DexDB

No. 0920

Lokix

Grasshopper Pokémon

Lokix
Official art
Height
1 m 3′03″
Weight
17.5 kg 38.6 lbs
Base stat total
450 Higher than 49% of Pokémon
Introduced
Gen IX Scarlet & Violet
Abilities
It uses its normally folded third set of legs when in Showdown Mode. This places a huge burden on its body, so it can’t stay in this mode for long.
See all 2 entries

Base stats

HP71146–178252–346
Atk102109–169188–333
Def7888–143144–280
SpA5264–11498–223
SpD5567–117103–229
Spe92100–158170–311
Total450Higher than 49% of Pokémon
HP71Atk102Def78Spe92SpD55SpA52

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

BugDarkshow which type causes itweaknessresistance

Weak to

2×
Bug (because of Dark)Fairy (because of Dark)Fire (because of Bug)Flying (because of Bug)Rock (because of Bug)

Resists

½×
Dark (because of Dark)Ghost (because of Dark)Grass (because of Bug)Ground (because of Bug)

Immune to

0×
Psychic (because of Dark)
Takes normal damage from 8 types
NormalFightingPoisonSteelWaterElectricIceDragon

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 92); Scarf and Tailwind use the Max+ value.

Max+158Max144No SP112Min100Scarf237Tailwind316

At max Speed, Lokix outspeeds 17 of the 30 most used Pokémon in Champions VGC on Showdown.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 158Lokix · Max+32 SP, Speed-raising alignment
  15. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  16. 150ArchaludonTimid · 32 SP · #9 on Showdown
  17. 149GholdengoTimid · 32 SP · #8 on Showdown
  18. 144Lokix · Max32 SP, neutral alignment
  19. 143BasculegionJolly · 32 SP · #6 on Showdown
  20. 128PelipperTimid · 32 SP · #12 on Showdown
  21. 120VolcaronaBold · 0 SP · #25 on Showdown
  22. 112Lokix · No SP0 SP, neutral alignment
  23. 105RillaboomAdamant · 0 SP · #1 on Showdown
  24. 101MiloticCalm · 0 SP · #15 on Showdown
  25. 95SylveonModest · 15 SP · #18 on Showdown
  26. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  27. 90PolitoedCalm · 0 SP · #22 on Showdown
  28. 90SinistchaBold · 0 SP · #24 on Showdown
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesUUSV Doubles(DUU)National DexRU

18.03% of teams · rank #5 · Singles · 1630+ rating · 33,671 battles · Sep 2026

Most common build

Item
Choice Band
Ability
Nature
Adamant
EVs
252 Atk / 4 SpD / 252 Spe
Tera Type
Bug
  1. Knock Off
  2. First Impression
  3. U-turn
  4. Sucker Punch

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players16.82%
  • Rated 1500+18.1%
  • Rated 1630+18.03%
  • Rated 1760+19.59%

Usage by month

Oct 202518.03%

Abilities

  • 99.6%
  • 0.4%

EV spreads

  • Adamant 252 Atk / 4 SpD / 252 Spe38.4%
  • Jolly 252 Atk / 4 SpD / 252 Spe31.3%
  • Adamant 252 Atk / 4 Def / 252 Spe12.1%
  • Adamant 4 HP / 252 Atk / 252 Spe6.4%
  • Jolly 252 Atk / 4 Def / 252 Spe4.2%

Tera types

  • Bug80.1%
  • Dark19.5%
  • Ghost0.2%
  • Fairy0%

Common teammates

Checks & counters

Evolution

Moves

Level up 19

EvoLunge100% chance to lower the target's Attack by 1.BugPhys80100%15
1DetectPrevents moves from affecting the user this turn.FightingStatus——5
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1Low KickMore power the heavier the target.FightingPhys—100%20
1TackleNo additional effect.NormalPhys40100%35
4Struggle Bug100% chance to lower the foe(s) Sp. Atk by 1.BugSpec50100%20
6Astonish30% chance to make the target flinch.GhostPhys30100%15
9AssurancePower doubles if target was damaged this turn.DarkPhys60100%10
11Double KickHits 2 times in one turn.FightingPhys30100%30
14ScreechLowers the target's Defense by 2.NormalStatus—85%40
18EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
22Bug BiteUser steals and eats the target's Berry.BugPhys60100%20
28FeintNullifies Detect, Protect, and Quick/Wide Guard.NormalPhys30100%10
32AgilityRaises the user's Speed by 2.PsychicStatus——30
36Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhys80100%15
40Sucker PunchUsually goes first. Fails if target is not attacking.DarkPhys70100%5
44First ImpressionNearly always goes first. First turn out only.BugPhys90100%10
48BounceBounces turn 1. Hits turn 2. 30% paralyze.FlyingPhys8585%5
53Axe Kick30% confusion. User loses 50% max HP if miss.FightingPhys12090%10

TM / HM / TR 38

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM15Struggle Bug100% chance to lower the foe(s) Sp. Atk by 1.BugSpec50100%20
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM21Pounce100% chance to lower the target's Speed by 1.BugPhys50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM27Aerial AceThis move does not check accuracy.FlyingPhys60—20
TM39Low Sweep100% chance to lower the target's Speed by 1.FightingPhys65100%20
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM60U-turnUser switches out after damaging the target.BugPhys70100%20
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM94Dark Pulse20% chance to make the target flinch.DarkSpec80100%15
TM95Leech LifeUser recovers 50% of the damage dealt.BugPhys80100%10
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM105X-ScissorNo additional effect.BugPhys80100%15
TM134ReversalMore power the less HP the user has left.FightingPhys—100%15
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM162Bug Buzz10% chance to lower the target's Sp. Def by 1.BugSpec90100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM177SpiteLowers the PP of the target's last move by 4.GhostStatus—100%10
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM182Bug BiteUser steals and eats the target's Berry.BugPhys60100%20
TM185Lunge100% chance to lower the target's Attack by 1.BugPhys80100%15
TM199Lash Out2× power if the user had a stat lowered this turn.DarkPhys75100%5
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM219Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhys7090%10
TM221Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhys80100%15

Biology

Lokix evolves from Nymble, a small, grasshopper-like Pokémon, and more closely resembles locusts in particular. Both Pokémon have six legs, with their rear legs kept folded up. Lokix can unfurl and stand on its rear legs to enter a battle stance known as Showdown Mode, in which it can deliver exceptionally powerful attacks, but will quickly tire itself out if it remains in this stance for too long.

Design & origin

Lokix appears to take inspiration from the titular heroes of the Kamen Rider franchise, with its tendency to use kick-based attacks seemingly being in reference to the "Rider Kick" finishing move used by Kamen Rider protagonists.

Adapted from Wikipedia: List of generation IX Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Grasshopper Pokémon
Paldea · Scarlet & Violet
Color
Gray
—
Paldea#015
  1. It uses its normally folded third set of legs when in Showdown Mode. This places a huge burden on its body, so it can’t stay in this mode for long.

    Violet
  2. When it decides to fight all out, it stands on its previously folded legs to enter Showdown Mode. It neutralizes its enemies in short order.

    Scarlet

Names around the world

English
Lokix
Japanese
エクスレッグ
Japanese (romaji)
Exleg
Korean
엑스레그
Chinese (Traditional)
烈腿蝗
Chinese (Simplified)
烈腿蝗
French
Gambex
German
Lextremo
Spanish
Lokix
Italian
Lokix

Sprites

Artwork and 3D models

Generation IX · animated models

Training

2 Atk
30 ≈3.9% with a Poké Ball at full HP
0
158
Medium

Breeding

Bug
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Evolves from Nymble: Level 24.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.