DexDB.io

No. 0231

Phanpy

Long Nose Pokémon

Phanpy official artwork
Official art

Phanpy is a Ground-type Pokémon, 2× weak to Water, Grass and Ice, with a base stat total of 330. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
0.5 m 1′08″
Weight
33.5 kg 73.9 lbs
Base stat total
330 Higher than 26% of Pokémon
Introduced
Gen II Gold & Silver
PHANPY uses its long nose to shower itself. When others gather around, they thoroughly douse each other with water. These Pokémon can be seen drying their soaking-wet bodies at the edge of water.
See all 8 entries

Base stats

HP90165–197290–384
Atk6072–123112–240
Def6072–123112–240
SpA4054–10176–196
SpD4054–10176–196
Spe4054–10176–196
Total330Higher than 26% of Pokémon
HP90Atk60Def60Spe40SpD40SpA40

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 HP.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
GrassIceWater

Resists

½×
PoisonRock

Immune to

0×
Electric
Takes normal damage from 12 types
NormalFightingFlyingGroundBugGhostSteelFirePsychicDragonDarkFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 40); Choice Scarf and Tailwind use the Max+ value.

Max+101Max92No SP60Min54Scarf (Choice Scarf)151Tailwind202

At max Speed, Phanpy outspeeds 9 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

Speed at Lv 50 in Pokémon Champions: Phanpy against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101Phanpy · Max+32 SP, Speed-raising alignment
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
92Phanpy · Max32 SP, neutral alignment
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Phanpy · No SP0 SP, neutral alignment
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesLC

0.1% of teams · rank #97 · Singles, first stages at Lv 5 · 1630 weighting · 7,479 battles · Sep 2026

Most common build

Ability
Pickup
Nature
Impish
EVs
196 Atk / 196 Def / 116 Spe
Tera Type
Steel
  1. Ice Shard, Physical, power 40, accuracy 100%
  2. Knock Off, Physical, power 65, accuracy 100%
  3. Play Rough, Physical, power 90, accuracy 90%
  4. High Horsepower, Physical, power 95, accuracy 95%

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games0.1%
  • 1500 weighting0.1%
  • 1630 weighting0.1%
  • 1760 weighting0.3%

Usage by month

Oct 20250.1%

Evolution

Moves

Level up 12

1Defense CurlRaises the user's Defense by 1.NormalStatus——40
1GrowlLowers the foe(s) Attack by 1.NormalStatus—100%40
1TackleNo additional effect.NormalPhysical40100%35
6FlailMore power the less HP the user has left.NormalPhysical—100%15
10RolloutPower doubles with each hit. Repeats for 5 turns.RockPhysical3090%20
15Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical60100%20
19EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
24SlamNo additional effect.NormalPhysical8075%20
28Take DownHas 1/4 recoil.NormalPhysical9085%20
33CharmLowers the target's Attack by 2.FairyStatus—100%20
37Last ResortFails unless each known move has been used.NormalPhysical140100%5
42Double-EdgeHas 33% recoil.NormalPhysical120100%15

TM / HM / TR 42

TM01Take DownHas 1/4 recoil.NormalPhysical9085%20
TM02CharmLowers the target's Attack by 2.FairyStatus—100%20
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpecial20100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM18ThiefIf the user has no item, it steals the target's.DarkPhysical60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical70100%20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical60100%20
TM35Mud Shot100% chance to lower the target's Speed by 1.GroundSpecial5595%15
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhysical6095%15
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM51SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM55DigDigs underground turn 1, strikes turn 2.GroundPhysical80100%10
TM66Body Slam30% chance to paralyze the target.NormalPhysical85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM71Seed BombNo additional effect.GrassPhysical80100%15
TM84Stomping TantrumPower doubles if the user's last move failed.GroundPhysical75100%10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhysical7590%10
TM99Iron Head30% chance to make the target flinch.SteelPhysical80100%15
TM102Gunk Shot30% chance to poison the target.PoisonPhysical12080%5
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM116Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
TM117Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpecial90100%10
TM121Heavy SlamMore power the heavier the user than the target.SteelPhysical—100%10
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM127Play Rough10% chance to lower the target's Attack by 1.FairyPhysical9090%10
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM133Earth Power10% chance to lower the target's Sp. Def by 1.GroundSpecial90100%10
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhysical100100%10
TM150Stone EdgeHigh critical hit ratio.RockPhysical10080%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpecial80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM176Sand TombTraps and damages the target for 4-5 turns.GroundPhysical3585%15
TM179Smack DownRemoves the target's Ground immunity.RockPhysical50100%15
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhysical65100%20
TM186High HorsepowerNo additional effect.GroundPhysical9595%10
TM204Double-EdgeHas 33% recoil.NormalPhysical120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhysical—100%5
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10

