No. 0374
Beldum
Iron Ball Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Beldum is a Steel/Psychic-type Pokémon, 2× weak to Ground, Ghost, Fire and Dark, with a base stat total of 300. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.6 m 2′00″
- Weight
- 95.2 kg 209.9 lbs
- Base stat total
- 300 Higher than 14% of Pokémon
- Introduced
- Gen III Ruby & Sapphire
The cells in this Pokémon’s body are composed of magnetic material. Instead of blood, magnetic forces flow through Beldum’s body.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Def.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
SteelPsychicshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 4 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 30); Scarf and Tailwind use the Max+ value.
At max Speed, Beldum outspeeds 5 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
Prevents other Pokémon from lowering this Pokémon's .
Everything about Clear Body →This Pokémon's is halved.
Everything about Light Metal →
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Moves
Level up 1
| 1 | TackleNo additional effect. | Normal | Phys | 40 | 100% | 35 |
|---|
TM / HM / TR 6
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM59 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| TM99 | Iron Head30% chance to make the target flinch. | Steel | Phys | 80 | 100% | 15 |
| TM104 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| TM170 | Steel BeamUser loses 50% max HP. | Steel | Spec | 140 | 95% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
No moves match those filters.
Biology
Instead of blood, it has magnetic currents coursing through its body. It pulls opponents in with magnetism and stabs them with the claws on its rear.
Adapted from Wikipedia: List of generation III Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#580 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Iron Ball Pokémon
- Hoenn · Ruby & Sapphire
- Color
- Blue
- Rough Terrain
- Pal Park area
- Mountain
The cells in this Pokémon’s body are composed of magnetic material. Instead of blood, magnetic forces flow through Beldum’s body.
ShieldFrom its rear, Beldum emits a magnetic force that rapidly pulls opponents in. They get skewered on Beldum’s sharp claws.
SwordIf you anger it, it will do more than rampage. It will also burst out strong magnetism, causing nearby machines to break.
Ultra MoonInstead of blood, magnetism flows through its body. When it’s feeling bad, try giving it a magnet.
Ultra SunWith magnetic traction, it pulls its opponents in close. When they’re in range, it slashes them with its rear claws.
MoonIts cells are all magnets. It uses magnetism to communicate with others of its kind.
SunIts cells are all magnetic, and it communicates with others by using magnetic pulses.
Black 2 · White 2The magnetic force generated by its body repels the ground’s natural magnetism, letting it float.
HeartGold · SoulSilver · XIt converses with others by using magnetic pulses. In a swarm, they move in perfect unison.
Diamond · Pearl · Platinum · Black · White · YIt uses magnetic waves to converse with its kind. All the cells in its body are magnetic.
FireRed · LeafGreenWhen BELDUM gather in a swarm, they move in perfect unison as if they were but one Pokémon. They communicate with each other using brain waves.
EmeraldBELDUM keeps itself floating by generating a magnetic force that repels earth’s natural magnetism. When it sleeps, this Pokémon anchors itself to a cliff using the hooks on its rear.
Sapphire · Alpha SapphireInstead of blood, a powerful magnetic force courses throughout BELDUM’s body. This Pokémon communicates with others by sending controlled pulses of magnetism.
Ruby · Omega Ruby
Names around the world
- English
- Beldum
- Japanese
- ダンバル
- Japanese (romaji)
- Dumbber
- Korean
- 메탕
- Chinese (Traditional)
- 鐵啞鈴
- Chinese (Simplified)
- 铁哑铃
- French
- Terhal
- German
- Tanhel
- Spanish
- Beldum
- Italian
- Beldum
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Gen VI · Gen V
Generation IV
Generation III
Training
- 1 Def
- 3 ≈0.4% with a Poké Ball at full HP
- 35
- 60
- Slow
Breeding
- Mineral
- Genderless
- 40 egg cycles ≈10,455 steps (Gen IV–VII)
Where to find
Shield: The Crown Tundra 5 areas
- Frigid Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Giant's Bed (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Path to the Peak (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Snowslide SlopeWalking in tall grass or a cave, Walking in the overworld · Lv 60–65
- Snowslide Slope (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
Sword: The Crown Tundra 5 areas
- Frigid Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Giant's Bed (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Path to the Peak (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Snowslide SlopeWalking in tall grass or a cave, Walking in the overworld · Lv 60–65
- Snowslide Slope (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
Ultra Moon 1 area
- Mount HokulaniWalking in tall grass or a cave · Lv 27–30
Ultra Sun 1 area
- Mount HokulaniWalking in tall grass or a cave · Lv 27–30
Moon 1 area
- Mount HokulaniWalking in tall grass or a cave · Lv 25–28
Sun 1 area
- Mount HokulaniWalking in tall grass or a cave · Lv 25–28
Alpha Sapphire 1 area
- Mossdeep City (Steven's house)Receive as a gift · Lv 1
Omega Ruby 1 area
- Mossdeep City (Steven's house)Receive as a gift · Lv 1
SoulSilver 2 areas
- Safari Zone ForestWalking in tall grass or a cave · Lv 44
- Silph Co.Trade with an NPC · Lv 31–100
HeartGold 2 areas
- Safari Zone ForestWalking in tall grass or a cave · Lv 44
- Silph Co.Trade with an NPC · Lv 31–100
Platinum 1 area
- Road 228Walking in tall grass or a cave · Lv 51–52
Pearl 1 area
- Road 228Walking in tall grass or a cave · Lv 53
Diamond 1 area
- Road 228Walking in tall grass or a cave · Lv 53
Emerald 1 area
- Mossdeep City (Steven's house)Receive as a gift · Lv 5
Sapphire 1 area
- Mossdeep City (Steven's house)Receive as a gift · Lv 5
Ruby 1 area
- Mossdeep City (Steven's house)Receive as a gift · Lv 5
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.