DexDB

No. 0561

Sigilyph

Avianoid Pokémon

Sigilyph
Official art
Height
1.4 m 4′07″
Weight
14 kg 30.9 lbs
Base stat total
490 Higher than 65% of Pokémon
Introduced
Gen V Black & White
Abilities
A discovery was made in the desert where Sigilyph fly. The ruins of what may have been an ancient city were found beneath the sands.
See all 5 entries

Base stats

HP72147–179254–348
Atk5870–121108–236
Def8090–145148–284
SpA103110–170189–335
SpD8090–145148–284
Spe97105–163179–322
Total490Higher than 65% of Pokémon
HP72Atk58Def80Spe97SpD80SpA103

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

PsychicFlyingshow which type causes itweaknessresistance

Weak to

2×
Dark (because of Psychic)Electric (because of Flying)Ghost (because of Psychic)Ice (because of Flying)Rock (because of Flying)

Resists

½×
Grass (because of Flying)Psychic (because of Psychic)
¼×
Fighting (because of Psychic and Flying)

Immune to

0×
Ground (because of Flying)
Takes normal damage from 9 types
NormalFlyingPoisonBugSteelFireWaterDragonFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 97); Scarf and Tailwind use the Max+ value.

Max+163Max149No SP117Min105Scarf244Tailwind326

At max Speed, Sigilyph outspeeds 18 of the 30 most used Pokémon in Champions VGC on Showdown.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 163Sigilyph · Max+32 SP, Speed-raising alignment
  14. 161IndeedeeTimid · 32 SP · #30 on Showdown
  15. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  16. 150ArchaludonTimid · 32 SP · #9 on Showdown
  17. 149Sigilyph · Max32 SP, neutral alignment
  18. 149GholdengoTimid · 32 SP · #8 on Showdown
  19. 143BasculegionJolly · 32 SP · #6 on Showdown
  20. 128PelipperTimid · 32 SP · #12 on Showdown
  21. 120VolcaronaBold · 0 SP · #25 on Showdown
  22. 117Sigilyph · No SP0 SP, neutral alignment
  23. 105RillaboomAdamant · 0 SP · #1 on Showdown
  24. 101MiloticCalm · 0 SP · #15 on Showdown
  25. 95SylveonModest · 15 SP · #18 on Showdown
  26. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  27. 90PolitoedCalm · 0 SP · #22 on Showdown
  28. 90SinistchaBold · 0 SP · #24 on Showdown
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
National DexRU

Evolution

Sigilyph does not evolve.

Moves

Level up 15

1Confusion10% chance to confuse the target.PsychicSpec50100%25
1GustPower doubles during Bounce, Fly, and Sky Drop.FlyingSpec40100%35
5Gravity5 turns: no Ground immunities, 1.67× accuracy.PsychicStatus——5
10HypnosisCauses the target to fall asleep.PsychicStatus—60%20
15Air CutterHigh critical hit ratio. Hits adjacent foes.FlyingSpec6095%25
20Psybeam10% chance to confuse the target.PsychicSpec65100%20
25WhirlwindForces the target to switch to a random ally.NormalStatus——20
30Cosmic PowerRaises the user's Defense and Sp. Def by 1.PsychicStatus——20
35Air Slash30% chance to make the target flinch.FlyingSpec7595%15
40Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
45TailwindFor 4 turns, allies' Speed is doubled.FlyingStatus——15
50Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
50ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
55Sky AttackCharges, then hits turn 2. 30% flinch. High crit.FlyingPhys14090%5
60Skill SwapThe user and the target trade Abilities.PsychicStatus——10

TM / HM / TR 45

TM06FlyFlies up on first turn, then strikes the next turn.FlyingPhys9095%15
TM08Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM09Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM11Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM14Thunder WaveParalyzes the target.ElectricStatus—90%20
TM17Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM18ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM19SafeguardFor 5 turns, protects user's party from status.NormalStatus——25
TM21RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM23ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM24SnoreUser must be asleep. 30% chance to flinch target.NormalSpec50100%15
TM25ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM27Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
TM30Steel Wing10% chance to raise the user's Defense by 1.SteelPhys7090%25
TM31AttractA target of the opposite gender gets infatuated.NormalStatus—100%15
TM33Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM39FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM40SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM44ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM60Power SwapSwaps Attack and Sp. Atk stat stages with target.PsychicStatus——10
TM62Speed SwapSwaps Speed stat with target.PsychicStatus——10
TM69Psycho CutHigh critical hit ratio.PsychicPhys70100%20
TM70Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
TM72Magic RoomFor 5 turns, all held items have no effect.PsychicStatus——10
TM76RoundPower doubles if others used Round this turn.NormalSpec60100%15
TM95Air Slash30% chance to make the target flinch.FlyingSpec7595%15
TR05Ice Beam10% chance to freeze the target.IceSpec90100%10
TR11Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TR20SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TR25PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
TR26EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TR27Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TR33Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TR34Future SightHits two turns after being used.PsychicSpec120100%10
TR36Heat Wave10% chance to burn the foe(s).FireSpec9590%10
TR38TrickUser switches its held item with the target's.PsychicStatus—100%10
TR40Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TR44Cosmic PowerRaises the user's Defense and Sp. Def by 1.PsychicStatus——20
TR49Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TR58Dark Pulse20% chance to make the target flinch.DarkSpec80100%15
TR65Energy Ball10% chance to lower the target's Sp. Def by 1.GrassSpec90100%10
TR69Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TR70Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpec80100%10
TR82Stored Power + 20 power for each of the user's stat boosts.PsychicSpec20100%10
TR92Dazzling GleamNo additional effect. Hits adjacent foes.FairySpec80100%10

