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Fling

In Pokémon ChampionsGen IV
Game

Pokémon Champions

DarkPhysical

Flings the user's item at the target. Power varies.

Power
–
Accuracy
100%
PP
12 Scarlet & Violet: 10
Hits
One Pokémon next to the user
Properties

Changes over time

How Fling changed from game to game, newest first.

  1. Champions

    PP 10 → 12 Buffed

  2. Gen V

    … for the target if applicable. If added: there is no target or the target avoids this move by … can regain a thrown item with dropped: Recycle. added: Recycle or the Harvest Ability. Fails if the user has no held item, if the held item cannot be thrown, dropped: or if the user is under the effect of dropped: Embargo. added: Embargo or Magic Room, or if the user has the Klutz Ability.

Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.

See it in the games

No clip of Fling here yet. Find Fling on YouTube →

How it works in Champions

The power of this move is based on the user's held item. The held item is lost and it activates for the target if applicable. If there is no target or the target avoids this move by protecting itself, the user's held item is still lost. The user can regain a thrown item with Recycle or the Harvest Ability. Fails if the user has no held item, if the held item cannot be thrown, if the user is under the effect of Embargo or Magic Room, or if the user has the Klutz Ability.

“The user flings its held item at the target to attack. This move's power and effects depend on the item.”

In-game text, Scarlet & Violet

What interacts

Abilities and items that boost Fling, block it, punish its user or change how it works.

Changes how it works

1

Good to know

Works with or against it

Who learns Fling

148 Pokémon can learn it in Pokémon Champions.

Show all 148 in Champions