No. 0449
Hippopotas
Hippo Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Hippopotas is a Ground-type Pokémon, 2× weak to Water, Grass and Ice, with a base stat total of 330. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.8 m 2′07″
- Weight
- 49.5 kg 109.1 lbs
- Base stat total
- 330 Higher than 26% of Pokémon
- Introduced
- Gen IV Diamond & Pearl
Though large and languid, Hippopotas is difficult to detect due to its tendency to burrow into and lurk beneath the soil. When agitated or excited, it expels sand from its nostrils.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Def.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Immune to
Takes normal damage from 12 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 32); Scarf and Tailwind use the Max+ value.
At max Speed, Hippopotas outspeeds 7 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
On switch-in, this Pokémon summons Sandstorm.
Everything about Sand Stream →This Pokémon's Ground/Rock/Steel attacks do 1.3× in Sandstorm; to it.
Everything about Sand Force →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
0.4% of teams · rank #70 · Singles, first stages at Lv 5 · 1630 weighting · 7,479 battles · Sep 2026
Most common build
- Item
Smooth Rock- Ability
- Nature
- Careful
- EVs
- 52 HP / 20 Atk / 212 Def / 180 SpD
- Tera Type
- Fighting
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games1.3%
- 1500 weighting1.0%
- 1630 weighting0.4%
- 1760 weighting<0.1%
Usage by month
Moves
- Slack Off92.7%
- Stealth Rock88.7%
- Earthquake84.6%
- Body Press42.0%
- Ice Fang29.7%
- Roar18.1%
- Yawn17.6%
- Whirlwind12.8%
- Protect10.9%
- High Horsepower1.1%
Items
Smooth Rock58.5%
Eviolite37.4%
Rocky Helmet4.0%
Muscle Band0.1%
Leftovers0%
Assault Vest0%
Abilities
- 100.0%
EV spreads
- Careful 52 HP / 20 Atk / 212 Def / 180 SpD36.1%
- Impish 180 Atk / 212 Def / 100 SpD12.9%
- Careful 132 HP / 20 Atk / 132 Def / 180 SpD / 20 Spe12.3%
- Impish 132 HP / 212 Def / 100 SpD / 20 Spe10.7%
- Careful 100 Atk / 212 Def / 180 SpD9.7%
Tera types
- Fighting41.4%
- Ground31.1%
- Ghost16.2%
- Grass9.7%
Evolution
Moves
Level up 15
| 1 | Sand AttackLowers the target's accuracy by 1. | Ground | Status | — | 100% | 15 |
|---|---|---|---|---|---|---|
| 1 | TackleNo additional effect. | Normal | Phys | 40 | 100% | 35 |
| 4 | Bite30% chance to make the target flinch. | Dark | Phys | 60 | 100% | 25 |
| 8 | YawnPuts the target to sleep after 1 turn. | Normal | Status | — | — | 10 |
| 12 | Sand TombTraps and damages the target for 4-5 turns. | Ground | Phys | 35 | 85% | 15 |
| 16 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| 20 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| 24 | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| 28 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
| 32 | RoarForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| 36 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| 40 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| 44 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| 48 | FissureOHKOs the target. Fails if user is a lower level. | Ground | Phys | — | 30% | 5 |
| 52 | Slack OffHeals the user by 50% of its max HP. | Normal | Status | — | — | 5 |
TM / HM / TR 36
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM05 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Spec | 20 | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM08 | Fire Fang10% chance to burn. 10% chance to flinch. | Fire | Phys | 65 | 95% | 15 |
| TM09 | Thunder Fang10% chance to paralyze. 10% chance to flinch. | Electric | Phys | 65 | 95% | 15 |
| TM10 | Ice Fang10% chance to freeze. 10% chance to flinch. | Ice | Phys | 65 | 95% | 15 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| TM35 | Mud Shot100% chance to lower the target's Speed by 1. | Ground | Spec | 55 | 95% | 15 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM51 | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM84 | Stomping TantrumPower doubles if the user's last move failed. | Ground | Phys | 75 | 100% | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM86 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM89 | Body PressUses user's Def stat as Atk in damage calculation. | Fighting | Phys | 80 | 100% | 10 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM108 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| TM116 | Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
| TM128 | AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM133 | Earth Power10% chance to lower the target's Sp. Def by 1. | Ground | Spec | 90 | 100% | 10 |
| TM149 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| TM150 | Stone EdgeHigh critical hit ratio. | Rock | Phys | 100 | 80% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM172 | RoarForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| TM176 | Sand TombTraps and damages the target for 4-5 turns. | Ground | Phys | 35 | 85% | 15 |
| TM186 | High HorsepowerNo additional effect. | Ground | Phys | 95 | 95% | 10 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM209 | Muddy Water30% chance to lower the foe(s) accuracy by 1. | Water | Spec | 90 | 85% | 10 |
| TM215 | Scorching Sands30% chance to burn the target. Thaws target. | Ground | Spec | 70 | 100% | 10 |
| TM224 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
Egg moves 5
| Egg | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
|---|---|---|---|---|---|---|
| Egg | Spit UpMore power with more uses of Stockpile. | Normal | Spec | — | 100% | 10 |
| Egg | StockpileRaises user's Defense, Sp. Def by 1. Max 3 uses. | Normal | Status | — | — | 20 |
| Egg | SwallowHeals the user based on uses of Stockpile. | Normal | Status | — | — | 10 |
| Egg | WhirlwindForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
No moves match those filters.