Egg moves 3

EggAncient Power10% chance to raise all stats by 1 (not acc/eva).RockSpec60100%5
EggPsycho ShiftTransfers the user's status ailment to the target.PsychicStatus—100%10
EggRoostHeals 50% HP. Flying-type removed 'til turn ends.FlyingStatus——5

Tutor 2

TutorDual WingbeatHits 2 times in one turn.FlyingPhys4090%10
TutorExpanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpec80100%10

Biology

Psychic power allows Sigilyph to fly. They never vary the route they fly, because their memories of guarding an ancient city remain steadfast, and they use their psychic power to attack enemies that invade their territory. Some say they were the guardians of an ancient city; others say they were the guardians' emissaries.

In the desert where Sigilyph fly, the ruins of what may have been an ancient city were found beneath the sands.

Design & origin

Sigilyph's design is based on the Nazca Lines.

Adapted from Wikipedia: List of generation V Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Avianoid Pokémon
Unova · Black & White
Color
Black
—
Original Unova#067Updated Unova#120Coastal Kalos#090Galar#297
  1. A discovery was made in the desert where Sigilyph fly. The ruins of what may have been an ancient city were found beneath the sands.

    Shield
  2. Psychic power allows these Pokémon to fly. Some say they were the guardians of an ancient city. Others say they were the guardians’ emissaries.

    Sword
  3. The guardians of an ancient city, they always fly the same route while keeping watch for invaders.

    Black 2 · White 2 · Y · Alpha Sapphire
  4. The guardians of an ancient city, they use their psychic power to attack enemies that invade their territory.

    White · X · Omega Ruby
  5. They never vary the route they fly, because their memories of guarding an ancient city remain steadfast.

    Black

Names around the world

English
Sigilyph
Japanese
シンボラー
Japanese (romaji)
Symboler
Korean
심보러
Chinese (Traditional)
象徵鳥
Chinese (Simplified)
象征鸟
French
Cryptéro
German
Symvolara
Spanish
Sigilyph
Italian
Sigilyph

Sprites

Artwork and 3D models

Gen VIII · Gen VII · Gen VI · Gen V

Training

2 SpA
45 ≈5.9% with a Poké Ball at full HP
70
172
Medium

Breeding

Flying
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Shield 13 areas
  • Bridge Field (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Dusty BowlSpecial overworld spawn in a fixed location. · Lv 51–60
  • East Lake Axewell (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • East Lake Axewell (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Giant's Cap (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Hammerlocke Hills (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Lake of OutrageWalking in the overworld · Lv 55–60
  • Motostoke RiverbankSpecial overworld spawn in a fixed location., Walking in tall grass or a cave · Lv 26–60
  • Motostoke Riverbank (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Rolling Fields (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Rolling Fields (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Stony Wilderness (Main Area)Flying Pokemon in the sky, Special overworld spawn in a fixed location. · Lv 28–60
  • Stony Wilderness (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
Sword 13 areas
  • Bridge Field (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Dusty BowlSpecial overworld spawn in a fixed location. · Lv 51–60
  • East Lake Axewell (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • East Lake Axewell (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Giant's Cap (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Hammerlocke Hills (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Lake of OutrageWalking in the overworld · Lv 55–60
  • Motostoke RiverbankSpecial overworld spawn in a fixed location., Walking in tall grass or a cave · Lv 26–60
  • Motostoke Riverbank (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Rolling Fields (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Rolling Fields (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Stony Wilderness (Main Area)Flying Pokemon in the sky, Special overworld spawn in a fixed location. · Lv 28–60
  • Stony Wilderness (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
Ultra Moon 1 area
  • Ultra Space WildsStatic encounter · Lv 60
Ultra Sun 1 area
  • Ultra Space WildsStatic encounter · Lv 60
Y 2 areas
  • Friend Safari (Psychic)Walking in tall grass or a cave · Lv 30
  • Road 10Walking in tall grass or a cave, Walking in yellow flowers · Lv 19–21
X 2 areas
  • Friend Safari (Psychic)Walking in tall grass or a cave · Lv 30
  • Road 10Walking in tall grass or a cave, Walking in yellow flowers · Lv 19–21
White 2 1 area
  • Desert ResortWalking in tall grass or a cave · Lv 19
Black 2 1 area
  • Desert ResortWalking in tall grass or a cave · Lv 19
White 1 area
  • Desert ResortWalking in tall grass or a cave · Lv 20
Black 1 area
  • Desert ResortWalking in tall grass or a cave · Lv 20

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.