DexDB

No. 0662

Fletchinder

Ember Pokémon

Fletchinder
Official art
Height
0.7 m 2′04″
Weight
16 kg 35.3 lbs
Base stat total
382 Higher than 36% of Pokémon
Introduced
Gen VI X & Y
Abilities
Fletchinder are exceedingly territorial and aggressive. These Pokémon fight among themselves over feeding grounds.
See all 8 entries

Base stats

HP62137–169234–328
Atk7383–137135–269
Def5567–117103–229
SpA5668–118105–232
SpD5264–11498–223
Spe8493–149155–293
Total382Higher than 36% of Pokémon
HP62Atk73Def55Spe84SpD52SpA56

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

FireFlyingshow which type causes itweaknessresistance

Weak to

4×
Rock (because of Fire and Flying)
2×
Electric (because of Flying)Water (because of Fire)

Resists

½×
Fairy (because of Fire)Fighting (because of Flying)Fire (because of Fire)Steel (because of Fire)
¼×
Bug (because of Fire and Flying)Grass (because of Fire and Flying)

Immune to

0×
Ground (because of Flying)
Takes normal damage from 8 types
NormalFlyingPoisonGhostPsychicIceDragonDark

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 84); Scarf and Tailwind use the Max+ value.

Max+149Max136No SP104Min93Scarf223Tailwind298

At max Speed, Fletchinder outspeeds 14 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149Fletchinder · Max+32 SP, Speed-raising alignment
  17. 149GholdengoTimid · 32 SP · #8 on Showdown
  18. 143BasculegionJolly · 32 SP · #6 on Showdown
  19. 136Fletchinder · Max32 SP, neutral alignment
  20. 128PelipperTimid · 32 SP · #12 on Showdown
  21. 120VolcaronaBold · 0 SP · #25 on Showdown
  22. 105RillaboomAdamant · 0 SP · #1 on Showdown
  23. 104Fletchinder · No SP0 SP, neutral alignment
  24. 101MiloticCalm · 0 SP · #15 on Showdown
  25. 95SylveonModest · 15 SP · #18 on Showdown
  26. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  27. 90PolitoedCalm · 0 SP · #22 on Showdown
  28. 90SinistchaBold · 0 SP · #24 on Showdown
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesNFE

0.38% of teams · rank #123 · Singles · 1630+ rating · 20,763 battles · Sep 2026

Most common build

Item
Heavy-Duty Boots
Ability
Nature
Modest
EVs
4 HP / 252 SpA / 252 Spe
Tera Type
Flying
  1. Defog
  2. Air Slash
  3. Tailwind
  4. Overheat

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.7%
  • Rated 1500+1.09%
  • Rated 1630+0.38%
  • Rated 1760+0.03%

Usage by month

Oct 20250.38%

Abilities

  • 100%
  • 0%

EV spreads

  • Modest 4 HP / 252 SpA / 252 Spe92.4%
  • Timid 4 HP / 252 SpA / 252 Spe6.2%
  • Modest 252 SpA / 4 SpD / 252 Spe1.4%
  • Impish 160 HP / 252 Def / 96 Spe0%

Tera types

  • Flying62.4%
  • Ghost28.4%
  • Fire9.2%
  • Fairy0%

Common teammates

Evolution

Moves

Level up 14

EvoFlame Charge100% chance to raise the user's Speed by 1.FirePhys50100%20
1Ember10% chance to burn the target.FireSpec40100%25
1FeintNullifies Detect, Protect, and Quick/Wide Guard.NormalPhys30100%10
1GrowlLowers the foe(s) Attack by 1.NormalStatus—100%40
1PeckNo additional effect.FlyingPhys35100%35
1Quick AttackUsually goes first.NormalPhys40100%30
15FlailMore power the less HP the user has left.NormalPhys—100%15
22AcrobaticsPower doubles if the user has no held item.FlyingPhys55100%15
29AgilityRaises the user's Speed by 2.PsychicStatus——30
36Aerial AceThis move does not check accuracy.FlyingPhys60—20
43TailwindFor 4 turns, allies' Speed is doubled.FlyingStatus——15
50Steel Wing10% chance to raise the user's Defense by 1.SteelPhys7090%25
57RoostHeals 50% HP. Flying-type removed 'til turn ends.FlyingStatus——5
64FlyFlies up on first turn, then strikes the next turn.FlyingPhys9095%15

TM / HM / TR 36

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM14AcrobaticsPower doubles if the user has no held item.FlyingPhys55100%15
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM24Fire SpinTraps and damages the target for 4-5 turns.FireSpec3585%15
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM27Aerial AceThis move does not check accuracy.FlyingPhys60—20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM38Flame Charge100% chance to raise the user's Speed by 1.FirePhys50100%20
TM40Air CutterHigh critical hit ratio. Hits adjacent foes.FlyingSpec6095%25
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM60U-turnUser switches out after damaging the target.BugPhys70100%20
TM65Air Slash30% chance to make the target flinch.FlyingSpec7595%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM97FlyFlies up on first turn, then strikes the next turn.FlyingPhys9095%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM107Will-O-WispBurns the target.FireStatus—85%15
TM113TailwindFor 4 turns, allies' Speed is doubled.FlyingStatus——15
TM118Heat Wave10% chance to burn the foe(s).FireSpec9590%10
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM141Fire Blast10% chance to burn the target.FireSpec11085%5
TM157OverheatLowers the user's Sp. Atk by 2.FireSpec13090%5
TM160Hurricane30% chance to confuse target. Can't miss in rain.FlyingSpec11070%10
TM164Brave BirdHas 33% recoil.FlyingPhys120100%15
TM165Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user.FirePhys120100%15
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM197Dual WingbeatHits 2 times in one turn.FlyingPhys4090%10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM207Temper FlarePower doubles if the user's last move failed.FirePhys75100%10
TM216Feather DanceLowers the target's Attack by 2.FlyingStatus—100%15

Biology

Fletchinder have a flame sac on their undersides that, when heated, allow them to fly faster.

