No. 0494
Victini
Victory Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Victini is a Psychic/Fire-type Pokémon, 2× weak to Ground, Rock, Ghost, Water and Dark, with a base stat total of 600. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 4 kg 8.8 lbs
- Base stat total
- 600 Higher than 94% of Pokémon
- Introduced
- Gen V Black & White
When it shares the infinite energy it creates, that being’s entire body will be overflowing with power.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 HP.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
PsychicFireshow which type causes itweaknessresistance
Weak to
Resists
Takes normal damage from 6 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 100); Scarf and Tailwind use the Max+ value.
At max Speed, Victini outspeeds 18 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon and its allies' moves have their accuracy multiplied by 1.1.
Everything about Victory Star →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
2.5% of teams · rank #61 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026
Most common build
- Item
Choice Scarf- Ability
- Nature
- Timid
- EVs
- 252 SpA / 4 SpD / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games2.2%
- 1500 weighting2.2%
- 1630 weighting2.5%
- 1760 weighting1.0%
Usage by month
Moves
- V-create63.1%
- Bolt Strike56.9%
- U-turn52.9%
- Celebrate34.2%
- Stored Power33.6%
- Searing Shot33.2%
- Trick32.1%
- Zen Headbutt14.9%
- Substitute14.4%
- Final Gambit12.3%
Items
Choice Scarf46.2%
Normalium Z34.2%
Choice Band14.9%
Heavy-Duty Boots2.7%
Life Orb0.7%
Assault Vest0.4%
Abilities
- 100.0%
EV spreads
- Timid 252 SpA / 4 SpD / 252 Spe18.6%
- Jolly 252 Atk / 4 SpD / 252 Spe16.7%
- Jolly 12 HP / 252 Atk / 244 Spe9.6%
- Jolly 4 HP / 252 Atk / 252 Spe7.8%
- Adamant 4 HP / 252 Atk / 252 Spe7.6%
Common teammates
Landorus-Therian28.3%
Kyurem21.3%
Lopunny-Mega20.3%
Tapu Lele19.0%
Ogerpon-Wellspring18.6%
Terapagos16.8%
Great Tusk16.4%
Raging Bolt16.4%
Checks & counters
Ceruledge79.6%
Garchomp68.6%
Dragonite66.3%
Gyarados-Mega74.9%
Charizard-Mega-X67.8%
Kingambit56.2%
Evolution
Victini does not evolve.
Moves
Level up 18
| 1 | Confusion10% chance to confuse the target. | Psychic | Spec | 50 | 100% | 25 |
|---|---|---|---|---|---|---|
| 1 | Flame Charge100% chance to raise the user's Speed by 1. | Fire | Phys | 50 | 100% | 20 |
| 1 | Focus EnergyRaises the user's critical hit ratio by 2. | Normal | Status | — | — | 30 |
| 1 | Quick AttackUsually goes first. | Normal | Phys | 40 | 100% | 30 |
| 1 | V-createLowers the user's Defense, Sp. Def, Speed by 1. | Fire | Phys | 180 | 95% | 5 |
| 7 | Work UpRaises the user's Attack and Sp. Atk by 1. | Normal | Status | — | — | 30 |
| 14 | IncinerateDestroys the foe(s) Berry/Gem. | Fire | Spec | 60 | 100% | 15 |
| 21 | Stored Power + 20 power for each of the user's stat boosts. | Psychic | Spec | 20 | 100% | 10 |
| 28 | Headbutt30% chance to make the target flinch. | Normal | Phys | 70 | 100% | 15 |
| 35 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| 42 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| 49 | Inferno100% chance to burn the target. | Fire | Spec | 100 | 50% | 5 |
| 56 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| 63 | Searing Shot30% chance to burn adjacent Pokémon. | Fire | Spec | 100 | 100% | 5 |
| 70 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| 77 | Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user. | Fire | Phys | 120 | 100% | 15 |
| 84 | OverheatLowers the user's Sp. Atk by 2. | Fire | Spec | 130 | 90% | 5 |
| 91 | Final GambitDoes damage equal to the user's HP. User faints. | Fighting | Spec | — | 100% | 5 |
TM / HM / TR 60
| TM00 | Mega PunchNo additional effect. | Normal | Phys | 80 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM01 | Mega KickNo additional effect. | Normal | Phys | 120 | 75% | 5 |
| TM03 | Fire Punch10% chance to burn the target. | Fire | Phys | 75 | 100% | 15 |
| TM05 | Thunder Punch10% chance to paralyze the target. | Electric | Phys | 75 | 100% | 15 |
| TM08 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM09 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM11 | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spec | 120 | 100% | 10 |
| TM13 | Fire SpinTraps and damages the target for 4-5 turns. | Fire | Spec | 35 | 85% | 15 |
