DexDB.io

No. 0695

Heliolisk

Generator Pokémon

Heliolisk official artwork
Official art

Heliolisk is an Electric/Normal-type Pokémon, 2× weak to Fighting and Ground, with a base stat total of 481. In Pokémon Champions it’s #132 on the Doubles ladder and #136 in Singles, as of Oct 28, 2026.

Height
1 m 3′03″
Weight
21 kg 46.3 lbs
Base stat total
481 Higher than 61% of Pokémon
Introduced
Gen VI X & Y
Abilities
Champions#132 Doubles ▼2 · #136 Singles =Usual set Choice Scarf · Timid · HP 2 / SpA 32 / Spe 32Full set →
One Heliolisk basking in the sun with its frill outspread is all it would take to produce enough electricity to power a city.
See all 4 entries

Base stats

HP62137–169234–328
Atk5567–117103–229
Def5264–11498–223
SpA109116–177200–348
SpD94102–160173–315
Spe109116–177200–348
Total481Higher than 61% of Pokémon
HP62Atk55Def52Spe109SpD94SpA109

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 SpA, 1 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

ElectricNormalshow which type causes itweaknessresistance

Weak to

2×
Fighting (because of Normal)Ground (because of Electric)

Resists

½×
Electric (because of Electric)Flying (because of Electric)Steel (because of Electric)

Immune to

0×
Ghost (because of Normal)
Takes normal damage from 12 types
NormalPoisonRockBugFireWaterGrassPsychicIceDragonDarkFairy

With : Water becomes 0×

With : Fire becomes 1.25×

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 109); Scarf and Tailwind use the Max+ value.

Max+177Max161No SP129Min116Scarf265Tailwind354

At max Speed, Heliolisk outspeeds 23 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Heliolisk against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
177Heliolisk · Max+32 SP, Speed-raising alignment
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161Heliolisk · Max32 SP, neutral alignment
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
129Heliolisk · No SP0 SP, neutral alignment
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Ranked ladder · in-game

Doubles

#132 of 262 used

▼ 2 places since Oct 21
Oct 21Oct 28

Choice Scarf (29.7%) · (59.2%) · Timid (59.7%) · HP 2 / SpA 32 / Spe 32 (41.2%)

MovesThunderboltProtectHyper VoiceVolt Switch

Singles

#136 of 262 used

Same as Oct 21
Oct 21Oct 28

Focus Sash (26.4%) · (86.9%) · Timid (67.8%) · HP 2 / SpA 32 / Spe 32 (49.3%)

MovesThunderboltShed TailVolt SwitchGrass Knot

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

Usage over time

Values
Heliolisk, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,2220.6%
May 2026Reg M-A3,355,6190.8%
Jun 2026Reg M-B1,163,3150.4%
Jul 2026Reg M-B1,764,6860.3%
Aug 2026Reg M-B1,269,2500.3%
Sep 2026Reg M-C1,631,9430.1%

Smogon · Showdown On Showdown

Sep 2026

0.2% of teams · rank #169 · Singles · about 87 teams · 145,642 battles · Sep 2026

Most common build

Ability
Stat Alignment
Timid
Stat Points
2 HP / 32 SpA / 32 Spe
  1. Volt Switch
  2. Hyper Voice
  3. Thunder
  4. Surf

Each part is the most used on its own, so not every team runs this exact set.

Usage by Showdown level

  • Showdown: all games0.8%
  • Showdown: average player (1500 weighting)0.5%
  • Showdown: competitive (1630 weighting)0.2%
  • Showdown: top players (1760 weighting) thin0.1%

Abilities

  • 86.8%
  • 13.2%

Stat Points

  • Timid 2 HP / 32 SpA / 32 Spe89.2%
  • Modest 2 HP / 32 SpA / 32 Spe5.1%
  • Timid 32 SpA / 2 SpD / 32 Spe2.4%
  • Hasty 2 Atk / 32 SpA / 32 Spe1.6%

These 4 cover 98.3% of its sets.