Adapted from Wikipedia: List of generation VI Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Ember Pokémon
Kalos · X & Y
Color
Red
—
Central Kalos#015Original Alola#159Original Akala#086Updated Alola#193Updated Akala#094Isle of Armor#023Paldea#020Blueberry#088Lumiose#011
  1. Fletchinder are exceedingly territorial and aggressive. These Pokémon fight among themselves over feeding grounds.

    Shield
  2. Fletchinder launches embers into the den of its prey. When the prey comes leaping out, Fletchinder’s sharp talons finish it off.

    Sword
  3. Its speed right after takeoff already puts it in the top speed class of all bird Pokémon.

    Ultra Moon
  4. It scatters embers in the tall grass. Then bug Pokémon, frightened by the flames, come flying out, and Fletchinder gobbles them up.

    Ultra Sun
  5. It will not tolerate other Fletchinder entering its territory, which has a radius of several miles.

    Moon
  6. From its beak, it fires embers at its prey. Once it has caught them, it grills them at high heat before feasting upon them.

    Sun
  7. The hotter the flame sac on its belly, the faster it can fly, but it takes some time to get the fire going.

    Y · Alpha Sapphire
  8. From its beak, it expels embers that set the tall grass on fire. Then it pounces on the bewildered prey that pop out of the grass.

    X · Omega Ruby

Names around the world

English
Fletchinder
Japanese
ヒノヤコマ
Japanese (romaji)
Hinoyakoma
Korean
불화살빈
Chinese (Traditional)
火箭雀
Chinese (Simplified)
火箭雀
French
Braisillon
German
Dartignis
Spanish
Fletchinder
Italian
Fletchinder

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI

Training

2 Spe
120 ≈15.7% with a Poké Ball at full HP
70
134
Medium Slow

Breeding

Flying
♂ 50%♀ 50%
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

Evolves from Fletchling: Level 17.

Shield: The Isle of Armor 17 areas
  • Challenge BeachSpecial overworld spawn in a fixed location. · Lv 26–60
  • Challenge Beach (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Challenge Road (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Fields of HonorSpecial overworld spawn in a fixed location. · Lv 20–60
  • Fields of Honor (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Honeycalm IslandSurfing in the overworld · Lv 40–60
  • Honeycalm SeaSurfing in the overworld · Lv 40–60
  • Insular SeaSurfing in the overworld · Lv 40–60
  • Loop Lagoon (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Loop Lagoon (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Potbottom Desert (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Soothing WetlandsSpecial overworld spawn in a fixed location. · Lv 20–60
  • Stepping-Stone Sea (Main Area)Surfing in the overworld · Lv 40–60
  • Stepping-Stone Sea (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Training LowlandsSpecial overworld spawn in a fixed location. · Lv 28–60
  • Workout SeaSurfing in the overworld · Lv 40–60
  • Workout Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
Sword: The Isle of Armor 17 areas
  • Challenge BeachSpecial overworld spawn in a fixed location. · Lv 26–60
  • Challenge Beach (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Challenge Road (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Fields of HonorSpecial overworld spawn in a fixed location. · Lv 20–60
  • Fields of Honor (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Honeycalm IslandSurfing in the overworld · Lv 40–60
  • Honeycalm SeaSurfing in the overworld · Lv 40–60
  • Insular SeaSurfing in the overworld · Lv 40–60
  • Loop Lagoon (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Loop Lagoon (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Potbottom Desert (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Soothing WetlandsSpecial overworld spawn in a fixed location. · Lv 20–60
  • Stepping-Stone Sea (Main Area)Surfing in the overworld · Lv 40–60
  • Stepping-Stone Sea (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Training LowlandsSpecial overworld spawn in a fixed location. · Lv 28–60
  • Workout SeaSurfing in the overworld · Lv 40–60
  • Workout Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
Ultra Moon 2 areas
  • Route 8SOS Battle · Lv 17–20
  • Wela Volcano ParkSOS Battle · Lv 16–19
Ultra Sun 2 areas
  • Route 8SOS Battle · Lv 17–20
  • Wela Volcano ParkSOS Battle · Lv 16–19
Moon 1 area
  • Route 8Walking in tall grass or a cave · Lv 17–20
Sun 1 area
  • Route 8Walking in tall grass or a cave · Lv 17–20
Y 2 areas
  • Friend Safari (Fire)Walking in tall grass or a cave · Lv 30
  • Friend Safari (Flying)Walking in tall grass or a cave · Lv 30
X 2 areas
  • Friend Safari (Fire)Walking in tall grass or a cave · Lv 30
  • Friend Safari (Flying)Walking in tall grass or a cave · Lv 30

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.