No. 0786
Tapu Lele
Land Spirit Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Tapu Lele is a Psychic/Fairy-type Pokémon, 2× weak to Poison, Ghost and Steel, with a base stat total of 570. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1.2 m 3′11″
- Weight
- 18.6 kg 41.0 lbs
- Base stat total
- 570 Higher than 88% of Pokémon
- Introduced
- Gen VII Sun & Moon
Although called a guardian deity, Tapu Lele is devoid of guilt about its cruel disposition and can be described as nature incarnate.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpA.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
PsychicFairyshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 12 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 95); Scarf and Tailwind use the Max+ value.
At max Speed, Tapu Lele outspeeds 17 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
On switch-in, this Pokémon summons Psychic Terrain.
Everything about Psychic Surge →Other Pokémon with Psychic Surge 1
This Pokémon does not take damage from attacks made by its allies.
Everything about Telepathy →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
12.9% of teams · rank #11 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026
Most common build
- Item
Choice Scarf- Ability
- Nature
- Timid
- EVs
- 252 SpA / 4 SpD / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games8.2%
- 1500 weighting11.2%
- 1630 weighting12.9%
- 1760 weighting11.2%
Usage by month
Moves
- Moonblast96.5%
- Psyshock72.1%
- Psychic70.9%
- Focus Blast63.1%
- Hidden Power Fire30.5%
- Future Sight19.0%
- Thunderbolt13.8%
- Calm Mind12.2%
- Shadow Ball9.4%
- Draining Kiss3.7%
Items
Choice Scarf41.2%
Choice Specs30.1%
Psychium Z9.3%
Terrain Extender7.5%
Fightinium Z6.0%
Assault Vest3.1%
Abilities
- 100.0%
- 0%
EV spreads
- Timid 252 SpA / 4 SpD / 252 Spe44.4%
- Timid 4 HP / 252 SpA / 252 Spe26.8%
- Timid 4 Def / 252 SpA / 252 Spe5.9%
- Modest 252 SpA / 4 SpD / 252 Spe3.1%
- Modest 4 Def / 252 SpA / 252 Spe2.3%
Common teammates
Gholdengo27.6%
Garchomp24.0%
Landorus-Therian23.4%
Zapdos23.2%
Urshifu-Rapid-Strike20.7%
Alomomola19.7%
Tyranitar-Mega17.7%
Terapagos16.9%
Checks & counters
Gholdengo73.6%
Aegislash78.7%
Iron Crown74.1%
Celesteela72.3%
Excadrill69.5%
Kartana71.2%
Evolution
Tapu Lele does not evolve.
Moves
Level up 17
| 1 | Astonish30% chance to make the target flinch. | Ghost | Phys | 30 | 100% | 15 |
|---|---|---|---|---|---|---|
| 1 | Confusion10% chance to confuse the target. | Psychic | Spec | 50 | 100% | 25 |
| 5 | WithdrawRaises the user's Defense by 1. | Water | Status | — | — | 40 |
| 10 | AromatherapyCures the user's party of all status conditions. | Grass | Status | — | — | 5 |
| 15 | Draining KissUser recovers 75% of the damage dealt. | Fairy | Spec | 50 | 100% | 10 |
| 20 | Psybeam10% chance to confuse the target. | Psychic | Spec | 65 | 100% | 20 |
| 25 | FlatterRaises the target's Sp. Atk by 1 and confuses it. | Dark | Status | — | 100% | 15 |
| 30 | Aromatic MistRaises an ally's Sp. Def by 1. | Fairy | Status | — | — | 20 |
| 35 | Sweet ScentLowers the foe(s) evasiveness by 2. | Normal | Status | — | 100% | 20 |
| 40 | Extrasensory10% chance to make the target flinch. | Psychic | Spec | 80 | 100% | 20 |
| 45 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Spec | 80 | 100% | 10 |
| 50 | Mean LookPrevents the target from switching out. | Normal | Status | — | — | 5 |
| 55 | Nature’s MadnessDoes damage equal to 1/2 target's current HP. | Fairy | Spec | — | 90% | 10 |
| 60 | Moonblast30% chance to lower the target's Sp. Atk by 1. | Fairy | Spec | 95 | 100% | 15 |
| 65 | TickleLowers the target's Attack and Defense by 1. | Normal | Status | — | 100% | 20 |
| 70 | Skill SwapThe user and the target trade Abilities. | Psychic | Status | — | — | 10 |
| 75 | Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe. | Psychic | Status | — | — | 10 |
TM / HM / TR 42
| TM08 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
|---|---|---|---|---|---|---|
| TM09 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM17 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM18 | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| TM19 | SafeguardFor 5 turns, protects user's party from status. | Normal | Status | — | — | 25 |
| TM21 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM23 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM24 | SnoreUser must be asleep. 30% chance to flinch target. | Normal | Spec | 50 | 100% | 15 |
| TM25 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM29 | CharmLowers the target's Attack by 2. | Fairy | Status | — | 100% | 20 |