Most common partners

Other Showdown formats Scarlet & Violet, with Tera
National DexRU

Evolution

Moves

Level up 15

1Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
1Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
1Discharge30% chance to paralyze adjacent Pokémon.ElectricSpec80100%15
1Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—100%15
1ElectrifyChanges the target's move to Electric this turn.ElectricStatus——20
1Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
1Parabolic ChargeUser recovers 50% of the damage dealt.ElectricSpec65100%20
1PoundNo additional effect.NormalPhys40100%35
1Quick AttackUsually goes first.NormalPhys40100%30
1Tail WhipLowers the foe(s) Defense by 1.NormalStatus—100%30
1Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
1Thunder Shock10% chance to paralyze the target.ElectricSpec40100%30
1Thunder WaveParalyzes the target.ElectricStatus—90%20
1Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
1Volt SwitchUser switches out after damaging the target.ElectricSpec70100%20

TM / HM / TR 49

TM00Mega PunchNo additional effect.NormalPhys8085%20
TM01Mega KickNo additional effect.NormalPhys12075%5
TM03Fire Punch10% chance to burn the target.FirePhys75100%15
TM05Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM08Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM09Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM11Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM14Thunder WaveParalyzes the target.ElectricStatus—90%20
TM15DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM17Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM21RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM22Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM24SnoreUser must be asleep. 30% chance to flinch target.NormalSpec50100%15
TM25ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM31AttractA target of the opposite gender gets infatuated.NormalStatus—100%15
TM32SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM33Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM34Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM39FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM40SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM46Weather BallPower doubles and type varies in each weather.NormalSpec50100%10
TM48Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM56U-turnUser switches out after damaging the target.BugPhys70100%20
TM75Low Sweep100% chance to lower the target's Speed by 1.FightingPhys65100%20
TM76RoundPower doubles if others used Round this turn.NormalSpec60100%15
TM80Volt SwitchUser switches out after damaging the target.ElectricSpec70100%20
TM81Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM82Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpec5595%15
TM90Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TM93Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—100%15
TM97Brutal SwingNo additional effect. Hits adjacent Pokémon.DarkPhys60100%20
TM99Breaking Swipe100% chance to lower the foe(s) Attack by 1.DragonPhys60100%15
TR04SurfHits adjacent Pokémon. Double damage on Dive.WaterSpec90100%15
TR07Low KickMore power the heavier the target.FightingPhys—100%20
TR08Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TR09Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TR12AgilityRaises the user's Speed by 2.PsychicStatus——30
TR20SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TR26EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TR27Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TR31Iron Tail30% chance to lower the target's Defense by 1.SteelPhys10075%15
TR42Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
TR58Dark Pulse20% chance to make the target flinch.DarkSpec80100%15
TR62Dragon PulseNo additional effect.DragonSpec85100%10
TR64Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TR77Grass KnotMore power the heavier the target.GrassSpec—100%20
TR80Electro BallMore power the faster the user is than the target.ElectricSpec—100%10
TR83Ally SwitchUser and ally swap positions; using again can fail.PsychicStatus——15
TR86Wild ChargeHas 1/4 recoil.ElectricPhys90100%15

Tutor 2

TutorRising Voltage2× power if target is grounded in Electric Terrain.ElectricSpec70100%20
TutorScale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit.DragonPhys2590%20

Biology

A single Heliolisk can generate sufficient electricity to power a skyscraper by flaring its frills.

Adapted from Wikipedia: List of generation VI Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Generator Pokémon
Kalos · X & Y
Color
Yellow
—
Coastal Kalos#047Galar#319Lumiose#203
  1. One Heliolisk basking in the sun with its frill outspread is all it would take to produce enough electricity to power a city.

    Shield
  2. A now-vanished desert culture treasured these Pokémon. Appropriately, when Heliolisk came to the Galar region, treasure came with them.

    Sword
  3. It stimulates its muscles with electricity, boosting the strength in its legs and enabling it to run 100 yards in five seconds.

    Y · Alpha Sapphire
  4. They flare their frills and generate energy. A single Heliolisk can generate sufficient electricity to power a skyscraper.

    X · Omega Ruby

Names around the world

English
Heliolisk
Japanese
エレザード
Japanese (romaji)
Elezard
Korean
일레도리자드
Chinese (Traditional)
光電傘蜥
Chinese (Simplified)
光电伞蜥
French
Iguolta
German
Elezard
Spanish
Heliolisk
Italian
Heliolisk

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI

Training

1 SpA, 1 Spe
75 ≈9.8% with a Poké Ball at full HP
70
168
Medium

Breeding

MonsterDragon
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Evolves from Helioptile: Use Sun Stone.

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Shield 4 areas
  • East Lake Axewell (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Giant's Mirror (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Lake of Outrage (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Rolling Fields (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Sword 4 areas
  • East Lake Axewell (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Giant's Mirror (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Lake of Outrage (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Rolling Fields (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Ultra Moon 1 area
  • Ultra Space WildsStatic encounter · Lv 60
Ultra Sun 1 area
  • Ultra Space WildsStatic encounter · Lv 60

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.