No. 0314
Illumise
Firefly Pokémon
Illumise is a Bug-type Pokémon, 2× weak to Flying, Rock and Fire, with a base stat total of 430. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.6 m 2′00″
- Weight
- 17.7 kg 39.0 lbs
- Base stat total
- 430 Higher than 46% of Pokémon
- Introduced
- Gen III Ruby & Sapphire
ILLUMISE leads a flight of illuminated VOLBEAT to draw signs in the night sky. This Pokémon is said to earn greater respect from its peers by composing more complex designs in the sky.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Spe.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 12 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 85); Scarf and Tailwind use the Max+ value.
At max Speed, Illumise outspeeds 15 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon cannot be infatuated or taunted. to Intimidate.
Everything about Oblivious →This Pokémon's attacks that are on a target deal double damage.
Everything about Tinted Lens →This Pokémon's Status moves have raised by 1, but Dark types are .
Everything about Prankster →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
0.1% of teams · rank #287 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026
Most common build
- Item
Light Clay- Ability
- Nature
- Bold
- EVs
- 252 HP / 252 Def / 4 SpD
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.1%
- 1500 weighting0.1%
- 1630 weighting0.1%
- 1760 weighting<0.1%
Usage by month
Moves
- Encore97.8%
- Tailwind94.4%
- Thunder Wave86.3%
- Light Screen85.3%
- Defog7.4%
- Dazzling Gleam5.5%
- Bug Buzz5.0%
- Roost5.0%
- Trick4.9%
- Toxic1.8%
Items
Light Clay85.3%
Eject Button6.9%
Ring Target4.9%
Mental Herb1.8%
Red Card0.3%
Heavy-Duty Boots0.3%
Abilities
- 100.0%
- 0%
- 0%
EV spreads
- Bold 252 HP / 252 Def / 4 SpD64.1%
- Bold 252 HP / 252 Def26.0%
- Bold 252 HP / 252 Def / 4 Spe5.3%
- Timid 4 Def / 252 SpA / 252 Spe1.5%
- Timid 252 HP / 252 Def / 4 SpD1.5%
Common teammates
Galvantula81.9%
Araquanid81.8%
Scizor81.5%
Heracross-Mega81.5%
Iron Moth81.5%
Brambleghast6.8%
Charizard-Mega-Y5.7%
Alomomola5.5%
Evolution
Illumise does not evolve.
Moves
Level up 15
| 1 | Play NiceLowers the target's Attack by 1. | Normal | Status | — | — | 20 |
|---|---|---|---|---|---|---|
| 1 | TackleNo additional effect. | Normal | Phys | 40 | 100% | 35 |
| 5 | Sweet ScentLowers the foe(s) evasiveness by 2. | Normal | Status | — | 100% | 20 |
| 9 | CharmLowers the target's Attack by 2. | Fairy | Status | — | 100% | 20 |
| 12 | Quick AttackUsually goes first. | Normal | Phys | 40 | 100% | 30 |
| 15 | Struggle Bug100% chance to lower the foe(s) Sp. Atk by 1. | Bug | Spec | 50 | 100% | 20 |
| 19 | MoonlightHeals the user by a weather-dependent amount. | Fairy | Status | — | — | 5 |
| 22 | WishNext turn, 50% of the user's max HP is restored. | Normal | Status | — | — | 10 |
| 26 | EncoreTarget repeats its last move for its next 3 turns. | Normal | Status | — | 100% | 5 |
| 29 | FlatterRaises the target's Sp. Atk by 1 and confuses it. | Dark | Status | — | 100% | 15 |
| 33 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| 36 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| 40 | Bug Buzz10% chance to lower the target's Sp. Def by 1. | Bug | Spec | 90 | 100% | 10 |
| 43 | Play Rough10% chance to lower the target's Attack by 1. | Fairy | Phys | 90 | 90% | 10 |
| 47 | InfestationTraps and damages the target for 4-5 turns. | Bug | Spec | 20 | 100% | 20 |
TM / HM / TR 55
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM02 | CharmLowers the target's Attack by 2. | Fairy | Status | — | 100% | 20 |
| TM03 | Fake TearsLowers the target's Sp. Def by 2. | Dark | Status | — | 100% | 20 |
| TM05 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Spec | 20 | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM11 | Water Pulse20% chance to confuse the target. | Water | Spec | 60 | 100% | 20 |
| TM14 | AcrobaticsPower doubles if the user has no held item. | Phys | 55 | 100% | 15 | |
| TM15 | Struggle Bug100% chance to lower the foe(s) Sp. Atk by 1. | Bug | Spec | 50 | 100% | 20 |
| TM17 | Confuse RayConfuses the target. | Ghost | Status | — | 100% | 10 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM19 | Disarming VoiceThis move does not check accuracy. Hits foes. | Fairy | Spec | 40 | — | 15 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Phys | 50 | 100% | 20 |
| TM21 | Pounce100% chance to lower the target's Speed by 1. | Bug | Phys | 50 | 100% | 20 |
| TM23 | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Spec | 50 | 90% | 10 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM27 | Aerial AceThis move does not check accuracy. | Phys | 60 | — | 20 | |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM37 | Draining KissUser recovers 75% of the damage dealt. | Fairy | Spec | 50 | 100% | 10 |
| TM40 | Air CutterHigh critical hit ratio. Hits adjacent foes. | Spec | 60 | 95% | 25 | |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM59 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| TM60 | U-turnUser switches out after damaging the target. | Bug | Phys | 70 | 100% | 20 |
| TM65 | Air Slash30% chance to make the target flinch. | Spec | 75 | 95% | 15 | |
