Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Darkrai is a Dark-type Pokémon, 2× weak to Fighting, Bug and Fairy, with a base stat total of 600. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1.5 m 4′11″
- Weight
- 50.5 kg 111.3 lbs
- Base stat total
- 600 Higher than 94% of Pokémon
- Introduced
- Gen IV Diamond & Pearl
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Mega Darkrai is the Dark-type Mega Evolution of Darkrai, 2× weak to Fighting, Bug and Fairy, with a base stat total of 700. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 3 m 9′10″
- Weight
- 240 kg 529.1 lbs
- Base stat total
- 700 #2 of 1,025
- Introduced
- Gen IX Mega Dimension
On a moonless night, a strange incident occurred in which every one of a village's inhabitants suffered nightmares. The villagers attested that Darkrai appeared before them in these nightmares.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpA, 1 Spe.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: None.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Immune to
Takes normal damage from 12 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 125); Choice Scarf and Tailwind use the Max+ value.
At max Speed, Darkrai outspeeds 28 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 85); Choice Scarf and Tailwind use the Max+ value.
At max Speed, Mega Darkrai outspeeds 15 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
- Bad Dreams
Causes sleeping foes to lose 1/8 of their max HP at the end of each turn.
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
9.2% of teams · rank #21 · Singles · 1695 weighting · 574,541 battles · Sep 2026
Most common build
- Item
Heavy-Duty Boots- Ability
- Bad Dreams
- Nature
- Timid
- EVs
- 252 SpA / 4 SpD / 252 Spe
- Tera Type
- Poison
- Dark Pulse, Special, power 80, accuracy 100%
- Ice Beam, Special, power 90, accuracy 100%
- Sludge Bomb, Special, power 90, accuracy 100%
- Focus Blast, Special, power 120, accuracy 70%
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games8.5%
- 1500 weighting9.5%
- 1695 weighting9.2%
- 1825 weighting9.3%
Usage by month
Moves
- Dark Pulse, Special, power 80, accuracy 100%98.3%
- Ice Beam, Special, power 90, accuracy 100%76.9%
- Sludge Bomb, Special, power 90, accuracy 100%51.5%
- Focus Blast, Special, power 120, accuracy 70%46.6%
- Nasty Plot, Status37.5%
- Will-O-Wisp, Status, accuracy 85%24.5%
- Knock Off, Physical, power 65, accuracy 100%20.8%
- Trick, Status, accuracy 100%20.4%
- Sucker Punch, Physical, power 70, accuracy 100%5.7%
- Psyshock, Special, power 80, accuracy 100%4.5%
Items
Heavy-Duty Boots25.8%
Choice Specs23.2%
Life Orb15.2%
Leftovers9.9%
Choice Scarf8.7%
Black Glasses5.7%
Abilities
- Bad Dreams100.0%
EV spreads
- Timid 252 SpA / 4 SpD / 252 Spe48.4%
- Timid 4 Def / 252 SpA / 252 Spe18.1%
- Timid 4 HP / 252 SpA / 252 Spe11.6%
- Naive 100 Atk / 156 SpA / 252 Spe2.9%
- Timid 76 HP / 156 SpA / 24 SpD / 252 Spe2.8%
Common teammates
Gholdengo28.9%
Great Tusk26.8%
Dragonite26.0%
Zamazenta23.3%
Ogerpon-Wellspring20.5%
Corviknight17.3%
Landorus-Therian16.6%
Hatterene13.9%
Checks & counters
Zamazenta74.0%
Blissey66.3%
Raging Bolt62.6%
Blaziken76.1%
Iron Valiant58.5%
Hawlucha69.1%
3.4% of teams · rank #59 · Singles, one type per team · 1630 weighting · 63,572 battles · Sep 2026
Most common build
- Item
Heavy-Duty Boots- Ability
- Bad Dreams
- Nature
- Timid
- EVs
- 252 SpA / 4 SpD / 252 Spe
- Dark Pulse, Special, power 80, accuracy 100%
- Ice Beam, Special, power 90, accuracy 100%
- Nasty Plot, Status
- Focus Blast, Special, power 120, accuracy 70%
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games3.5%
- 1500 weighting4.0%
- 1630 weighting3.4%
- 1760 weighting1.4%
Usage by month
Moves
- Dark Pulse, Special, power 80, accuracy 100%99.7%
- Ice Beam, Special, power 90, accuracy 100%77.4%
- Nasty Plot, Status65.1%
- Focus Blast, Special, power 120, accuracy 70%60.1%
- Sludge Bomb, Special, power 90, accuracy 100%31.3%
- Psychic, Special, power 90, accuracy 100%26.6%
- Hypnosis, Status, accuracy 60%18.6%
- Taunt, Status, accuracy 100%4.8%
- Knock Off, Physical, power 65, accuracy 100%3.8%
- Thunder, Special, power 110, accuracy 70%3.6%
Items
Heavy-Duty Boots51.8%
Choice Specs16.9%
Life Orb9.7%
Wide Lens5.6%
Choice Scarf4.2%
Leftovers3.3%
Abilities
- Bad Dreams100.0%
EV spreads
- Timid 252 SpA / 4 SpD / 252 Spe72.8%
- Timid 4 HP / 252 SpA / 252 Spe22.0%
- Timid 248 HP / 20 Def / 240 Spe1.1%
- Modest 64 HP / 252 SpA / 192 Spe0.9%
- Timid 252 HP / 16 Def / 240 Spe0.8%
Common teammates
Ting-Lu88.9%
Meowscarada75.9%
Mandibuzz60.0%
Greninja48.8%
Muk-Alola42.4%
Samurott-Hisui36.3%
Sableye25.8%
Bisharp18.5%
