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No. 0481

Mesprit

Emotion Pokémon

Mesprit official artwork
Official art

Mesprit is a Psychic-type Pokémon, 2× weak to Bug, Ghost and Dark, with a base stat total of 580. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
0.3 m 1′00″
Weight
0.3 kg 0.7 lbs
Base stat total
580 Higher than 91% of Pokémon
Introduced
Gen IV Diamond & Pearl
Abilities
Legendary
Known as the Being of Emotion. In legend, this Pokémon was feared, as any who showed disrespect would have their emotions thrown into disarray.
See all 5 entries

Base stats

HP80155–187270–364
Atk105112–172193–339
Def105112–172193–339
SpA105112–172193–339
SpD105112–172193–339
Spe8090–145148–284
Total580Higher than 91% of Pokémon
HP80Atk105Def105Spe80SpD105SpA105

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk, 1 SpA, 1 SpD.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
BugDarkGhost

Resists

½×
FightingPsychic
Takes normal damage from 13 types
NormalFlyingPoisonGroundRockSteelFireWaterGrassElectricIceDragonFairy

With Levitate: Ground becomes 0×

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 80); Choice Scarf and Tailwind use the Max+ value.

Max+145Max132No SP100Min90Scarf (Choice Scarf)217Tailwind290

At max Speed, Mesprit outspeeds 14 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Mesprit against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
145Mesprit · Max+32 SP, Speed-raising alignment
143BasculegionJolly · 32 SP · #6 on Showdown
132Mesprit · Max32 SP, neutral alignment
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
100Mesprit · No SP0 SP, neutral alignment
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesZUSV Doubles(DUU)National DexRU

0.2% of teams · rank #142 · Singles · 1630 weighting · 6,316 battles · Sep 2026

Most common build

Ability
Levitate
Nature
Adamant
EVs
252 Atk / 4 Def / 252 Spe
Tera Type
Dark
  1. U-turn, Physical, power 70, accuracy 100%
  2. Knock Off, Physical, power 65, accuracy 100%
  3. Ice Punch, Physical, power 75, accuracy 100%
  4. Zen Headbutt, Physical, power 80, accuracy 90%

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games0.5%
  • 1500 weighting0.4%
  • 1630 weighting0.2%
  • 1760 weighting<0.1%

Usage by month

Oct 20250.2%

Evolution

Mesprit does not evolve.

Moves

Level up 14

1Confusion10% chance to confuse the target.PsychicSpecial50100%25
1RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
7SwiftThis move does not check accuracy. Hits foes.NormalSpecial60—20
14ProtectPrevents moves from affecting the user this turn.NormalStatus——10
21Psybeam10% chance to confuse the target.PsychicSpecial65100%20
28ImprisonNo foe can use any move known by the user.PsychicStatus——10
35Extrasensory10% chance to make the target flinch.PsychicSpecial80100%20
42CharmLowers the target's Attack by 2.FairyStatus—100%20
49Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpecial90100%10
56FlatterRaises the target's Sp. Atk by 1 and confuses it.DarkStatus—100%15
63Future SightHits two turns after being used.PsychicSpecial120100%10
70CopycatUses the last move used in the battle.NormalStatus——20
77Healing WishUser faints. Next hurt Pokémon is fully healed.PsychicStatus——10
84Mystical Power100% chance to raise the user's Sp. Atk by 1.PsychicSpecial7090%10