| TM14 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM17 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM19 | SafeguardFor 5 turns, protects user's party from status. | Normal | Status | — | — | 25 |
| TM21 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM24 | SnoreUser must be asleep. 30% chance to flinch target. | Normal | Spec | 50 | 100% | 15 |
| TM25 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM34 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM38 | Will-O-WispBurns the target. | Fire | Status | — | 85% | 15 |
| TM39 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM40 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM41 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM43 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM52 | BounceBounces turn 1. Hits turn 2. 30% paralyze. | Phys | 85 | 85% | 5 | |
| TM56 | U-turnUser switches out after damaging the target. | Bug | Phys | 70 | 100% | 20 |
| TM59 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM60 | Power SwapSwaps Attack and Sp. Atk stat stages with target. | Psychic | Status | — | — | 10 |
| TM61 | Guard SwapSwaps Defense and Sp. Def changes with target. | Psychic | Status | — | — | 10 |
| TM62 | Speed SwapSwaps Speed stat with target. | Psychic | Status | — | — | 10 |
| TM70 | Trick RoomGoes last. For 5 turns, turn order is reversed. | Psychic | Status | — | — | 5 |
| TM76 | RoundPower doubles if others used Round this turn. | Normal | Spec | 60 | 100% | 15 |
| TM92 | Mystical Fire100% chance to lower the target's Sp. Atk by 1. | Fire | Spec | 75 | 100% | 10 |
| TR02 | Flamethrower10% chance to burn the target. | Fire | Spec | 90 | 100% | 15 |
| TR08 | Thunderbolt10% chance to paralyze the target. | Electric | Spec | 90 | 100% | 15 |
| TR09 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Spec | 110 | 70% | 10 |
| TR11 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| TR13 | Focus EnergyRaises the user's critical hit ratio by 2. | Normal | Status | — | — | 30 |
| TR15 | Fire Blast10% chance to burn the target. | Fire | Spec | 110 | 85% | 5 |
| TR20 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TR21 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| TR25 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Spec | 80 | 100% | 10 |
| TR26 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TR27 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TR29 | Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 40 |
| TR30 | EncoreTarget repeats its last move for its next 3 turns. | Normal | Status | — | 100% | 5 |
| TR33 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TR34 | Future SightHits two turns after being used. | Psychic | Spec | 120 | 100% | 10 |
| TR35 | UproarLasts 3 turns. Active Pokémon cannot fall asleep. | Normal | Spec | 90 | 100% | 10 |
| TR36 | Heat Wave10% chance to burn the foe(s). | Fire | Spec | 95 | 90% | 10 |
| TR37 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TR38 | TrickUser switches its held item with the target's. | Psychic | Status | — | 100% | 10 |
| TR40 | Skill SwapThe user and the target trade Abilities. | Psychic | Status | — | — | 10 |
| TR41 | Blaze KickHigh critical hit ratio. 10% chance to burn. | Fire | Phys | 85 | 90% | 10 |
| TR43 | OverheatLowers the user's Sp. Atk by 2. | Fire | Spec | 130 | 90% | 5 |
| TR55 | Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user. | Fire | Phys | 120 | 100% | 15 |
| TR64 | Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Spec | 120 | 70% | 5 |
| TR65 | Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Spec | 90 | 100% | 10 |
| TR69 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| TR77 | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TR82 | Stored Power + 20 power for each of the user's stat boosts. | Psychic | Spec | 20 | 100% | 10 |
| TR85 | Work UpRaises the user's Attack and Sp. Atk by 1. | Normal | Status | — | — | 30 |
| TR86 | Wild ChargeHas 1/4 recoil. | Electric | Phys | 90 | 100% | 15 |
| TR92 | Dazzling GleamNo additional effect. Hits adjacent foes. | Fairy | Spec | 80 | 100% | 10 |
Tutor 2
| Tutor | Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes. | Psychic | Spec | 80 | 100% | 10 |
|---|---|---|---|---|---|---|
| Tutor | Scorching Sands30% chance to burn the target. Thaws target. | Ground | Spec | 70 | 100% | 10 |
No moves match those filters.
