conditions get, the rougher Castform’s disposition!
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 HP.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 HP.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 HP.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 HP.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Immune to
Takes normal damage from 16 types
Weak to
Resists
Takes normal damage from 9 types
Weak to
Resists
Takes normal damage from 12 types
Weak to
Resists
Takes normal damage from 13 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 70); Scarf and Tailwind use the Max+ value.
At max Speed, Castform outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
Castform's type changes to the current condition's type, except Sandstorm.
Everything about Forecast →
Competitive
Ranked ladder · in-game
Doubles
#248 of 262 used
Life Orb (28.6%) · (100.0%) · Modest (72.8%) · HP 2 / SpA 32 / Spe 32 (28.5%)
Singles
#249 of 262 used
Meganiumite (44.9%) · (100.0%) · Serious (45.1%) · HP 1 / Atk 2 / Def 3 / SpA 4 / SpD 5 / Spe 6 (45.0%)
Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.
Usage over time
Values
| Month | Regulation | Battles | Share of teams |
|---|---|---|---|
| Apr 2026 | Reg M-A | 3,122,222 | <0.1% |
| May 2026 | Reg M-A | 3,355,619 | <0.1% |
| Jun 2026 | Reg M-B | 1,163,315 | <0.1% |
| Jul 2026 | Reg M-B | 1,764,686 | <0.1% |
| Aug 2026 | Reg M-B | 1,269,250 | <0.1% |
| Sep 2026 | Reg M-C | 1,631,943 | <0.1% |
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Evolution
Castform does not evolve.
Moves
Level up 13
| 1 | TackleNo additional effect. | Normal | Phys | 40 | 100% | 35 |
|---|---|---|---|---|---|---|
| 10 | Ember10% chance to burn the target. | Fire | Spec | 40 | 100% | 25 |
| 10 | Powder Snow10% chance to freeze the foe(s). | Ice | Spec | 40 | 100% | 25 |
| 10 | Water GunNo additional effect. | Water | Spec | 40 | 100% | 25 |
| 15 | Headbutt30% chance to make the target flinch. | Normal | Phys | 70 | 100% | 15 |
| 20 | HailFor 5 turns, hail crashes down. | Ice | Status | — | — | 10 |
| 20 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| 20 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| 25 | Weather BallPower doubles and type varies in each weather. | Normal | Spec | 50 | 100% | 10 |
| 35 | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Spec | 110 | 70% | 5 |
| 35 | Fire Blast10% chance to burn the target. | Fire | Spec | 110 | 85% | 5 |
| 35 | Hydro PumpNo additional effect. | Water | Spec | 110 | 80% | 5 |
| 45 | Hurricane30% chance to confuse target. Can't miss in rain. | Spec | 110 | 70% | 10 |
TM / HM / TR 31
| TM10 | Work UpRaises the user's Attack and Sp. Atk by 1. | Normal | Status | — | — | 30 |
|---|---|---|---|---|---|---|
| TM49 | Scald30% chance to burn the target. Thaws target. | Water | Spec | 80 | 100% | 15 |
| TM | Flamethrower10% chance to burn the target. | Fire | Spec | 90 | 100% | 15 |
| TM | Ice Beam10% chance to freeze the target. | Ice | Spec | 90 | 100% | 10 |
| TM | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Spec | 110 | 70% | 5 |
| TM | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spec | 120 | 100% | 10 |
| TM | Thunderbolt10% chance to paralyze the target. | Electric | Spec | 90 | 100% | 15 |
| TM | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Spec | 110 | 70% | 10 |
| TM | Double TeamRaises the user's evasiveness by 1. | Normal | Status | — | — | 15 |
| TM | Fire Blast10% chance to burn the target. | Fire | Spec | 110 | 85% | 5 |
| TM | FlashLowers the target's accuracy by 1. | Normal | Status | — | 100% | 20 |
| TM | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| TM | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM | SwaggerRaises the target's Attack by 2 and confuses it. | Normal | Status | — | 85% | 15 |
| TM | AttractA target of the opposite gender gets infatuated. | Normal | Status | — | 100% | 15 |
| TM | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TM | HailFor 5 turns, hail crashes down. | Ice | Status | — | — | 10 |
| TM | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM | Shock WaveThis move does not check accuracy. | Electric | Spec | 60 | — | 20 |
| TM | Water Pulse20% chance to confuse the target. | Water | Spec | 60 | 100% | 20 |
| TM | Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Spec | 90 | 100% | 10 |
| TM | AvalanchePower doubles if user is damaged by the target. | Ice | Phys | 60 | 100% | 10 |
Egg moves 8
| Egg | AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
|---|---|---|---|---|---|---|
| Egg | Clear SmogResets all of the target's stat stages to 0. | Poison | Spec | 50 | — | 15 |
| Egg | Cosmic PowerRaises the user's Defense and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| Egg | DisableFor 4 turns, disables the target's last move used. | Normal | Status | — | 100% | 20 |
| Egg | Future SightHits two turns after being used. | Psychic | Spec | 120 | 100% | 10 |
| Egg | Guard SwapSwaps Defense and Sp. Def changes with target. | Psychic | Status | — | — | 10 |
| Egg | HexPower doubles if the target has a status ailment. | Ghost | Spec | 65 | 100% | 10 |
| Egg | Reflect TypeUser becomes the same type as the target. | Normal | Status | — | — | 15 |
No moves match those filters.
Biology
Castform is a man-made Pokémon, made for experiments with weather. Its form reflexively changes based on the current weather.
