DexDB

No. 0318

Carvanha

Savage Pokémon

Carvanha
Official art
Height
0.8 m 2′07″
Weight
20.8 kg 45.9 lbs
Base stat total
305 Higher than 17% of Pokémon
Introduced
Gen III Ruby & Sapphire
Abilities
These Pokémon have sharp fangs and powerful jaws. Sailors avoid Carvanha dens at all costs.
See all 12 entries

Base stats

HP45120–152200–294
Atk9099–156166–306
Def2036–7940–152
SpA6576–128121–251
SpD2036–7940–152
Spe6576–128121–251
Total305Higher than 17% of Pokémon
HP45Atk90Def20Spe65SpD20SpA65

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

WaterDarkshow which type causes itweaknessresistance

Weak to

2×
Bug (because of Dark)Electric (because of Water)Fairy (because of Dark)Fighting (because of Dark)Grass (because of Water)

Resists

½×
Dark (because of Dark)Fire (because of Water)Ghost (because of Dark)Ice (because of Water)Steel (because of Water)Water (because of Water)

Immune to

0×
Psychic (because of Dark)
Takes normal damage from 6 types
NormalFlyingPoisonGroundRockDragon

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 65); Scarf and Tailwind use the Max+ value.

Max+128Max117No SP85Min76Scarf192Tailwind256

At max Speed, Carvanha outspeeds 12 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 143BasculegionJolly · 32 SP · #6 on Showdown
  18. 128Carvanha · Max+32 SP, Speed-raising alignment
  19. 128PelipperTimid · 32 SP · #12 on Showdown
  20. 120VolcaronaBold · 0 SP · #25 on Showdown
  21. 117Carvanha · Max32 SP, neutral alignment
  22. 105RillaboomAdamant · 0 SP · #1 on Showdown
  23. 101MiloticCalm · 0 SP · #15 on Showdown
  24. 95SylveonModest · 15 SP · #18 on Showdown
  25. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  26. 90PolitoedCalm · 0 SP · #22 on Showdown
  27. 90SinistchaBold · 0 SP · #24 on Showdown
  28. 85Carvanha · No SP0 SP, neutral alignment
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
National DexLC

Evolution

Moves

Level up 13

1Aqua JetUsually goes first.WaterPhys40100%20
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
4Poison Fang50% chance to badly poison the target.PoisonPhys50100%15
8Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——30
12Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
16Bite30% chance to make the target flinch.DarkPhys60100%25
20Ice Fang10% chance to freeze. 10% chance to flinch.IcePhys6595%15
24ScreechLowers the target's Defense by 2.NormalStatus—85%40
28SwaggerRaises the target's Attack by 2 and confuses it.NormalStatus—85%15
32Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
36AgilityRaises the user's Speed by 2.PsychicStatus——30
40Liquidation20% chance to lower the target's Defense by 1.WaterPhys85100%10
44Take DownHas 1/4 recoil.NormalPhys9085%20

TM / HM / TR 24

TM49Scald30% chance to burn the target. Thaws target.WaterSpec80100%15
TM78Snarl100% chance to lower the foe(s) Sp. Atk by 1.DarkSpec5595%15
HM03SurfHits adjacent Pokémon. Double damage on Dive.WaterSpec90100%15
HM07Waterfall20% chance to make the target flinch.WaterPhys80100%15
TMIce Beam10% chance to freeze the target.IceSpec90100%10
TMBlizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpec11070%5
TMDouble TeamRaises the user's evasiveness by 1.NormalStatus——15
TMRestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TMSubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TMThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TMProtectPrevents moves from affecting the user this turn.NormalStatus——10
TMEndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TMSwaggerRaises the target's Attack by 2 and confuses it.NormalStatus—85%15
TMAttractA target of the opposite gender gets infatuated.NormalStatus—100%15
TMSleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TMRain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TMHailFor 5 turns, hail crashes down.IceStatus——10
TMTormentTarget can't select the same move twice in a row.DarkStatus—100%15
TMFacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TMTauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TMWater Pulse20% chance to confuse the target.WaterSpec60100%20
TMBrinePower doubles if the target's HP is 50% or less.WaterSpec65100%10
TMPaybackPower doubles if the user moves after the target.DarkPhys50100%10
TMDark Pulse20% chance to make the target flinch.DarkSpec80100%15

Egg moves 6

EggAncient Power10% chance to raise all stats by 1 (not acc/eva).RockSpec60100%5
EggDestiny BondIf an opponent knocks out the user, it also faints.GhostStatus——5
EggDouble-EdgeHas 33% recoil.NormalPhys120100%15
EggHydro PumpNo additional effect.WaterSpec11080%5
EggSwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
EggThrashLasts 2-3 turns. Confuses the user afterwards.NormalPhys120100%10

Biology

It can bite through solid steel. Groups of Carvanha are known to destroy ships on a regular basis. If it is alone or in a group of less than five Carvanha, it becomes timid and flees.

Design & origin

Carvanha is based on the red piranha.

Adapted from Wikipedia: List of generation III Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Savage Pokémon
Hoenn · Ruby & Sapphire
Color
Red
Sea
Pal Park area
Sea
Original Hoenn#097Central Kalos#055New Hoenn#102Original Alola#264Original Poni#079Updated Alola#345Updated Poni#092Isle of Armor#111Lumiose#140
  1. These Pokémon have sharp fangs and powerful jaws. Sailors avoid Carvanha dens at all costs.