Biology
Victini, known as the Victory Pokémon, is a small, rabbit-esque Pokémon that has large, pointed ears that form the letter V. It has large, blue eyes, and a round, cream-coloured head that is comparatively large compared to its small, cream body, while the tops of its ears, crest, and extremities are all orange.
Its bulbous arms and legs are rounded to make a sort of "cuff" before ending with small, three-fingered hands and two-toed feet. It has two pointed teeth that can be seen on its upper jaw. It also has two cream winglike tails, which allow it to fly.
Read more
Although Victini is timid, it is a caring Pokémon, as it will fight if its friends are in danger. Victini is said to bring victory to the Trainer that befriends it no matter the matchup. It produces an infinite amount of energy within itself and can share it with others just by touching them, making their bodies overflow with power. It can also become invisible.
Design & origin
Victini was created by Junichi Masuda, who stated the concept came from the idea that "Pokémon can lead you to victory". It was designed by Mana Ibe under Masuda's instructions that it would be more appealing to women than men, and its V-shaped head, attributed to Masuda, was meant to convey to the player that it would bring them luck. Its name derives from the words "victory" and "tiny".
Adapted from Wikipedia: List of generation V Pokémon, Victini · CC BY-SA 4.0 · edited.
Polls & views
- Official worldwide vote#9 in Unova in the 2020 Pokémon of the Year poll, 20,957 votesThe Pokémon Company International
- Official vote, Japan#19 of 720 in the 2016 Pokémon General Election 720 (Japan)Official results, via Cinematoday
- WikipediaWikipedia views: #35 of 67 Pokémon articles (last 30 days), 1,913 viewsWikipedia page views: Wikimedia Foundation (CC0)
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Victory Pokémon
- Unova · Black & White
- Color
- Yellow
- —
When it shares the infinite energy it creates, that being’s entire body will be overflowing with power.
Black 2 · White 2 · Y · Alpha SapphireIt creates an unlimited supply of energy inside its body, which it shares with those who touch it.
WhiteThis Pokémon brings victory. It is said that Trainers with Victini always win, regardless of the type of encounter.
Black · X · Omega Ruby
Names around the world
- English
- Victini
- Japanese
- ビクティニ
- Japanese (romaji)
- Victini
- Korean
- 비크티니
- Chinese (Traditional)
- 比克提尼
- Chinese (Simplified)
- 比克提尼
- French
- Victini
- German
- Victini
- Spanish
- Victini
- Italian
- Victini
Sprites
Artwork and 3D models
Gen VIII · Gen VII · Gen VI · Gen V
Training
- 3 HP
- 3 ≈0.4% with a Poké Ball at full HP
- 100
- 270
- Slow
Breeding
- Undiscovered
- Genderless
- 120 egg cycles ≈30,855 steps (Gen IV–VII)
Where to find
White 1 area
- Lighthouse BasementStatic encounter · Lv 15
Black 1 area
- Lighthouse BasementStatic encounter · Lv 15
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.