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No. 0979

Annihilape

Rage Monkey Pokémon

Annihilape official artwork
Official art

Annihilape is a Fighting/Ghost-type Pokémon, 2× weak to Flying, Ghost, Psychic and Fairy, with a base stat total of 535. In Pokémon Champions it’s #43 on the Doubles ladder and #80 in Singles, as of Oct 28, 2026.

Height
1.2 m 3′11″
Weight
56 kg 123.5 lbs
Base stat total
535 Higher than 85% of Pokémon
Introduced
Gen IX Scarlet & Violet
Champions#43 Doubles Same place as a week ago · #80 Singles Up 2 places this weekUsual set Choice Scarf · Adamant · HP 2 / Atk 32 / Spe 32Full set →
It imbues its fists with the power of the rage that it kept hidden in its heart. Opponents struck by these imbued fists will be shattered to their core.
See all 2 entries

Base stats

HP110185–217330–424
Atk115121–183211–361
Def8090–145148–284
SpA5063–11294–218
SpD9099–156166–306
Spe9099–156166–306
Total535Higher than 85% of Pokémon
HP110Atk115Def80Spe90SpD90SpA50

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

FightingGhostshow which type causes itweaknessresistance

Weak to

2×
Fairy (because of Fighting)Flying (because of Fighting)Ghost (because of Ghost)Psychic (because of Fighting)

Resists

½×
Poison (because of Ghost)Rock (because of Fighting)
¼×
Bug (because of Fighting and Ghost)

Immune to

0×
Fighting (because of Ghost)Normal (because of Ghost)
Takes normal damage from 9 types
GroundSteelFireWaterGrassElectricIceDragonDark

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 90); Choice Scarf and Tailwind use the Max+ value.

Max+156Max142No SP110Min99Scarf (Choice Scarf)234Tailwind312

At max Speed, Annihilape outspeeds 16 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

Speed at Lv 50 in Pokémon Champions: Annihilape against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Annihilape · Max+32 SP, Speed-raising alignment
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
142Annihilape · Max32 SP, neutral alignment
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
110Annihilape · No SP0 SP, neutral alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Ranked ladder · in-game

Doubles

#43 of 262 used

Same as Oct 21
Oct 21Oct 28

Choice Scarf (37.8%) · (98.0%) · Adamant (58.2%) · HP 2 / Atk 32 / Spe 32 (26.6%)

MovesRage FistClose CombatProtectDrain Punch

Singles

#80 of 262 used

▲ 2 places since Oct 21
Oct 21Oct 28

Leftovers (39.3%) · (68.4%) · Adamant (47.0%) · HP 32 / Atk 32 / Def 2 (8.3%)

MovesRage FistDrain PunchBulk UpTaunt

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

Usage over time

Values
Annihilape, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,222–
May 2026Reg M-A3,355,619–
Jun 2026Reg M-B1,163,3155.0%
Jul 2026Reg M-B1,764,6864.8%
Aug 2026Reg M-B1,269,2502.4%
Sep 2026Reg M-C1,631,9433.3%

Smogon · Showdown On Showdown

Sep 2026

8.6% of teams · rank #23 · Singles · about 4,460 teams with it · 145,642 battles · Sep 2026

Most common build

Stat Alignment
Jolly
Stat Points
32 HP / 5 SpD / 29 Spe
  1. Rage Fist, Physical, power 50, accuracy 100%
  2. Bulk Up, Status
  3. Drain Punch, Physical, power 75, accuracy 100%
  4. Taunt, Status, accuracy 100%

Each part is the most used on its own, so not every team runs this exact set.

Usage by Showdown level

  • Showdown: all games9.5%
  • Showdown: average player (1500 weighting)9.5%
  • Showdown: competitive (1630 weighting)8.6%
  • Showdown: top players (1760 weighting)5.4%

−4.0 pts Top players use it less: 9.5% → 5.4%

Stat Points

  • Jolly 32 HP / 5 SpD / 29 Spe10.4%
  • Jolly 2 HP / 32 Atk / 32 Spe8.2%
  • Careful 32 HP / 2 Def / 32 SpD7.2%
  • Jolly 32 Atk / 2 Def / 32 Spe5.6%

These 4 cover 31.4% of its sets.

