No. 0603
Eelektrik
EleFish Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Eelektrik is an Electric-type Pokémon with no weaknesses (its Levitate ability makes it immune to Ground) and a base stat total of 405. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1.2 m 3′11″
- Weight
- 22 kg 48.5 lbs
- Base stat total
- 405 Higher than 39% of Pokémon
- Introduced
- Gen V Black & White
These Pokémon have a big appetite. When they spot their prey, they attack it and paralyze it with electricity.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 14 types
With : Ground becomes 0×
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 40); Scarf and Tailwind use the Max+ value.
At max Speed, Eelektrik outspeeds 9 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon is to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
Everything about Levitate →
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Moves
Level up 15
| Evo | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
|---|---|---|---|---|---|---|
| 1 | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Spec | 50 | 90% | 10 |
| 1 | Headbutt30% chance to make the target flinch. | Normal | Phys | 70 | 100% | 15 |
| 1 | Spark30% chance to paralyze the target. | Electric | Phys | 65 | 100% | 20 |
| 1 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| 9 | BindTraps and damages the target for 4-5 turns. | Normal | Phys | 15 | 85% | 20 |
| 19 | Acid10% chance to lower the foe(s) Sp. Def by 1. | Poison | Spec | 40 | 100% | 30 |
| 29 | Discharge30% chance to paralyze adjacent Pokémon. | Electric | Spec | 80 | 100% | 15 |
| 44 | Thunderbolt10% chance to paralyze the target. | Electric | Spec | 90 | 100% | 15 |
| 49 | Acid Spray100% chance to lower the target's Sp. Def by 2. | Poison | Spec | 40 | 100% | 20 |
| 54 | CoilRaises user's Attack, Defense, accuracy by 1. | Poison | Status | — | — | 20 |
| 59 | Wild ChargeHas 1/4 recoil. | Electric | Phys | 90 | 100% | 15 |
| 64 | Gastro AcidNullifies the target's Ability. | Poison | Status | — | 100% | 10 |
| 69 | Zap Cannon100% chance to paralyze the target. | Electric | Spec | 120 | 50% | 5 |
| 74 | ThrashLasts 2-3 turns. Confuses the user afterwards. | Normal | Phys | 120 | 100% | 10 |
TM / HM / TR 34
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM09 | Thunder Fang10% chance to paralyze. 10% chance to flinch. | Electric | Phys | 65 | 95% | 15 |
| TM13 | Acid Spray100% chance to lower the target's Sp. Def by 2. | Poison | Spec | 40 | 100% | 20 |
| TM14 | AcrobaticsPower doubles if the user has no held item. | Phys | 55 | 100% | 15 | |
| TM23 | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Spec | 50 | 90% | 10 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM48 | Volt SwitchUser switches out after damaging the target. | Electric | Spec | 70 | 100% | 20 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM60 | U-turnUser switches out after damaging the target. | Bug | Phys | 70 | 100% | 20 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM72 | Electro BallMore power the faster the user is than the target. | Electric | Spec | — | 100% | 10 |
| TM75 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM82 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM93 | Flash Cannon10% chance to lower the target's Sp. Def by 1. | Steel | Spec | 80 | 100% | 10 |
| TM96 | Eerie ImpulseLowers the target's Sp. Atk by 2. | Electric | Status | — | 100% | 15 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM108 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| TM111 | Giga DrainUser recovers 50% of the damage dealt. | Grass | Spec | 75 | 100% | 10 |
| TM126 | Thunderbolt10% chance to paralyze the target. | Electric | Spec | 90 | 100% | 15 |
| TM136 | Electric Terrain5 turns. Grounded: +Electric power, can't sleep. | Electric | Status | — | — | 10 |
| TM147 | Wild ChargeHas 1/4 recoil. | Electric | Phys | 90 | 100% | 15 |
| TM166 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Spec | 110 | 70% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM173 | Charge+1 SpD, user's next Electric move 2× power. | Electric | Status | — | — | 20 |
| TM181 | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| TM183 | Super FangDoes damage equal to 1/2 target's current HP. | Normal | Phys | — | 90% | 10 |
| TM185 | Lunge100% chance to lower the target's Attack by 1. | Bug | Phys | 80 | 100% | 15 |
| TM211 | Electroweb100% chance to lower the foe(s) Speed by 1. | Electric | Spec | 55 | 95% | 15 |
| TM221 | Throat ChopFor 2 turns, the target cannot use sound moves. | Dark | Phys | 80 | 100% | 15 |
No moves match those filters.
Biology
It wraps itself around its prey and paralyzes it with electricity from the round spots on its sides. Eelektrik is an aggressive hunter and will attack anything it can find.
Adapted from Wikipedia: List of generation V Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#660 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- EleFish Pokémon
- Unova · Black & White
- Color
- Blue
- —
It wraps itself around its prey and paralyzes it with electricity from the round spots on its sides. Then it chomps.
Black 2 · White 2 · X · Omega RubyThese Pokémon have a big appetite. When they spot their prey, they attack it and paralyze it with electricity.
White · Y · Alpha SapphireThey coil around foes and shock them with electricity-generating organs that seem simply to be circular patterns.
Black
Names around the world
- English
- Eelektrik
- Japanese
- シビビール
- Japanese (romaji)
- Shibibeel
- Korean
- 저리릴
- Chinese (Traditional)
- 麻麻鰻
- Chinese (Simplified)
- 麻麻鳗
- French
- Lampéroie
- German
- Zapplalek
- Spanish
- Eelektrik
- Italian
- Eelektrik
Sprites
Artwork and 3D models
Gen IX · Gen VII · Gen VI · Gen V
Training
- 2 Atk
- 60 ≈7.8% with a Poké Ball at full HP
- 70
- 142
- Slow
Breeding
- Amorphous
- ♂ 50%♀ 50%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Evolves from Tynamo: Level 39.
White 2 1 area
- Seaside Cave (B1F)Walking in tall grass or a cave · Lv 42
Black 2 1 area
- Seaside Cave (B1F)Walking in tall grass or a cave · Lv 42
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.