No. 0014
Kakuna
Cocoon Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Able to move only slightly. When endangered, it may stick out its stinger and poison its enemy.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Def.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
BugPoisonshow which type causes itweaknessresistance
Weak to
Resists
Takes normal damage from 9 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 35); Scarf and Tailwind use the Max+ value.
At max Speed, Kakuna outspeeds 8 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
- 203
Mega Garchomp ZModest · 32 SP · #21 on Showdown - 200
Mega GengarTimid · 32 SP · #26 on Showdown - 190
Mega Raichu YTimid · 23 SP · #13 on Showdown - 189
Mega SalamenceTimid · 32 SP · #4 on Showdown - 184
WhimsicottTimid · 32 SP · #23 on Showdown - 178
Mega MetagrossJolly · 32 SP · #28 on Showdown - 178
Mega StaraptorJolly · 32 SP · #29 on Showdown - 172
SneaslerAdamant · 32 SP · #2 on Showdown - 169
Mega FloetteTimid · 32 SP · #17 on Showdown - 169
GarchompJolly · 32 SP · #19 on Showdown - 167
Mega Charizard YTimid · 32 SP · #14 on Showdown - 167
Mega GardevoirTimid · 32 SP · #20 on Showdown - 161
IndeedeeTimid · 32 SP · #30 on Showdown - 156
Hisuian ArcanineJolly · 32 SP · #16 on Showdown - 150
ArchaludonTimid · 32 SP · #9 on Showdown - 149
GholdengoTimid · 32 SP · #8 on Showdown - 143
BasculegionJolly · 32 SP · #6 on Showdown - 128
PelipperTimid · 32 SP · #12 on Showdown - 120
VolcaronaBold · 0 SP · #25 on Showdown - 105
RillaboomAdamant · 0 SP · #1 on Showdown - 101
MiloticCalm · 0 SP · #15 on Showdown - 95Kakuna · Max+32 SP, Speed-raising alignment
- 95
SylveonModest · 15 SP · #18 on Showdown - 94
Female IndeedeeRelaxed · 0 SP · #7 on Showdown - 90
PolitoedCalm · 0 SP · #22 on Showdown - 90
SinistchaBold · 0 SP · #24 on Showdown - 87Kakuna · Max32 SP, neutral alignment
- 85
ArmarougeQuiet · 0 SP · #27 on Showdown - 80
IncineroarCareful · 0 SP · #3 on Showdown - 80
FarigirafBold · 0 SP · #11 on Showdown - 70
KingambitAdamant · 0 SP · #5 on Showdown - 60
Mega GolisopodAdamant · 0 SP · #10 on Showdown - 55Kakuna · No SP0 SP, neutral alignment
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Moves
Biology
Kakuna remains immobile, but can stick out its stinger in self-defense. The process of its cells' rearrangement raises its body temperature to the point of making it hot to the touch.
Adapted from Wikipedia: List of generation I Pokémon · CC BY-SA 4.0 · edited.
Pokédex entries
- Cocoon Pokémon
- Kanto · Red & Green (JP)
- Color
- Yellow
- Forest
- Pal Park area
- Forest
While awaiting evolution, it hides from predators under leaves and in nooks of branches.
Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · YAlmost incapable of moving, this Pokémon can only harden its shell to protect itself when it is in danger.
LeafGreen · XThis Pokémon is in a temporary stage while making its body. It is almost completely unable to move on its own.
FireRedIt remains virtually immobile while it clings to a tree. However, on the inside, it busily prepares for evolution. This is evident from how hot its shell becomes.
EmeraldKAKUNA remains virtually immobile as it clings to a tree. However, on the inside, it is extremely busy as it prepares for its coming evolution. This is evident from how hot the shell becomes to the touch.
Ruby · Sapphire · Omega Ruby · Alpha SapphireNearly incapable of movement, it leans against stout trees while waiting for its evolution.
CrystalFrom this form, it will grow into an adult. As its body becomes softer, the external shell hardens.
Silver · SoulSilverAlthough it is a cocoon, it can move a little. It can extend its poison barb if it is attacked.
Gold · HeartGoldAble to move only slightly. When endangered, it may stick out its stinger and poison its enemy.
Yellow · Let’s Go, Pikachu! · Let’s Go, Eevee!Almost incapable of moving, this Pokémon can only harden its shell to protect itself from predators.
