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No. 0374

Beldum

Iron Ball Pokémon

Beldum official artwork
Official art

Beldum is a Steel/Psychic-type Pokémon, 2× weak to Ground, Ghost, Fire and Dark, with a base stat total of 300. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
0.6 m 2′00″
Weight
95.2 kg 209.9 lbs
Base stat total
300 Higher than 14% of Pokémon
Introduced
Gen III Ruby & Sapphire
Abilities
The cells in this Pokémon’s body are composed of magnetic material. Instead of blood, magnetic forces flow through Beldum’s body.
See all 13 entries

Base stats

HP40115–147190–284
Atk5567–117103–229
Def8090–145148–284
SpA3549–9567–185
SpD6072–123112–240
Spe3045–9058–174
Total300Higher than 14% of Pokémon
HP40Atk55Def80Spe30SpD60SpA35

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Def.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

SteelPsychicshow which type causes itweaknessresistance

Weak to

2×
Dark (because of Psychic)Fire (because of Steel)Ghost (because of Psychic)Ground (because of Steel)

Resists

½×
Dragon (because of Steel)Fairy (because of Steel)Flying (because of Steel)Grass (because of Steel)Ice (because of Steel)Normal (because of Steel)Rock (because of Steel)Steel (because of Steel)
¼×
Psychic (because of Steel and Psychic)

Immune to

0×
Poison (because of Steel)
Takes normal damage from 4 types
FightingBugWaterElectric

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 30); Scarf and Tailwind use the Max+ value.

Max+90Max82No SP50Min45Scarf135Tailwind180

At max Speed, Beldum outspeeds 5 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.

Speed at Lv 50 in Pokémon Champions: Beldum against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90Beldum · Max+32 SP, Speed-raising alignment
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
82Beldum · Max32 SP, neutral alignment
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown
50Beldum · No SP0 SP, neutral alignment

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesLC

Evolution

Moves

Level up 1

1TackleNo additional effect.NormalPhys40100%35

TM / HM / TR 6

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM99Iron Head30% chance to make the target flinch.SteelPhys80100%15
TM104Iron DefenseRaises the user's Defense by 2.SteelStatus——15
TM170Steel BeamUser loses 50% max HP.SteelSpec14095%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10

Biology

Instead of blood, it has magnetic currents coursing through its body. It pulls opponents in with magnetism and stabs them with the claws on its rear.

Adapted from Wikipedia: List of generation III Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Iron Ball Pokémon
Hoenn · Ruby & Sapphire
Color
Blue
Rough Terrain
Pal Park area
Mountain
Original Hoenn#190Updated Unova#262New Hoenn#199Original Alola#214Original Ula’ula#086Updated Alola#278Updated Ula’ula#099Crown Tundra#129Blueberry#137Lumiose#225
  1. The cells in this Pokémon’s body are composed of magnetic material. Instead of blood, magnetic forces flow through Beldum’s body.

    Shield
  2. From its rear, Beldum emits a magnetic force that rapidly pulls opponents in. They get skewered on Beldum’s sharp claws.

    Sword
  3. If you anger it, it will do more than rampage. It will also burst out strong magnetism, causing nearby machines to break.

    Ultra Moon
  4. Instead of blood, magnetism flows through its body. When it’s feeling bad, try giving it a magnet.

    Ultra Sun
  5. With magnetic traction, it pulls its opponents in close. When they’re in range, it slashes them with its rear claws.

    Moon
  6. Its cells are all magnets. It uses magnetism to communicate with others of its kind.

    Sun
  7. Its cells are all magnetic, and it communicates with others by using magnetic pulses.

    Black 2 · White 2
  8. The magnetic force generated by its body repels the ground’s natural magnetism, letting it float.

    HeartGold · SoulSilver · X
  9. It converses with others by using magnetic pulses. In a swarm, they move in perfect unison.

    Diamond · Pearl · Platinum · Black · White · Y
  10. It uses magnetic waves to converse with its kind. All the cells in its body are magnetic.

    FireRed · LeafGreen
  11. When BELDUM gather in a swarm, they move in perfect unison as if they were but one Pokémon. They communicate with each other using brain waves.

    Emerald
  12. BELDUM keeps itself floating by generating a magnetic force that repels earth’s natural magnetism. When it sleeps, this Pokémon anchors itself to a cliff using the hooks on its rear.

    Sapphire · Alpha Sapphire
  13. Instead of blood, a powerful magnetic force courses throughout BELDUM’s body. This Pokémon communicates with others by sending controlled pulses of magnetism.

    Ruby · Omega Ruby

Names around the world

English
Beldum
Japanese
ダンバル
Japanese (romaji)
Dumbber
Korean
메탕
Chinese (Traditional)
鐵啞鈴
Chinese (Simplified)
铁哑铃
French
Terhal
German
Tanhel
Spanish
Beldum
Italian
Beldum

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII

Gen VI · Gen V

Generation IV

Generation III

Training

1 Def
3 ≈0.4% with a Poké Ball at full HP
35
60
Slow

Breeding

Mineral
Genderless
40 egg cycles ≈10,455 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 5 areas
  • Frigid Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Giant's Bed (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Path to the Peak (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Snowslide SlopeWalking in tall grass or a cave, Walking in the overworld · Lv 60–65
  • Snowslide Slope (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
Sword: The Crown Tundra 5 areas
  • Frigid Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Giant's Bed (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Path to the Peak (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Snowslide SlopeWalking in tall grass or a cave, Walking in the overworld · Lv 60–65
  • Snowslide Slope (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
Ultra Moon 1 area
  • Mount HokulaniWalking in tall grass or a cave · Lv 27–30
Ultra Sun 1 area
  • Mount HokulaniWalking in tall grass or a cave · Lv 27–30
Moon 1 area
  • Mount HokulaniWalking in tall grass or a cave · Lv 25–28
Sun 1 area
  • Mount HokulaniWalking in tall grass or a cave · Lv 25–28
Alpha Sapphire 1 area
  • Mossdeep City (Steven's house)Receive as a gift · Lv 1
Omega Ruby 1 area
  • Mossdeep City (Steven's house)Receive as a gift · Lv 1
SoulSilver 2 areas
  • Safari Zone ForestWalking in tall grass or a cave · Lv 44
  • Silph Co.Trade with an NPC · Lv 31–100
HeartGold 2 areas
  • Safari Zone ForestWalking in tall grass or a cave · Lv 44
  • Silph Co.Trade with an NPC · Lv 31–100
Platinum 1 area
  • Road 228Walking in tall grass or a cave · Lv 51–52
Pearl 1 area
  • Road 228Walking in tall grass or a cave · Lv 53
Diamond 1 area
  • Road 228Walking in tall grass or a cave · Lv 53
Emerald 1 area
  • Mossdeep City (Steven's house)Receive as a gift · Lv 5
Sapphire 1 area
  • Mossdeep City (Steven's house)Receive as a gift · Lv 5
Ruby 1 area
  • Mossdeep City (Steven's house)Receive as a gift · Lv 5

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.