| TM68 | Thunder Punch10% chance to paralyze the target. | Electric | Phys | 75 | 100% | 15 |
| TM69 | Ice Punch10% chance to freeze the target. | Ice | Phys | 75 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM75 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM79 | Dazzling GleamNo additional effect. Hits adjacent foes. | Fairy | Spec | 80 | 100% | 10 |
| TM80 | MetronomePicks a random move. | Normal | Status | — | — | 10 |
| TM82 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM109 | TrickUser switches its held item with the target's. | Psychic | Status | — | 100% | 10 |
| TM111 | Giga DrainUser recovers 50% of the damage dealt. | Grass | Spec | 75 | 100% | 10 |
| TM113 | TailwindFor 4 turns, allies' Speed is doubled. | Status | — | — | 15 | |
| TM114 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TM122 | EncoreTarget repeats its last move for its next 3 turns. | Normal | Status | — | 100% | 5 |
| TM126 | Thunderbolt10% chance to paralyze the target. | Electric | Spec | 90 | 100% | 15 |
| TM127 | Play Rough10% chance to lower the target's Attack by 1. | Fairy | Phys | 90 | 90% | 10 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM132 | Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 40 |
| TM162 | Bug Buzz10% chance to lower the target's Sp. Def by 1. | Bug | Spec | 90 | 100% | 10 |
| TM166 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Spec | 110 | 70% | 10 |
| TM168 | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spec | 120 | 100% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM182 | Bug BiteUser steals and eats the target's Berry. | Bug | Phys | 60 | 100% | 20 |
| TM192 | Focus PunchFails if the user takes damage before it hits. | Fighting | Phys | 150 | 100% | 20 |
| TM203 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
| TM219 | Skitter Smack100% chance to lower target's Sp. Atk by 1. | Bug | Phys | 70 | 90% | 10 |
No moves match those filters.
Biology
Illumise releases a sweet aroma, and uses it to guide Volbeat around to make signs in the sky. Illumise that can make more complex signs are more respected among their peers. Researchers are attempting to study the meaning of those signs.
Adapted from Wikipedia: List of generation III Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#396 of 720 in the 2016 Pokémon General Election 720 (Japan)Official results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Firefly Pokémon
- Hoenn · Ruby & Sapphire
- Color
- Purple
- Forest
- Pal Park area
- Mountain
Its fragrance attracts a swarm of VOLBEAT, so they draw over 200 patterns in the night sky.
HeartGold · SoulSilver · XWith its sweet aroma, it guides VOLBEAT to draw signs with light in the night sky.
Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · YIt guides VOLBEAT to draw signs in night skies. There are scientists that study the patterns it creates.
FireRed · LeafGreenA nocturnal Pokémon that becomes active upon nightfall. It leads a VOLBEAT swarm to draw patterns in the night sky. Over 200 different patterns have been confirmed.
EmeraldILLUMISE leads a flight of illuminated VOLBEAT to draw signs in the night sky. This Pokémon is said to earn greater respect from its peers by composing more complex designs in the sky.
Sapphire · Alpha SapphireILLUMISE attracts a swarm of VOLBEAT using a sweet fragrance. Once the VOLBEAT have gathered, this Pokémon leads the lit-up swarm in drawing geometric designs on the canvas of the night sky.
Ruby · Omega Ruby
Names around the world
- English
- Illumise
- Japanese
- イルミーゼ
- Japanese (romaji)
- Illumise
- Korean
- 네오비트
- Chinese (Traditional)
- 甜甜螢
- Chinese (Simplified)
- 甜甜萤
- French
- Lumivole
- German
- Illumise
- Spanish
- Illumise
- Italian
- Illumise
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI · Gen V
Generation IV
Generation III
Training
- 1 Spe
- 150 ≈19.6% with a Poké Ball at full HP
- 70
- 151
- Fluctuating
Breeding
- BugHuman-Like
- ♂ 0%♀ 100%
- 15 egg cycles ≈4,080 steps (Gen IV–VII)
Where to find
Y 3 areas
- Friend Safari (Bug)Walking in tall grass or a cave · Lv 30
- Road 7Walking in purple flowers, Walking in tall grass or a cave, Walking in yellow flowers · Lv 13
- Unknown areaInteracting with a Berry Tree · Lv 14–15
X 3 areas
- Friend Safari (Bug)Walking in tall grass or a cave · Lv 30
- Road 7Walking in purple flowers, Walking in tall grass or a cave, Walking in yellow flowers · Lv 13
- Unknown areaInteracting with a Berry Tree · Lv 14–15
SoulSilver 2 areas
- National ParkWalking in tall grass or a cave · Lv 26–36
- Safari Zone WastelandWalking in tall grass or a cave · Lv 46
HeartGold 2 areas
- National ParkWalking in tall grass or a cave · Lv 26–36
- Safari Zone WastelandWalking in tall grass or a cave · Lv 46
Platinum 1 area
- Road 229Walking in tall grass or a cave · Lv 49
Pearl 1 area
- Road 229Walking in tall grass or a cave · Lv 50
Diamond 1 area
- Road 229Walking in tall grass or a cave · Lv 50
Emerald 1 area
- Road 117Walking in tall grass or a cave · Lv 13–14
Sapphire 1 area
- Road 117Walking in tall grass or a cave · Lv 13
Ruby 1 area
- Road 117Walking in tall grass or a cave · Lv 13–14
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.