Checks & counters
Goodra-Hisui55.6%
Dragapult51.5%
Archaludon26.5%
0.5% of teams · rank #110 · Singles · 1630 weighting · 67,302 battles · Sep 2026
Most common build
- Item
Focus Sash- Ability
- Bad Dreams
- Nature
- Timid
- EVs
- 4 HP / 252 SpA / 252 Spe
- Tera Type
- Dark
- Dark Pulse, Special, power 80, accuracy 100%
- Hypnosis, Status, accuracy 60%
- Psychic, Special, power 90, accuracy 100%
- Nasty Plot, Status
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games2.0%
- 1500 weighting1.5%
- 1630 weighting0.5%
- 1760 weighting<0.1%
Usage by month
Moves
- Dark Pulse, Special, power 80, accuracy 100%98.2%
- Hypnosis, Status, accuracy 60%60.1%
- Psychic, Special, power 90, accuracy 100%39.8%
- Nasty Plot, Status30.9%
- Ice Beam, Special, power 90, accuracy 100%29.5%
- Sludge Bomb, Special, power 90, accuracy 100%26.7%
- Hex, Special, power 65, accuracy 100%26.4%
- Sucker Punch, Physical, power 70, accuracy 100%15.8%
- Dark Void, Status, accuracy 50%15.7%
- Dream Eater, Special, power 100, accuracy 100%12.9%
Items
Focus Sash39.5%
Blunder Policy22.4%
Life Orb10.7%
Choice Scarf7.3%
Wide Lens6.0%
Leftovers4.7%
Abilities
- Bad Dreams100.0%
EV spreads
- Timid 4 HP / 252 SpA / 252 Spe52.8%
- Timid 252 SpA / 252 Spe18.3%
- Timid 4 Def / 252 SpA / 252 Spe7.4%
- Modest 252 SpA / 252 Spe7.1%
- Timid 252 SpA / 4 SpD / 252 Spe4.7%
Common teammates
Arceus53.9%
Koraidon42.2%
Kyogre40.9%
Calyrex-Ice34.2%
Groudon26.1%
Zacian-Crowned23.7%
Kyurem-Black15.8%
Volcarona14.9%
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Evolution
Darkrai doesn’t evolve, but in battle it can Mega Evolve.
Darkrai doesn’t evolve, but in battle it can Mega Evolve.
Moves
Level up 11
| 1 | DisableFor 4 turns, disables the target's last move used. | Normal | Status | — | 100% | 20 |
|---|---|---|---|---|---|---|
| 11 | Quick AttackUsually goes first. | Normal | Physical | 40 | 100% | 30 |
| 20 | HypnosisCauses the target to fall asleep. | Psychic | Status | — | 60% | 20 |
| 29 | Sucker PunchUsually goes first. Fails if target is not attacking. | Dark | Physical | 70 | 100% | 5 |
| 38 | Night ShadeDoes damage equal to the user's level. | Ghost | Special | — | 100% | 15 |
| 47 | Double TeamRaises the user's evasiveness by 1. | Normal | Status | — | — | 15 |
| 57 | HazeEliminates all stat changes. | Ice | Status | — | — | 30 |
| 66 | Dark VoidDarkrai: Causes the foe(s) to fall asleep. | Dark | Status | — | 50% | 10 |
| 75 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| 84 | Dream EaterUser gains 1/2 HP inflicted. Sleeping target only. | Psychic | Special | 100 | 100% | 15 |
| 93 | Dark Pulse20% chance to make the target flinch. | Dark | Special | 80 | 100% | 15 |
TM / HM / TR 53
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
|---|---|---|---|---|---|---|
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM17 | Confuse RayConfuses the target. | Ghost | Status | — | 100% | 10 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Physical | 60 | 100% | 25 |
| TM23 | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Special | 50 | 90% | 10 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100% | 20 |
| TM29 | HexPower doubles if the target has a status ailment. | Ghost | Special | 65 | 100% | 10 |
| TM30 | Snarl100% chance to lower the foe(s) Sp. Atk by 1. | Dark | Special | 55 | 95% | 15 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Special | 60 | — | 20 |
| TM34 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Special | 55 | 95% | 15 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Physical | 60 | 95% | 15 |
| TM42 | Night ShadeDoes damage equal to the user's level. | Ghost | Special | — | 100% | 15 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Physical | — | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM54 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Special | 80 | 100% | 10 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Physical | 75 | 100% | 15 |
| TM61 | Shadow ClawHigh critical hit ratio. | Ghost | Physical | 70 | 100% | 15 |
| TM62 | Foul PlayUses target's Attack stat in damage calculation. | Dark | Physical | 95 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM73 | Drain PunchUser recovers 50% of the damage dealt. | Fighting | Physical | 75 | 100% | 10 |
| TM82 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM83 | Poison Jab30% chance to poison the target. | Poison | Physical | 80 | 100% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM86 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Physical | 75 | 90% | 10 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM88 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| TM94 | Dark Pulse20% chance to make the target flinch. | Dark | Special | 80 | 100% | 15 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM105 | X-ScissorNo additional effect. | Bug | Physical | 80 | 100% | 15 |