Most common partners

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesUberSV DoublesDUberNational DexUber

Evolution

Moves

Level up 19

EvoShadow PunchThis move does not check accuracy.GhostPhysical60—20
1CounterIf hit by physical attack, returns double damage.FightingPhysical—100%20
1FlingFlings the user's item at the target. Power varies.DarkPhysical—100%10
1Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——30
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1ScratchNo additional effect.NormalPhysical40100%35
5Fury SwipesHits 2-5 times in one turn.NormalPhysical1880%15
8Low KickMore power the heavier the target.FightingPhysical—100%20
12Seismic TossDoes damage equal to the user's level.FightingPhysical—100%20
17SwaggerRaises the target's Attack by 2 and confuses it.NormalStatus—85%15
22Cross ChopHigh critical hit ratio.FightingPhysical10080%5
26AssurancePower doubles if target was damaged this turn.DarkPhysical60100%10
30ThrashLasts 2-3 turns. Confuses the user afterwards.NormalPhysical120100%10
35Rage Fist+50 power for each time user was hit. Max 6 hits.GhostPhysical50100%10
39Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhysical120100%5
44ScreechLowers the target's Defense by 2.NormalStatus—85%40
48Stomping TantrumPower doubles if the user's last move failed.GroundPhysical75100%10
53OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhysical120100%10
57Final GambitDoes damage equal to the user's HP. User faints.FightingSpecial—100%5

TM / HM / TR 62

TM01Take DownHas 1/4 recoil.NormalPhysical9085%20
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhysical—100%20
TM14AcrobaticsPower doubles if the user has no held item.FlyingPhysical55100%15
TM18ThiefIf the user has no item, it steals the target's.DarkPhysical60100%25
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical70100%20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical60100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpecial60—20
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhysical6095%15
TM39Low Sweep100% chance to lower the target's Speed by 1.FightingPhysical65100%20
TM42Night ShadeDoes damage equal to the user's level.GhostSpecial—100%15
TM43FlingFlings the user's item at the target. Power varies.DarkPhysical—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM55DigDigs underground turn 1, strikes turn 2.GroundPhysical80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhysical75100%15
TM60U-turnUser switches out after damaging the target.BugPhysical70100%20
TM61Shadow ClawHigh critical hit ratio.GhostPhysical70100%15
TM64Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
TM66Body Slam30% chance to paralyze the target.NormalPhysical85100%15
TM67Fire Punch10% chance to burn the target.FirePhysical75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhysical75100%15
TM69Ice Punch10% chance to freeze the target.IcePhysical75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM71Seed BombNo additional effect.GrassPhysical80100%15
TM73Drain PunchUser recovers 50% of the damage dealt.FightingPhysical75100%10
TM80MetronomePicks a random move.NormalStatus——10
TM83Poison Jab30% chance to poison the target.PoisonPhysical80100%20
TM84Stomping TantrumPower doubles if the user's last move failed.GroundPhysical75100%10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhysical7590%10
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM102Gunk Shot30% chance to poison the target.PoisonPhysical12080%5
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpecial80100%15
TM116Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM126Thunderbolt10% chance to paralyze the target.ElectricSpecial90100%15
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM134ReversalMore power the less HP the user has left.FightingPhysical—100%15
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhysical100100%10
TM150Stone EdgeHigh critical hit ratio.RockPhysical10080%5
TM151Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection.GhostPhysical90100%10
TM152Giga ImpactUser cannot move next turn.NormalPhysical15090%5
TM156OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhysical120100%10
TM157OverheatLowers the user's Sp. Atk by 2.FireSpecial13090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpecial12070%5
TM163Hyper BeamUser cannot move next turn.NormalSpecial15090%5
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial11070%10
TM177SpiteLowers the PP of the target's last move by 4.GhostStatus—100%10
TM179Smack DownRemoves the target's Ground immunity.RockPhysical50100%15
TM184Vacuum WaveUsually goes first.FightingSpecial40100%30
TM191UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpecial90100%10
TM192Focus PunchFails if the user takes damage before it hits.FightingPhysical150100%20
TM199Lash Out2× power if the user had a stat lowered this turn.DarkPhysical75100%5
TM204Double-EdgeHas 33% recoil.NormalPhysical120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhysical—100%5
TM213CoachingRaises an ally's Attack and Defense by 1.FightingStatus——10
TM221Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhysical80100%15
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10

Biology

Annihilape is the evolution of Primeape, a simian Pokémon. Annihilape came to be when the anger built up by Primeape grew to a capacity that its body couldn't contain, causing a complete overflow of power and the consequent evolution into Annihilape.

Adapted from Wikipedia: List of generation IX Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Category
Rage Monkey Pokémon
Debut
Paldea · Scarlet & Violet
Color
Gray
Shape
Paldea#160Kitakami#101Hyperspace#003
  1. It imbues its fists with the power of the rage that it kept hidden in its heart. Opponents struck by these imbued fists will be shattered to their core.

    Violet
  2. When its anger rose beyond a critical point, this Pokémon gained power that is unfettered by the limits of its physical body.

    Scarlet

Names around the world

English
Annihilape
Japanese
コノヨザル
Japanese (romaji)
Konoyozaru
Korean
저승갓숭
Chinese (Traditional)
棄世猴
Chinese (Simplified)
弃世猴
French
Courrousinge
German
Epitaff
Spanish
Annihilape
Italian
Annihilape

Sprites

Artwork and 3D models

Generation IX · animated models

Training

Catch rate
45 ≈5.9% with a Poké Ball at full HP

Breeding

Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Evolves from Primeape: Use Rage Fist 20 times.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.