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No. 0738

Vikavolt

Stag Beetle Pokémon

Base
Vikavolt official artwork
Official art

Vikavolt is a Bug/Electric-type Pokémon, 2× weak to Rock and Fire, with a base stat total of 500. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
1.5 m 4′11″
Weight
45 kg 99.2 lbs
Base stat total
500 Higher than 70% of Pokémon
Introduced
Gen VII Sun & Moon
Abilities
If it carries a Charjabug to use as a spare battery, a flying Vikavolt can rapidly fire high-powered beams of electricity.
See all 6 entries

Base stats

HP77152–184264–358
Atk7081–134130–262
Def9099–156166–306
SpA145148–216265–427
SpD7585–139139–273
Spe4356–10481–203
Total500Higher than 70% of Pokémon
HP77Atk70Def90Spe43SpD75SpA145

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

BugElectricshow which type causes itweaknessresistance

Weak to

2×
Fire (because of Bug)Rock (because of Bug)

Resists

½×
Electric (because of Electric)Fighting (because of Bug)Grass (because of Bug)Steel (because of Electric)
Takes normal damage from 12 types
NormalFlyingPoisonGroundBugGhostWaterPsychicIceDragonDarkFairy

With : Ground becomes 0×

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 43); Scarf and Tailwind use the Max+ value.

Max+104Max95No SP63Min56Scarf156Tailwind208

At max Speed, Vikavolt outspeeds 10 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Vikavolt against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
104Vikavolt · Max+32 SP, Speed-raising alignment
101MiloticCalm · 0 SP · #15 on Showdown
95Vikavolt · Max32 SP, neutral alignment
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
63Vikavolt · No SP0 SP, neutral alignment
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesZUSV Doubles(DUU)National DexRU

0.8% of teams · rank #94 · Singles · 1630 weighting · 6,316 battles · Sep 2026

Most common build

Ability
Nature
Modest
EVs
248 HP / 252 SpA / 8 SpD
Tera Type
Water
  1. Bug Buzz
  2. Sticky Web
  3. Energy Ball
  4. Volt Switch

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games0.8%
  • 1500 weighting0.9%
  • 1630 weighting0.8%
  • 1760 weighting0.3%

Usage by month

Oct 20250.8%

Abilities

  • 100.0%

EV spreads

  • Modest 248 HP / 252 SpA / 8 SpD51.2%
  • Modest 232 HP / 36 Def / 92 SpA / 56 SpD / 92 Spe42.2%
  • Modest 4 HP / 252 SpA / 252 Spe4.0%
  • Modest 252 SpA / 4 SpD / 252 Spe1.0%
  • Timid 4 HP / 252 SpA / 252 Spe0.9%

Tera types

  • Water55.3%
  • Dragon31.6%
  • Grass10.5%
  • Steel1.2%

Common teammates

Evolution

Moves

Level up 13

EvoThunderbolt10% chance to paralyze the target.ElectricSpec90100%15
1Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
1Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
1Discharge30% chance to paralyze adjacent Pokémon.ElectricSpec80100%15
1String ShotLowers the foe(s) Speed by 2.BugStatus—95%40
15Bite30% chance to make the target flinch.DarkPhys60100%25
23Spark30% chance to paralyze the target.ElectricPhys65100%20
29Sticky WebLowers Speed of grounded foes by 1 on switch-in.BugStatus——20
36Bug Buzz10% chance to lower the target's Sp. Def by 1.BugSpec90100%10
43GuillotineOHKOs the target. Fails if user is a lower level.NormalPhys—30%5
50FlyFlies up on first turn, then strikes the next turn.FlyingPhys9095%15
57AgilityRaises the user's Speed by 2.PsychicStatus——30
64Zap Cannon100% chance to paralyze the target.ElectricSpec12050%5