| TM107 | Will-O-WispBurns the target. | Fire | Status | — | 85% | 15 |
| TM109 | TrickUser switches its held item with the target's. | Psychic | Status | — | 100% | 10 |
| TM114 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Special | 80 | 100% | 15 |
| TM120 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Special | 90 | 100% | 10 |
| TM129 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TM135 | Ice Beam10% chance to freeze the target. | Ice | Special | 90 | 100% | 10 |
| TM140 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| TM143 | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Special | 110 | 70% | 5 |
| TM148 | Sludge Bomb30% chance to poison the target. | Poison | Special | 90 | 100% | 10 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90% | 5 |
| TM158 | Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Special | 120 | 70% | 5 |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90% | 5 |
| TM166 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Special | 110 | 70% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Special | 80 | 100% | 10 |
| TM174 | HazeEliminates all stat changes. | Ice | Status | — | — | 30 |
| TM177 | SpiteLowers the PP of the target's last move by 4. | Ghost | Status | — | 100% | 10 |
| TM181 | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Physical | 65 | 100% | 20 |
| TM192 | Focus PunchFails if the user takes damage before it hits. | Fighting | Physical | 150 | 100% | 20 |
| TM199 | Lash Out2× power if the user had a stat lowered this turn. | Dark | Physical | 75 | 100% | 5 |
| TM203 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM221 | Throat ChopFor 2 turns, the target cannot use sound moves. | Dark | Physical | 80 | 100% | 15 |
| TM224 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
No moves match those filters.
Biology
Darkrai is the other member of the Lunar Duo together with Cresselia. Though it means no harm, it can lull people to nightmarish sleep as a defense mechanism, with Cresselia's Lunar Feather being the only known treatment against them.
Forms
Mega Darkrai
Mega Darkrai is more blimp-like in appearance than Darkrai, gaining a large eye that Darkrai's head can emerge from.
Adapted from Wikipedia: List of generation IV Pokémon, List of generation IX Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official worldwide voteDarkrai: #6 in Sinnoh in the 2020 Pokémon of the Year poll, 30,544 votesThe Pokémon Company International
- Official vote, JapanDarkrai: #14 of 720 in the 2016 Pokémon General Election 720 (Japan)Official results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
On a moonless night, a strange incident occurred in which every one of a village's inhabitants suffered nightmares. The villagers attested that Darkrai appeared before them in these nightmares.
Legends: ArceusIt chases people and Pokémon from its territory by causing them to experience deep, nightmarish slumbers.
HeartGold · SoulSilver · X · Omega RubyTo protect itself, it afflicts those around it with nightmares. However, it means no harm.
Platinum · Black · White · Black 2 · White 2Folklore has it that on moonless nights, this Pokémon will make people see horrific nightmares.
PearlIt can lull people to sleep and make them dream. It is active during nights of the new moon.
Diamond · Y · Alpha Sapphire
Names around the world
- English
- Darkrai
- Japanese
- ダークライ
- Japanese (romaji)
- Darkrai
- Korean
- 다크라이
- Chinese (Traditional)
- 達克萊伊
- Chinese (Simplified)
- 达克莱伊
- French
- Darkrai
- German
- Darkrai
- Spanish
- Darkrai
- Italian
- Darkrai
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Gen VI · Gen V
Generation IV
Artwork and 3D models
Generation IX · animated models
Training
- EV yield
- 2 SpA, 1 Spe
- Catch rate
- 3 ≈0.4% with a Poké Ball at full HP
- Growth rate
- Slow
- EV yield
- None
- Catch rate
- 3 ≈0.4% with a Poké Ball at full HP
- Growth rate
- Slow
Breeding
- Egg groups
- Undiscovered
- Gender
- Genderless
- Hatch time
- 120 egg cycles ≈30,855 steps (Gen IV–VII)
Where to find
Platinum 1 area
- Newmoon IslandStatic encounter · Lv 50
Pearl 1 area
- Newmoon IslandStatic encounter · Lv 40
Diamond 1 area
- Newmoon IslandStatic encounter · Lv 40
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.
Mega Evolves in battle from Darkrai holding Darkranite.
Not found in the wild in the games we have location data for.
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.