Red · Blue
Names around the world
- English
- Kakuna
- Japanese
- コクーン
- Japanese (romaji)
- Cocoon
- Korean
- 딱충이
- Chinese (Traditional)
- 鐵殼蛹
- Chinese (Simplified)
- 铁壳蛹
- French
- Coconfort
- German
- Kokuna
- Spanish
- Kakuna
- Italian
- Kakuna
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI · Gen V
Generation IV
Generation III
Generation II
Generation I
Training
- 2 Def
- 120 ≈15.7% with a Poké Ball at full HP
- 70
- 72
- Medium
Breeding
- Bug
- ♂ 50%♀ 50%
- 15 egg cycles ≈4,080 steps (Gen IV–VII)
Where to find
Evolves from Weedle: Level 7.
Green 2 areas
- Road 25Walking in tall grass or a cave · Lv 7
- Viridian ForestWalking in tall grass or a cave · Lv 4
Red 3 areas
- Road 24Walking in tall grass or a cave · Lv 8
- Road 25Walking in tall grass or a cave · Lv 9
- Viridian ForestWalking in tall grass or a cave · Lv 4–6
Let’s Go, Eevee! 1 area
- Viridian ForestWalking in the overworld · Lv 3–6
Let’s Go, Pikachu! 1 area
- Viridian ForestWalking in the overworld · Lv 3–6
Y 1 area
- Friend Safari (Poison)Walking in tall grass or a cave · Lv 30
X 2 areas
- Friend Safari (Poison)Walking in tall grass or a cave · Lv 30
- Santalune ForestWalking in tall grass or a cave · Lv 4
Black 1 area
- Road 12Walking in dark grass, Walking in tall grass or a cave · Lv 48–59
SoulSilver 8 areas
- Ilex ForestHeadbutting trees, Walking in tall grass or a cave · Lv 3–6
- National ParkWalking in tall grass or a cave · Lv 9–36
- Road 2 (north, towards Pewter City)Walking in tall grass or a cave · Lv 3–7
- Road 2 (south, towards Viridian City)Walking in tall grass or a cave · Lv 3–7
- Road 30Walking in tall grass or a cave · Lv 4
- Road 31Walking in tall grass or a cave · Lv 5
- Road 47Headbutting trees · Lv 25–28
- Viridian ForestWalking in tall grass or a cave · Lv 3–5
HeartGold 1 area
- National ParkWalking in tall grass or a cave · Lv 9–36
Platinum 1 area
- Eterna ForestWalking in tall grass or a cave · Lv 13
Pearl 1 area
- Eterna ForestWalking in tall grass or a cave · Lv 12
Diamond 1 area
- Eterna ForestWalking in tall grass or a cave · Lv 12
LeafGreen 4 areas
- Pattern BushWalking in tall grass or a cave · Lv 9
- Road 24Walking in tall grass or a cave · Lv 8
- Road 25Walking in tall grass or a cave · Lv 9
- Viridian ForestWalking in tall grass or a cave · Lv 5
FireRed 4 areas
- Pattern BushWalking in tall grass or a cave · Lv 9
- Road 24Walking in tall grass or a cave · Lv 8
- Road 25Walking in tall grass or a cave · Lv 9
- Viridian ForestWalking in tall grass or a cave · Lv 4–6
Crystal 1 area
- Ilex ForestHeadbutting a high encounter rate tree, Walking in tall grass or a cave · Lv 7–10
Silver 15 areas
- Azalea TownHeadbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Ilex ForestHeadbutting a low encounter rate tree, Headbutting a normal encounter rate tree, Walking in tall grass or a cave · Lv 5–10
- Lake of RageHeadbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- National ParkWalking in tall grass or a cave · Lv 10
- Road 2 (south, towards Viridian City)Walking in tall grass or a cave · Lv 5
- Road 26Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 27Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 30Walking in tall grass or a cave · Lv 4–5
- Road 31Walking in tall grass or a cave · Lv 5–6
- Road 34Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 35Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 36Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 37Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 38Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 39Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
Blue 2 areas
- Road 25Walking in tall grass or a cave · Lv 7
- Viridian ForestWalking in tall grass or a cave · Lv 4
Red 3 areas
- Road 24Walking in tall grass or a cave · Lv 8
- Road 25Walking in tall grass or a cave · Lv 9
- Viridian ForestWalking in tall grass or a cave · Lv 4–6
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.