    Shield
  2. It won’t attack while it’s alone—not even if it spots prey. Instead, it waits for other Carvanha to join it, and then the Pokémon attack as a group.

    Sword
  3. With its sturdy jaws and fangs, it can easily chomp wooden boats to splinters. It fights with Basculin over food.

    Ultra Moon
  4. They’re such cowards that they won’t hunt alone. When five or so of them get together, they suddenly turn ferocious!

    Ultra Sun
  5. If they scent the faintest trace of blood, they rush to attack en masse. When alone, they’re rather cowardly.

    Moon
  6. Each school has its own territory. Any intruders are mercilessly attacked with fangs bared.

    Sun
  7. They form packs to attack boats and rip out their hulls to sink them. They live in rivers in the jungle.

    HeartGold · SoulSilver · X
  8. They swarm any foe that invades their territory. Their sharp fangs can tear out boat hulls.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2
  9. It lives in massive rivers that course through jungles. It swarms prey that enter its territory.

    FireRed · LeafGreen · Y
  10. CARVANHA attack ships in swarms, making them sink. Although it is said to be a very vicious Pokémon, it timidly flees as soon as it finds itself alone.

    Emerald
  11. If anything invades CARVANHA’s territory, it will swarm and tear at the intruder with its pointed fangs. On its own, however, this Pokémon turns suddenly timid.

    Sapphire · Alpha Sapphire
  12. CARVANHA’s strongly developed jaws and its sharply pointed fangs pack the destructive power to rip out boat hulls. Many boats have been attacked and sunk by this Pokémon.

    Ruby · Omega Ruby

Names around the world

English
Carvanha
Japanese
キバニア
Japanese (romaji)
Kibanha
Korean
샤프니아
Chinese (Traditional)
利牙魚
Chinese (Simplified)
利牙鱼
French
Carvanha
German
Kanivanha
Spanish
Carvanha
Italian
Carvanha

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI

Generation V

Generation IV

Generation III

Training

1 Atk
225 ≈29.4% with a Poké Ball at full HP
35
61
Slow

Breeding

Water 2
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield: The Isle of Armor 5 areas
  • Challenge Road (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Honeycalm Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Soothing Wetlands (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Training LowlandsFishing at bubbling spots in the water · Lv 16–60
  • Workout Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
Sword: The Isle of Armor 5 areas
  • Challenge Road (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Honeycalm Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Soothing Wetlands (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Training LowlandsFishing at bubbling spots in the water · Lv 16–60
  • Workout Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
Ultra Moon 2 areas
  • Ancient Poni PathFishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–49
  • Poni Breaker CoastFishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–49
Ultra Sun 2 areas
  • Ancient Poni PathFishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–49
  • Poni Breaker CoastFishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–49
Y 1 area
  • Road 22Fishing with a Good Rod · Lv 25
X 1 area
  • Road 22Fishing with a Good Rod · Lv 25
White 2 1 area
  • Village BridgeFishing in dark spots, Fishing with a Super Rod · Lv 40–70
Black 2 1 area
  • Village BridgeFishing in dark spots, Fishing with a Super Rod · Lv 40–70
XD 1 area
  • Cipher Lab B1FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 15
White 1 area
  • Village BridgeFishing in dark spots, Fishing with a Super Rod · Lv 35–60
Black 1 area
  • Village BridgeFishing in dark spots, Fishing with a Super Rod · Lv 35–60
Platinum 6 areas
  • Great Marsh Area 1Fishing with a Super Rod · Lv 30–55
  • Great Marsh Area 2Fishing with a Super Rod · Lv 30–55
  • Great Marsh Area 3Fishing with a Super Rod · Lv 30–55
  • Great Marsh Area 4Fishing with a Super Rod · Lv 30–55
  • Great Marsh Area 5Fishing with a Super Rod · Lv 30–55
  • Great Marsh Area 6Fishing with a Super Rod · Lv 30–55
Pearl 5 areas
  • Great Marsh Area 1Fishing with a Super Rod · Lv 15–30
  • Great Marsh Area 2Fishing with a Super Rod · Lv 15–30
  • Great Marsh Area 3Fishing with a Super Rod · Lv 15–30
  • Great Marsh Area 4Fishing with a Super Rod · Lv 15–30
  • Great Marsh Area 6Fishing with a Super Rod · Lv 15–30
Diamond 5 areas
  • Great Marsh Area 1Fishing with a Super Rod · Lv 15–30
  • Great Marsh Area 2Fishing with a Super Rod · Lv 15–30
  • Great Marsh Area 3Fishing with a Super Rod · Lv 15–30
  • Great Marsh Area 4Fishing with a Super Rod · Lv 15–30
  • Great Marsh Area 6Fishing with a Super Rod · Lv 15–30
Emerald 2 areas
  • Road 118Fishing with a Good Rod, Fishing with a Super Rod · Lv 10–45
  • Road 119Fishing with a Good Rod, Fishing with a Super Rod · Lv 10–45
Sapphire 2 areas
  • Road 118Fishing with a Good Rod, Fishing with a Super Rod · Lv 10–45
  • Road 119Fishing with a Good Rod, Fishing with a Super Rod · Lv 10–45
Ruby 2 areas
  • Road 118Fishing with a Good Rod, Fishing with a Super Rod · Lv 10–45
  • Road 119Fishing with a Good Rod, Fishing with a Super Rod · Lv 10–45

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.