No. 0624
Pawniard
Sharp Blade Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Pawniard is a Dark/Steel-type Pokémon, 4× weak to Fighting and 2× weak to Ground and Fire, with a base stat total of 340. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.5 m 1′08″
- Weight
- 10.2 kg 22.5 lbs
- Base stat total
- 340 Higher than 29% of Pokémon
- Introduced
- Gen V Black & White
A pack of these Pokémon forms to serve a Bisharp boss. Each Pawniard trains diligently, dreaming of one day taking the lead.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
DarkSteelshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 4 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 60); Scarf and Tailwind use the Max+ value.
At max Speed, Pawniard outspeeds 12 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon's Attack is by 2 for each of its stats that is lowered by a foe.
Everything about Defiant →This Pokémon cannot be made to . to Intimidate.
Everything about Inner Focus →If this Pokémon is the target of a foe's move, that move loses one additional PP.
Everything about Pressure →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
2.0% of teams · rank #36 · Singles, first stages at Lv 5 · 1630 weighting · 7,479 battles · Sep 2026
Most common build
- Item
Eviolite- Ability
- Nature
- Jolly
- EVs
- 236 Atk / 36 Def / 36 SpD / 196 Spe
- Tera Type
- Flying
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games4.8%
- 1500 weighting3.4%
- 1630 weighting2.0%
- 1760 weighting1.4%
Usage by month
Moves
- Iron Head95.0%
- Sucker Punch94.5%
- Swords Dance72.9%
- Tera Blast51.9%
- Stealth Rock32.5%
- Lash Out14.2%
- Substitute11.6%
- Thunder Wave9.4%
- Rain Dance4.9%
- Taunt3.0%
Items
Eviolite93.7%
Focus Sash5.0%
Dread Plate0.8%
Life Orb0.4%
Choice Scarf0.1%
Assault Vest0%
Abilities
- 64.8%
- 35.2%
- 0.1%
EV spreads
- Jolly 236 Atk / 36 Def / 36 SpD / 196 Spe60.5%
- Jolly 156 Atk / 36 Def / 116 SpD / 196 Spe23.9%
- Adamant 236 Atk / 36 Def / 196 SpD / 36 Spe4.8%
- Timid 36 Def / 196 SpA / 36 SpD / 196 Spe2.9%
- Timid 116 Def / 196 SpD / 196 Spe2.0%
Tera types
- Flying80.3%
- Ghost11.6%
- Fairy3.1%
- Dark3.0%
Evolution
#0624PawniardDarkSteel- Level 52
#0625BisharpDarkSteel- Defeat 3 Bisharp leading Pawniard
#0983KingambitDarkSteel
Moves
Level up 15
| 1 | LeerLowers the foe(s) Defense by 1. | Normal | Status | — | 100% | 30 |
|---|---|---|---|---|---|---|
| 1 | ScratchNo additional effect. | Normal | Phys | 40 | 100% | 35 |
| 5 | Fury CutterPower doubles with each hit, up to 160. | Bug | Phys | 40 | 95% | 20 |
| 10 | Metal Claw10% chance to raise the user's Attack by 1. | Steel | Phys | 50 | 95% | 35 |
| 15 | TormentTarget can't select the same move twice in a row. | Dark | Status | — | 100% | 15 |
| 20 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| 25 | AssurancePower doubles if target was damaged this turn. | Dark | Phys | 60 | 100% | 10 |
| 30 | Metal SoundLowers the target's Sp. Def by 2. | Steel | Status | — | 85% | 40 |
| 35 | SlashHigh critical hit ratio. | Normal | Phys | 70 | 100% | 20 |
| 40 | Night SlashHigh critical hit ratio. | Dark | Phys | 70 | 100% | 15 |
| 45 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| 50 | RetaliatePower doubles if an ally fainted last turn. | Normal | Phys | 70 | 100% | 5 |
| 55 | Iron Head30% chance to make the target flinch. | Steel | Phys | 80 | 100% | 15 |
| 60 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| 65 | GuillotineOHKOs the target. Fails if user is a lower level. | Normal | Phys | — | 30% | 5 |
TM / HM / TR 41
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM12 | Low KickMore power the heavier the target. | Fighting | Phys | — | 100% | 20 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM27 | Aerial AceThis move does not check accuracy. | Phys | 60 | — | 20 | |
| TM30 | Snarl100% chance to lower the foe(s) Sp. Atk by 1. | Dark | Spec | 55 | 95% | 15 |