TM / HM / TR 47

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM14AcrobaticsPower doubles if the user has no held item.FlyingPhys55100%15
TM15Struggle Bug100% chance to lower the foe(s) Sp. Atk by 1.BugSpec50100%20
TM21Pounce100% chance to lower the target's Speed by 1.BugPhys50100%20
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM35Mud Shot100% chance to lower the target's Speed by 1.GroundSpec5595%15
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM48Volt SwitchUser switches out after damaging the target.ElectricSpec70100%20
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM65Air Slash30% chance to make the target flinch.FlyingSpec7595%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM72Electro BallMore power the faster the user is than the target.ElectricSpec—100%10
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM83Poison Jab30% chance to poison the target.PoisonPhys80100%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM93Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpec80100%10
TM96Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—100%15
TM97FlyFlies up on first turn, then strikes the next turn.FlyingPhys9095%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM104Iron DefenseRaises the user's Defense by 2.SteelStatus——15
TM105X-ScissorNo additional effect.BugPhys80100%15
TM108Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
TM119Energy Ball10% chance to lower the target's Sp. Def by 1.GrassSpec90100%10
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM136Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TM147Wild ChargeHas 1/4 recoil.ElectricPhys90100%15
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM162Bug Buzz10% chance to lower the target's Sp. Def by 1.BugSpec90100%10
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM173Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
TM182Bug BiteUser steals and eats the target's Berry.BugPhys60100%20
TM185Lunge100% chance to lower the target's Attack by 1.BugPhys80100%15
TM210Supercell SlamUser is hurt by 50% of its max HP if it misses.ElectricPhys10095%15
TM211Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpec5595%15
TM219Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhys7090%10

Egg moves 8

EggBug BiteUser steals and eats the target's Berry.BugPhys60100%20
EggDigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
EggDischarge30% chance to paralyze adjacent Pokémon.ElectricSpec80100%15
EggHardenRaises the user's Defense by 1.NormalStatus——30
EggIron DefenseRaises the user's Defense by 2.SteelStatus——15
EggMud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
EggVise GripNo additional effect.NormalPhys55100%30
EggX-ScissorNo additional effect.BugPhys80100%15

Biology

Vikavolt concentrates electrical energy within its large jaws and uses it to zap its enemies. It can often be seen carrying Charjabug for extra electricity. Vikavolt hold an intense rivalry with Pinsir and Heracross, which often team up against it.

Design & origin

Vikavolt is based on a stag beetle as well as a railgun.

Adapted from Wikipedia: List of generation VII Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Stag Beetle Pokémon
Alola · Sun & Moon
Color
Blue
—
Original Alola#029Original Melemele#029Original Akala#013Original Ula’ula#014Updated Alola#036Updated Melemele#036Updated Akala#013Updated Ula’ula#014Galar#018Kitakami#114
  1. If it carries a Charjabug to use as a spare battery, a flying Vikavolt can rapidly fire high-powered beams of electricity.

    Shield
  2. It builds up electricity in its abdomen, focuses it through its jaws, and then fires the electricity off in concentrated beams.

    Sword
  3. Vikavolt flusters opponents with acrobatic flying maneuvers. This creates an opening for it to deliver an electric beam attack.

    Ultra Moon
  4. It has an organ that generates electricity in its abdomen. It concentrates energy in its strong jaws and fires off powerful jolts of electricity.

    Ultra Sun
  5. It produces electricity via an electrical organ in its abdomen. It overwhelms bird Pokémon with shocking beams of electrical energy.

    Moon
  6. It zips around, on sharp lookout for an opening. It concentrates electrical energy within its large jaws and uses it to zap its enemies.

    Sun

Names around the world

English
Vikavolt
Japanese
クワガノン
Japanese (romaji)
Kuwagannon
Korean
투구뿌논
Chinese (Traditional)
鍬農炮蟲
Chinese (Simplified)
锹农炮虫
French
Lucanon
German
Donarion
Spanish
Vikavolt
Italian
Vikavolt

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII

Training

3 SpA
45 ≈5.9% with a Poké Ball at full HP
70
225
Medium

Breeding

Bug
♂ 50%♀ 50%
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

Evolves from Charjabug: Use Thunder Stone.

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Shield 8 areas
  • Bridge Field (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Dappled Grove (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Giant's Cap (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Giant's Mirror (Main Area)Special overworld spawn in a fixed location. · Lv 46–60
  • Giant's Mirror (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Giant's SeatSpecial overworld spawn in a fixed location. · Lv 46–60
  • Motostoke Riverbank (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Rolling Fields (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Sword 8 areas
  • Bridge Field (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Dappled Grove (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Giant's Cap (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Giant's Mirror (Main Area)Special overworld spawn in a fixed location. · Lv 46–60
  • Giant's Mirror (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Giant's SeatSpecial overworld spawn in a fixed location. · Lv 46–60
  • Motostoke Riverbank (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Rolling Fields (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Ultra Moon 1 area
  • Blush MountainSOS Battle · Lv 29–32
Ultra Sun 2 areas
  • Blush MountainSOS Battle · Lv 29–32
  • Heahea BeachReceive as a gift · Lv 35

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.