Biology
Hippopotas visually looks different depending on its gender. When hunting, it simply sifts through the sand eating whatever it can find, while the excess sand pours out of the ports on its body. It is also difficult to detect due to it camouflaging in the sand. If angered, it will spray sand from its nostrils.
Adapted from Wikipedia: List of generation IV Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#622 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Hippo Pokémon
- Sinnoh · Diamond & Pearl
- Color
- Brown
- —
- Pal Park area
- Field
Though large and languid, Hippopotas is difficult to detect due to its tendency to burrow into and lurk beneath the soil. When agitated or excited, it expels sand from its nostrils.
Legends: ArceusThis Pokémon is active during the day and passes the cold desert nights burrowed snugly into the sand.
ShieldIt moves through the sands with its mouth open, swallowing sand along with its prey. It gets rid of the sand by spouting it from its nose.
SwordIt shuts its nostrils tight then travels through sand as if walking. They form colonies of around 10.
Black 2 · White 2It shrouds itself in sand to ward off germs. It travels easily through the sands of the desert.
HeartGold · SoulSilverIt shuts its nostrils tight then travels through sand as if walking. They form colonies of around ten.
Platinum · Black · WhiteIt enshrouds itself with sand to protect itself from germs. It does not enjoy getting wet.
Pearl · Y · Alpha SapphireIt lives in arid places. Instead of perspiration, it expels grainy sand from its body.
Diamond · X · Omega Ruby
Names around the world
- English
- Hippopotas
- Japanese
- ヒポポタス
- Japanese (romaji)
- Hippopotas
- Korean
- 히포포타스
- Chinese (Traditional)
- 沙河馬
- Chinese (Simplified)
- 沙河马
- French
- Hippopotas
- German
- Hippopotas
- Spanish
- Hippopotas
- Italian
- Hippopotas
Sprites
Artwork and 3D models
Generation IX · animated models
Generation VIII · animated models
Gen VII · Gen VI · Gen V
Generation IV
Training
- 1 Def
- 140 ≈18.3% with a Poké Ball at full HP
- 70
- 66
- Slow
Breeding
- Field
- ♂ 50%♀ 50%
- 30 egg cycles ≈7,905 steps (Gen IV–VII)
Males and females look different


Where to find
Shield 5 areas
- Dusty BowlWalking in the overworld · Lv 42–60
- Dusty Bowl (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Dusty Bowl (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Mirror (Area 2)Walking in the overworld · Lv 42–60
- Route 6Walking in tall grass or a cave · Lv 28–30
Sword 5 areas
- Dusty BowlWalking in the overworld · Lv 42–60
- Dusty Bowl (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Dusty Bowl (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Mirror (Area 2)Walking in the overworld · Lv 42–60
- Route 6Walking in tall grass or a cave · Lv 28–30
Y 1 area
- Road 9Walking on rough terrain · Lv 15–17
X 1 area
- Road 9Walking on rough terrain · Lv 15–17
SoulSilver 1 area
- Safari Zone DesertWalking in tall grass or a cave · Lv 43
HeartGold 1 area
- Safari Zone DesertWalking in tall grass or a cave · Lv 43
Platinum 3 areas
- Maniac Tunnel (26+ different Unown caught)Walking in tall grass or a cave · Lv 24–26
- Ruin Maniac Cave (0–9 different Unown caught)Walking in tall grass or a cave · Lv 22–24
- Ruin Maniac Cave (10–25 different Unown caught)Walking in tall grass or a cave · Lv 23–25
Pearl 3 areas
- Maniac Tunnel (26+ different Unown caught)Walking in tall grass or a cave · Lv 22–25
- Ruin Maniac Cave (0–9 different Unown caught)Walking in tall grass or a cave · Lv 22–23
- Ruin Maniac Cave (10–25 different Unown caught)Walking in tall grass or a cave · Lv 22–24
Diamond 3 areas
- Maniac Tunnel (26+ different Unown caught)Walking in tall grass or a cave · Lv 22–25
- Ruin Maniac Cave (0–9 different Unown caught)Walking in tall grass or a cave · Lv 22–23
- Ruin Maniac Cave (10–25 different Unown caught)Walking in tall grass or a cave · Lv 22–24
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.