| TM31 | Metal Claw10% chance to raise the user's Attack by 1. | Steel | Phys | 50 | 95% | 35 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM39 | Low Sweep100% chance to lower the target's Speed by 1. | Fighting | Phys | 65 | 100% | 20 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM51 | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM57 | False SwipeAlways leaves the target with at least 1 HP. | Normal | Phys | 40 | 100% | 40 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM61 | Shadow ClawHigh critical hit ratio. | Ghost | Phys | 70 | 100% | 15 |
| TM62 | Foul PlayUses target's Attack stat in damage calculation. | Dark | Phys | 95 | 100% | 15 |
| TM65 | Air Slash30% chance to make the target flinch. | Spec | 75 | 95% | 15 | |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM81 | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TM82 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM83 | Poison Jab30% chance to poison the target. | Poison | Phys | 80 | 100% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM88 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| TM93 | Flash Cannon10% chance to lower the target's Sp. Def by 1. | Steel | Spec | 80 | 100% | 10 |
| TM94 | Dark Pulse20% chance to make the target flinch. | Dark | Spec | 80 | 100% | 15 |
| TM99 | Iron Head30% chance to make the target flinch. | Steel | Phys | 80 | 100% | 15 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM104 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| TM105 | X-ScissorNo additional effect. | Bug | Phys | 80 | 100% | 15 |
| TM116 | Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
| TM150 | Stone EdgeHigh critical hit ratio. | Rock | Phys | 100 | 80% | 5 |
| TM170 | Steel BeamUser loses 50% max HP. | Steel | Spec | 140 | 95% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM177 | SpiteLowers the PP of the target's last move by 4. | Ghost | Status | — | 100% | 10 |
| TM199 | Lash Out2× power if the user had a stat lowered this turn. | Dark | Phys | 75 | 100% | 5 |
| TM223 | Metal SoundLowers the target's Sp. Def by 2. | Steel | Status | — | 85% | 40 |
Egg moves 4
| Egg | Headbutt30% chance to make the target flinch. | Normal | Phys | 70 | 100% | 15 |
|---|---|---|---|---|---|---|
| Egg | Mean LookPrevents the target from switching out. | Normal | Status | — | — | 5 |
| Egg | Quick GuardProtects allies from priority attacks this turn. | Fighting | Status | — | — | 15 |
| Egg | Sucker PunchUsually goes first. Fails if target is not attacking. | Dark | Phys | 70 | 100% | 5 |
No moves match those filters.
Biology
Pawniard are small samurai-like Pokémon that fight at Bisharp's command. They cling to their prey and inflict damage by sinking their blades into their opponents.
Design & origin
Pawniard resemble the Pawn in a game of chess.
Adapted from Wikipedia: List of generation V Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#717 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Sharp Blade Pokémon
- Unova · Black & White
- Color
- Red
- —
A pack of these Pokémon forms to serve a Bisharp boss. Each Pawniard trains diligently, dreaming of one day taking the lead.
ShieldIt uses river stones to maintain the cutting edges of the blades covering its body. These sharpened blades allow it to bring down opponents.
SwordIt follows Bisharp’s orders to a tee when it attacks enemies. After slashing an opponent, Pawniard clangs both of its blades together.
Ultra MoonAfter shredding its prey, it sharpens its blades on a stone by the river. Each Pawniard has its own favorite sharpening stone.
Ultra SunIgnoring their injuries, groups attack by sinking the blades that cover their bodies into their prey.
Black 2 · White 2 · Y · Alpha SapphireThey fight at Bisharp’s command. They cling to their prey and inflict damage by sinking their blades into it.
WhiteBlades comprise this Pokémon’s entire body. If battling dulls the blades, it sharpens them on stones by the river.