| TM34 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM39 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM59 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM60 | Power SwapSwaps Attack and Sp. Atk stat stages with target. | Psychic | Status | — | — | 10 |
| TM61 | Guard SwapSwaps Defense and Sp. Def changes with target. | Psychic | Status | — | — | 10 |
| TM62 | Speed SwapSwaps Speed stat with target. | Psychic | Status | — | — | 10 |
| TM69 | Psycho CutHigh critical hit ratio. | Psychic | Phys | 70 | 100% | 20 |
| TM71 | Wonder RoomFor 5 turns, all Defense and Sp. Def stats switch. | Psychic | Status | — | — | 10 |
| TM72 | Magic RoomFor 5 turns, all held items have no effect. | Psychic | Status | — | — | 10 |
| TM76 | RoundPower doubles if others used Round this turn. | Normal | Spec | 60 | 100% | 15 |
| TM87 | Draining KissUser recovers 75% of the damage dealt. | Fairy | Spec | 50 | 100% | 10 |
| TM91 | Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe. | Psychic | Status | — | — | 10 |
| TR08 | Thunderbolt10% chance to paralyze the target. | Electric | Spec | 90 | 100% | 15 |
| TR09 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Spec | 110 | 70% | 10 |
| TR11 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| TR20 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TR25 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Spec | 80 | 100% | 10 |
| TR26 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TR27 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TR33 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TR34 | Future SightHits two turns after being used. | Psychic | Spec | 120 | 100% | 10 |
| TR37 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TR40 | Skill SwapThe user and the target trade Abilities. | Psychic | Status | — | — | 10 |
| TR46 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| TR49 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TR64 | Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Spec | 120 | 70% | 5 |
| TR65 | Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Spec | 90 | 100% | 10 |
| TR77 | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TR82 | Stored Power + 20 power for each of the user's stat boosts. | Psychic | Spec | 20 | 100% | 10 |
| TR83 | Ally SwitchUser and ally swap positions; using again can fail. | Psychic | Status | — | — | 15 |
| TR90 | Play Rough10% chance to lower the target's Attack by 1. | Fairy | Phys | 90 | 90% | 10 |
| TR92 | Dazzling GleamNo additional effect. Hits adjacent foes. | Fairy | Spec | 80 | 100% | 10 |
No moves match those filters.
Biology
Tapu Lele is the guardian of Akala Island. Even though it is devoid of guilt about its cruel disposition and can be described as nature incarnate, it heals the wounds of people and Pokémon by sprinkling them with its sparkling scales. While it thinks it is playing around, it can actually be quite cruel to whoever it is with.
Design & origin
Tapu Lele is based on the Hawaiian god Kāne.
Adapted from Wikipedia: List of generation VII Pokémon · CC BY-SA 4.0 · edited.
Pokédex entries
- Land Spirit Pokémon
- Alola · Sun & Moon
- Color
- Pink
- —
Although called a guardian deity, Tapu Lele is devoid of guilt about its cruel disposition and can be described as nature incarnate.
Ultra MoonIt heals the wounds of people and Pokémon by sprinkling them with its sparkling scales. This guardian deity is worshiped on Akala.
Ultra SunAs it flutters about, it scatters its strangely glowing scales. Touching them is said to restore good health on the spot.
MoonThis guardian deity of Akala is guilelessly cruel. The fragrant aroma of flowers is the source of its energy.
Sun
Names around the world
- English
- Tapu Lele
- Japanese
- カプ・テテフ
- Japanese (romaji)
- Kapu-Tetefu
- Korean
- 카푸나비나
- Chinese (Traditional)
- 卡璞・蝶蝶
- Chinese (Simplified)
- 卡璞・蝶蝶
- French
- Tokopiyon
- German
- Kapu-Fala
- Spanish
- Tapu Lele
- Italian
- Tapu Lele
Sprites
Artwork and 3D models
Gen VIII · Gen VII
Training
- 3 SpA
- 3 ≈0.4% with a Poké Ball at full HP
- 70
- 257
- Slow
Breeding
- Undiscovered
- Genderless
- 15 egg cycles ≈4,080 steps (Gen IV–VII)
Where to find
Shield: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 70
Sword: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 70
Ultra Moon 1 area
- Ruins of LifeStatic encounter · Lv 60
Ultra Sun 1 area
- Ruins of LifeStatic encounter · Lv 60
Moon 1 area
- Ruins of LifeStatic encounter · Lv 60
Sun 1 area
- Ruins of LifeStatic encounter · Lv 60
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.