DexDB

No. 0870

Mega Falinks

Formation Pokémon

Mega Falinks
Official art
Height
1.6 m 5′03″
Weight
99 kg 218.3 lbs
Base stat total
570 Higher than 88% of Pokémon
Introduced
Gen IX Mega Dimension
Abilities
The six of them work together as one Pokémon. Teamwork is also their battle strategy, and they constantly change their formation as they fight.
See all 2 entries

Base stats

HP65140–172240–334
Atk135139–205247–405
Def135139–205247–405
SpA7081–134130–262
SpD6576–128121–251
Spe100108–167184–328
Total570Higher than 88% of Pokémon
HP65Atk135Def135Spe100SpD65SpA70

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: None.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
FairyFlyingPsychic

Resists

½×
BugDarkRock
Takes normal damage from 12 types
NormalFightingPoisonGroundGhostSteelFireWaterGrassElectricIceDragon

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 100); Scarf and Tailwind use the Max+ value.

Max+167Max152No SP120Min108Scarf250Tailwind334

At max Speed, Mega Falinks outspeeds 18 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Falinks · Max+32 SP, Speed-raising alignment
  12. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  13. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  14. 161IndeedeeTimid · 32 SP · #30 on Showdown
  15. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  16. 152Mega Falinks · Max32 SP, neutral alignment
  17. 150ArchaludonTimid · 32 SP · #9 on Showdown
  18. 149GholdengoTimid · 32 SP · #8 on Showdown
  19. 143BasculegionJolly · 32 SP · #6 on Showdown
  20. 128PelipperTimid · 32 SP · #12 on Showdown
  21. 120Mega Falinks · No SP0 SP, neutral alignment
  22. 120VolcaronaBold · 0 SP · #25 on Showdown
  23. 105RillaboomAdamant · 0 SP · #1 on Showdown
  24. 101MiloticCalm · 0 SP · #15 on Showdown
  25. 95SylveonModest · 15 SP · #18 on Showdown
  26. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  27. 90PolitoedCalm · 0 SP · #22 on Showdown
  28. 90SinistchaBold · 0 SP · #24 on Showdown
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026

0.07% of teams · rank #208 · Reg M-C · Singles · 1760+ rating · 69,462 battles · Sep 2026

Most common build

Item
Falinksite
Ability
Stat Alignment
Jolly
Stat Points
2 HP / 32 Atk / 32 Spe
  1. No Retreat
  2. Close Combat
  3. Upper Hand
  4. Throat Chop

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.22%
  • Rated 1500+0.19%
  • Rated 1630+0.1%
  • Rated 1760+0.07%

Usage by month

Apr 20260.07%

Items

Abilities

  • 100%

EV spreads

  • Jolly 2 HP / 32 Atk / 32 Spe91.9%
  • Adamant 1 HP / 32 Atk / 1 SpD / 32 Spe6.4%
  • Adamant 32 HP / 32 Atk / 2 Spe1%
  • Careful 32 Atk / 2 SpD / 32 Spe0.5%
  • Adamant 6 HP / 32 Atk / 28 Spe0.1%

Common teammates

Evolution

Falinks doesn’t evolve, but in battle it can Mega Evolve.

Moves

Level up 14

1ProtectPrevents moves from affecting the user this turn.NormalStatus——10
1TackleNo additional effect.NormalPhys40100%35
5Rock Smash50% chance to lower the target's Defense by 1.FightingPhys40100%15
10Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——30
15Headbutt30% chance to make the target flinch.NormalPhys70100%15
20Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
25EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
30ReversalMore power the less HP the user has left.FightingPhys—100%15
35First ImpressionNearly always goes first. First turn out only.BugPhys90100%10
40No RetreatRaises all stats by 1 (not acc/eva). Traps user.FightingStatus——5
45Iron DefenseRaises the user's Defense by 2.SteelStatus——15
50Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhys120100%5
55MegahornNo additional effect.BugPhys12085%10
60CounterIf hit by physical attack, returns double damage.FightingPhys—100%20

TM / HM / TR 40

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM53Smart StrikeThis move does not check accuracy.SteelPhys70—10
TM57False SwipeAlways leaves the target with at least 1 HP.NormalPhys40100%40
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM64Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM83Poison Jab30% chance to poison the target.PoisonPhys80100%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM89Body PressUses user's Def stat as Atk in damage calculation.FightingPhys80100%10
TM99Iron Head30% chance to make the target flinch.SteelPhys80100%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM104Iron DefenseRaises the user's Defense by 2.SteelStatus——15
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM134ReversalMore power the less HP the user has left.FightingPhys—100%15
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM167Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhys120100%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM185Lunge100% chance to lower the target's Attack by 1.BugPhys80100%15
TM186High HorsepowerNo additional effect.GroundPhys9595%10
TM191UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM213CoachingRaises an ally's Attack and Defense by 1.FightingStatus——10
TM221Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhys80100%15
TM229Upper Hand100% flinch. Fails unless target using priority attack.FightingPhys65100%15

Biology

Falinks are actually multiple Pokémon acting militarily as one. The one with the longest horn is the brass, aka the leader.

Design & origin

Falinks is inspired by the phalanx battle formation.

Forms

Mega Falinks

The six members of Mega Falinks work together to attain a form resembling a bipedal swordsman.

Adapted from Wikipedia: List of generation VIII Pokémon, List of generation IX Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Formation Pokémon
Galar · Sword & Shield
Color
Yellow
—
Galar#345Paldea#300Lumiose#212
  1. The six of them work together as one Pokémon. Teamwork is also their battle strategy, and they constantly change their formation as they fight.

    Shield
  2. Five of them are troopers, and one is the brass. The brass’s orders are absolute.

    Sword

Names around the world

English
Falinks
Japanese
タイレーツ
Japanese (romaji)
Tairetsu
Korean
대여르
Chinese (Traditional)
列陣兵
Chinese (Simplified)
列阵兵
French
Hexadron
German
Legios
Spanish
Falinks
Italian
Falinks

Sprites

Artwork and 3D models

Generation IX · animated models

Training

None
45 ≈5.9% with a Poké Ball at full HP
50
—
Medium

Breeding

FairyMineral
Genderless
25 egg cycles ≈6,630 steps (Gen IV–VII)

Where to find

Mega Evolves in battle from Falinks holding Falinksite.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.