Black · X · Omega Ruby
Names around the world
- English
- Pawniard
- Japanese
- コマタナ
- Japanese (romaji)
- Komatana
- Korean
- 자망칼
- Chinese (Traditional)
- 駒刀小兵
- Chinese (Simplified)
- 驹刀小兵
- French
- Scalpion
- German
- Gladiantri
- Spanish
- Pawniard
- Italian
- Pawniard
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI · Gen V
Training
- 1 Atk
- 120 ≈15.7% with a Poké Ball at full HP
- 35
- 68
- Medium
Breeding
- Human-Like
- ♂ 50%♀ 50%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Shield: The Isle of Armor 11 areas
- Brawlers' Cave (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Challenge RoadWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
- Challenge Road (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Courageous Cavern (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Forest of FocusWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
- Honeycalm Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Potbottom DesertWalking in the overworld · Lv 10–60
- Soothing WetlandsWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
- Soothing Wetlands (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Stepping-Stone Sea (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Workout Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Sword: The Isle of Armor 11 areas
- Brawlers' Cave (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Challenge RoadWalking in tall grass or a cave, Walking in the overworld · Lv 16–60
- Challenge Road (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Courageous Cavern (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Forest of FocusWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
- Honeycalm Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Potbottom DesertWalking in the overworld · Lv 19–60
- Soothing WetlandsWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
- Soothing Wetlands (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Stepping-Stone Sea (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Workout Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Shield 15 areas
- Dusty Bowl (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Cap (Main Area)Walking in tall grass or a cave · Lv 26–60
- Giant's Mirror (Main Area)Walking in the overworld · Lv 28–60
- Giant's Mirror (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Seat (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Seat (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Seat (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Hammerlocke Hills (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Motostoke OutskirtsWalking in tall grass or a cave · Lv 21–24
- Motostoke RiverbankWalking in tall grass or a cave, Walking in the overworld · Lv 26–60
- Route 8 (Main)Walking in the overworld · Lv 39–41
- Stony Wilderness (Main Area)Walking in tall grass or a cave · Lv 26–60
- Stony Wilderness (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Stony Wilderness (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–30
- West Lake Axewell (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–30
Sword 15 areas
- Dusty Bowl (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Cap (Main Area)Walking in tall grass or a cave · Lv 26–60
- Giant's Mirror (Main Area)Walking in the overworld · Lv 28–60
- Giant's Mirror (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Seat (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Seat (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Seat (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Hammerlocke Hills (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Motostoke OutskirtsWalking in tall grass or a cave · Lv 21–24
- Motostoke RiverbankWalking in tall grass or a cave, Walking in the overworld · Lv 26–60
- Route 8 (Main)Walking in the overworld · Lv 39–41
- Stony Wilderness (Main Area)Walking in tall grass or a cave · Lv 26–60
- Stony Wilderness (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Stony Wilderness (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–30
- West Lake Axewell (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–30
Ultra Moon 1 area
- Route 17SOS Battle · Lv 33–36
Ultra Sun 1 area
- Route 17SOS Battle · Lv 33–36
Y 3 areas
- Friend Safari (Dark)Walking in tall grass or a cave · Lv 30
- Lost HotelWalking in tall grass or a cave · Lv 36–37
- Road 15Walking in red flowers, Walking in tall grass or a cave · Lv 34–36
X 3 areas
- Friend Safari (Dark)Walking in tall grass or a cave · Lv 30
- Lost HotelWalking in tall grass or a cave · Lv 36–37
- Road 15Walking in red flowers, Walking in tall grass or a cave · Lv 34–36
White 2 1 area
- Road 9Walking in dark grass, Walking in tall grass or a cave · Lv 38–44
Black 2 1 area
- Road 9Walking in dark grass, Walking in tall grass or a cave · Lv 38–44
White 2 areas
- Road 11Walking in tall grass or a cave · Lv 50
- Road 9Walking in dark grass, Walking in tall grass or a cave · Lv 31–39
Black 2 areas
- Road 11Walking in tall grass or a cave · Lv 50
- Road 9Walking in dark grass, Walking in tall grass or a cave · Lv 31–39
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.