TM / HM / TR 60

TM02CharmLowers the target's Attack by 2.FairyStatus—100%20
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM11Water Pulse20% chance to confuse the target.WaterSpecial60100%20
TM14AcrobaticsPower doubles if the user has no held item.FlyingPhysical55100%15
TM16Psybeam10% chance to confuse the target.PsychicSpecial65100%20
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpecial5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical70100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpecial60—20
TM37Draining KissUser recovers 75% of the damage dealt.FairySpecial50100%10
TM41Stored Power + 20 power for each of the user's stat boosts.PsychicSpecial20100%10
TM43FlingFlings the user's item at the target. Power varies.DarkPhysical—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM51SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM54PsyshockDamages target based on Defense, not Sp. Def.PsychicSpecial80100%10
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhysical8090%15
TM60U-turnUser switches out after damaging the target.BugPhysical70100%20
TM67Fire Punch10% chance to burn the target.FirePhysical75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhysical75100%15
TM69Ice Punch10% chance to freeze the target.IcePhysical75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM73Drain PunchUser recovers 50% of the damage dealt.FightingPhysical75100%10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM79Dazzling GleamNo additional effect. Hits adjacent foes.FairySpecial80100%10
TM80MetronomePicks a random move.NormalStatus——10
TM81Grass KnotMore power the heavier the target.GrassSpecial—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM92ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM98Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM109TrickUser switches its held item with the target's.PsychicStatus—100%10
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpecial80100%15
TM116Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
TM119Energy Ball10% chance to lower the target's Sp. Def by 1.GrassSpecial90100%10
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpecial90100%10
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM126Thunderbolt10% chance to paralyze the target.ElectricSpecial90100%15
TM127Play Rough10% chance to lower the target's Attack by 1.FairyPhysical9090%10
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM135Ice Beam10% chance to freeze the target.IceSpecial90100%10
TM140Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TM143Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpecial11070%5
TM152Giga ImpactUser cannot move next turn.NormalPhysical15090%5
TM161Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
TM163Hyper BeamUser cannot move next turn.NormalSpecial15090%5
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial11070%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpecial80100%10
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhysical65100%20
TM202Pain SplitShares HP of user and target equally.NormalStatus——20
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM204Double-EdgeHas 33% recoil.NormalPhysical120100%15
TM217Future SightHits two turns after being used.PsychicSpecial120100%10
TM218Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpecial80100%10
TM228Psychic NoiseFor 2 turns, the target is prevented from healing.PsychicSpecial75100%10

Biology

Known as the "Being of Emotion", this Legendary Pokémon taught humans emotions such as sorrow, pain, and joy. Although it slumbers at the bottom of a lake, its spirit is said to fly on top of it. It is feared as those who disrespected it would have their emotions thrown into disarray.

Adapted from Wikipedia: List of generation IV Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Category
Emotion Pokémon
Debut
Sinnoh · Diamond & Pearl
Color
Pink
Shape
Pal Park area
Field
Original Sinnoh#147Extended Sinnoh#147Hisui#226
  1. Known as the Being of Emotion. In legend, this Pokémon was feared, as any who showed disrespect would have their emotions thrown into disarray.

    Legends: Arceus
  2. This Pokémon is said to have endowed the human heart with emotions, such as sorrow and joy.

    HeartGold · SoulSilver
  3. When MESPRIT flew, people learned the joy and sadness of living. It was the birth of emotions.

    Platinum · Black · White · Black 2 · White 2
  4. It sleeps at the bottom of a lake. Its spirit is said to leave its body to fly on the lake’s surface.

    Pearl · Y · Alpha Sapphire
  5. Known as “The Being of Emotion.” It taught humans the nobility of sorrow, pain, and joy.

    Diamond · X · Omega Ruby

Names around the world

English
Mesprit
Japanese
エムリット
Japanese (romaji)
Emrit
Korean
엠라이트
Chinese (Traditional)
艾姆利多
Chinese (Simplified)
艾姆利多
French
Créfollet
German
Vesprit
Spanish
Mesprit
Italian
Mesprit

Sprites

Artwork and 3D models

Generation IX · animated models

Generation VIII · animated models

Gen VII · Gen VI · Gen V

Generation IV

Training

EV yield
1 Atk, 1 SpA, 1 SpD
Catch rate
3 ≈0.4% with a Poké Ball at full HP

Breeding

Egg groups
Undiscovered
Gender
Genderless
Hatch time
80 egg cycles ≈20,655 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 70
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 70
Ultra Moon 2 areas
  • Ultra Space WildsStatic encounter · Lv 60
  • Ultra Space Wilds Water WorldStatic encounter · Lv 60
Ultra Sun 2 areas
  • Ultra Space WildsStatic encounter · Lv 60
  • Ultra Space Wilds Water WorldStatic encounter · Lv 60
Alpha Sapphire 1 area
  • Nameless CavernStatic encounter · Lv 50
Omega Ruby 1 area
  • Nameless CavernStatic encounter · Lv 50
White 2 1 area
  • Celestial Tower (5F)Static encounter · Lv 65
Black 2 1 area
  • Celestial Tower (5F)Static encounter · Lv 65
Platinum 1 area
  • Roaming SinnohOn any overworld patch of grass, On any overworld water tile · Lv 50
Pearl 1 area
  • Roaming SinnohOn any overworld patch of grass, On any overworld water tile · Lv 50
Diamond 1 area
  • Roaming SinnohOn any overworld patch of grass, On any overworld water tile · Lv 50

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.