Adapted from Wikipedia: List of generation III Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#377 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Weather Pokémon
- Hoenn · Ruby & Sapphire
- Color
- Gray
- Grassland
- Pal Park area
- Field
About its forms: Form changes along with type to match the weather in battle, due to Forecast. Castform is always in its normal form outside of battle, regardless of weather.
Its form changes depending on the weather. The rougher conditions get, the rougher Castform’s disposition!
Ultra MoonAlthough its form changes with the weather, that is apparently the result of a chemical reaction and not the result of its own free will.
Ultra SunIts form changes on its own, due to its cells’ sensitive reactions to temperature and humidity.
MoonIt changes its form depending on the weather. Changes in the temperature or humidity appear to affect its cellular structure.
SunCastform borrows the power of nature to transform itself into the guises of the sun, rain, and snow-clouds. This Pokémon’s feelings change with the weather.
Alpha SapphireTemperature and weather affect its cellular structure, so this Pokémon changes form according to the weather.
Black 2 · White 2This Pokémon can change its cells, taking different forms based on the temperature and humidity.
HeartGold · SoulSilver · XIts appearance changes with the weather. Recently, its molecules were found to be just like water.
Diamond · Pearl · Platinum · Black · WhiteIt has the ability to change its form into the sun, the rain, or a snow cloud, depending on the weather.
FireRed · LeafGreen · YIt alters its form depending on the weather. Changes in the climate such as the temperature and humidity appear to affect its cellular structure.
EmeraldCASTFORM borrows the power of nature to transform itself into the guises of the sun, rain clouds, and snow clouds. This Pokémon’s feelings change with the weather.
SapphireCASTFORM’s appearance changes with the weather. This Pokémon gained the ability to use the vast power of nature to protect its tiny body.
Ruby · Omega Ruby
Names around the world
- English
- Castform
- Japanese
- ポワルン
- Japanese (romaji)
- Powalen
- Korean
- 캐스퐁
- Chinese (Traditional)
- 飄浮泡泡
- Chinese (Simplified)
- 飘浮泡泡
- French
- Morphéo
- German
- Formeo
- Spanish
- Castform
- Italian
- Castform
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI · Gen V
Generation IV
Generation III
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI · Gen V
Generation IV
Generation III
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI · Gen V
Generation IV
Generation III
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI · Gen V
Generation IV
Generation III
Training
- 1 HP
- 45 ≈5.9% with a Poké Ball at full HP
- 70
- 147
- Medium
Breeding
- FairyAmorphous
- ♂ 50%♀ 50%
- 25 egg cycles ≈6,630 steps (Gen IV–VII)
Where to find
Ultra Moon 7 areas
- Exeggutor IslandSOS Battle · Lv 42–45
- Haina DesertSOS Battle, SOS Battle from bubbling spots · Lv 32–35
- Lush JungleSOS Battle · Lv 19–22
- Malie GardenSOS Battle · Lv 25–28
- Mount LanakilaSOS Battle · Lv 30–45
- Route 17SOS Battle · Lv 33–36
- Tapu VillageSOS Battle · Lv 30–33
Ultra Sun 7 areas
- Exeggutor IslandSOS Battle · Lv 42–45
- Haina DesertSOS Battle, SOS Battle from bubbling spots · Lv 32–35
- Lush JungleSOS Battle · Lv 19–22
- Malie GardenSOS Battle · Lv 25–28
- Mount LanakilaSOS Battle · Lv 30–45
- Route 17SOS Battle · Lv 33–36
- Tapu VillageSOS Battle · Lv 30–33
Moon 7 areas
- Exeggutor IslandSOS Battle · Lv 40–43
- Haina DesertSOS Battle, SOS Battle from bubbling spots · Lv 28–31
- Lush JungleSOS Battle · Lv 18–21
- Malie GardenSOS Battle · Lv 24–27
- Mount LanakilaSOS Battle · Lv 42–45
- Route 17SOS Battle · Lv 31–34
- Tapu VillageSOS Battle · Lv 28–31
Sun 7 areas
- Exeggutor IslandSOS Battle · Lv 40–43
- Haina DesertSOS Battle, SOS Battle from bubbling spots · Lv 28–31
- Lush JungleSOS Battle · Lv 18–21
- Malie GardenSOS Battle · Lv 24–27
- Mount LanakilaSOS Battle · Lv 42–45
- Route 17SOS Battle · Lv 31–34
- Tapu VillageSOS Battle · Lv 28–31
Alpha Sapphire 1 area
- Weather Institute (Road 119)Receive as a gift · Lv 30
Omega Ruby 1 area
- Weather Institute (Road 119)Receive as a gift · Lv 30
White 2 1 area
- Road 6Walking in rustling grass · Lv 26
Black 2 1 area
- Road 6Walking in rustling grass · Lv 26
Platinum 1 area
- Trophy GardenWalking in tall grass or a cave · Lv 22
Pearl 1 area
- Trophy GardenWalking in tall grass or a cave · Lv 16–18
Diamond 1 area
- Trophy GardenWalking in tall grass or a cave · Lv 16–18
Emerald 1 area
- Weather Institute (Road 119)Receive as a gift · Lv 25
Sapphire 1 area
- Weather Institute (Road 119)Receive as a gift · Lv 25
Ruby 1 area
- Weather Institute (Road 119)Receive as a gift · Lv 25
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.
Not found in the wild in the games we have location data for.
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.