Egg moves 12

EggAncient Power10% chance to raise all stats by 1 (not acc/eva).RockSpecial60100%5
EggBody Slam30% chance to paralyze the target.NormalPhysical85100%15
EggCounterIf hit by physical attack, returns double damage.FightingPhysical—100%20
EggEndeavorLowers the target's HP to the user's HP.NormalPhysical—100%5
EggFissureOHKOs the target. Fails if user is a lower level.GroundPhysical—30%5
EggFocus EnergyRaises the user's critical hit ratio by 2.NormalStatus——30
EggHead SmashHas 1/2 recoil.RockPhysical15080%5
EggHeavy SlamMore power the heavier the user than the target.SteelPhysical—100%10
EggHigh HorsepowerNo additional effect.GroundPhysical9595%10
EggIce ShardUsually goes first.IcePhysical40100%30
EggPlay Rough10% chance to lower the target's Attack by 1.FairyPhysical9090%10
EggSnoreUser must be asleep. 30% chance to flinch target.NormalSpecial50100%15

Biology

Phanpy is a small, red and blue elephant-like Pokémon, possessing an elongated trunk and large ears. Despite its small size, it can carry humans on its back and crush bones with its trunk. Phanpy digs pits near river edges, marking the area as its nest with its trunk. Donphan is the evolution of Phanpy.

Design & origin

Phanpy's name originates from the word "elephant", combined with "pygmy".

Adapted from Wikipedia: List of generation II Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Category
Long Nose Pokémon
Debut
Johto · Gold & Silver
Color
Blue
Shape
Habitat
Rough Terrain
Pal Park area
Mountain
Original Johto#195Original Hoenn#165Updated Johto#200New Hoenn#172Paldea#122
  1. It is strong despite its compact size. It can easily pick up and carry an adult human on its back.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · Y
  2. It swings its long snout around playfully, but because it is so strong, this can be dangerous.

    LeafGreen
  3. PHANPY’s big ears serve as broad fans. When it becomes hot, it flaps the ears busily to cool down. Even the young are very strong.

    Emerald
  4. PHANPY uses its long nose to shower itself. When others gather around, they thoroughly douse each other with water. These Pokémon can be seen drying their soaking-wet bodies at the edge of water.

    Sapphire · Alpha Sapphire
  5. For its nest, PHANPY digs a vertical pit in the ground at the edge of a river. It marks the area around its nest with its trunk to let the others know that the area has been claimed.

    Ruby · Omega Ruby
  6. During the deserted morning hours, it comes ashore where it deftly uses its trunk to take a shower.

    Crystal
  7. As a sign of affection, it bumps with its snout. However, it is so strong, it may send you flying.

    Silver · FireRed · SoulSilver · X
  8. It swings its long snout around playfully, but because it is so strong, that can be dangerous.

    Gold · HeartGold

Names around the world

English
Phanpy
Japanese
ゴマゾウ
Japanese (romaji)
Gomazou
Korean
코코리
Chinese (Traditional)
小小象
Chinese (Simplified)
小小象
French
Phanpy
German
Phanpy
Spanish
Phanpy
Italian
Phanpy

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI · Gen V

Generation IV

Generation III

Generation II

Training

Catch rate
120 ≈15.7% with a Poké Ball at full HP

Breeding

Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Y 1 area
  • Friend Safari (Ground)Walking in tall grass or a cave · Lv 30
X 1 area
  • Friend Safari (Ground)Walking in tall grass or a cave · Lv 30
XD 1 area
  • Oasis PokespotFinding a Wild Pokemon at any of the three Pokespots in Pokemon XD: Gale of Darkness. · Lv 10–20
HeartGold 5 areas
  • Mount Silver (1F top)Walking in tall grass or a cave · Lv 46
  • Mount Silver (1F)Walking in tall grass or a cave · Lv 43
  • Mount Silver (3F)Walking in tall grass or a cave · Lv 46
  • Mount Silver (mountainside)Walking in tall grass or a cave · Lv 48
  • Road 45Walking in tall grass or a cave · Lv 20
Platinum 1 area
  • Road 207Walking in tall grass or a cave · Lv 5–7
Pearl 1 area
  • Road 207Walking in tall grass or a cave · Lv 5
Diamond 1 area
  • Road 207Walking in tall grass or a cave · Lv 5
LeafGreen 2 areas
  • Canyon EntranceWalking in tall grass or a cave · Lv 10–15
  • Sevault CanyonWalking in tall grass or a cave · Lv 15
FireRed 2 areas
  • Canyon EntranceWalking in tall grass or a cave · Lv 10–15
  • Sevault CanyonWalking in tall grass or a cave · Lv 15
Emerald 1 area
  • Safari Zone (NE/acro bike area)Walking in tall grass or a cave · Lv 27–29
Sapphire 1 area
  • Safari Zone (NE/acro bike area)Walking in tall grass or a cave · Lv 27–29
Ruby 1 area
  • Safari Zone (NE/acro bike area)Walking in tall grass or a cave · Lv 27–29
Crystal 2 areas
  • Road 45Walking in tall grass or a cave · Lv 20
  • Road 46Walking in tall grass or a cave · Lv 2
Silver 1 area
  • Road 45Walking in tall grass or a cave · Lv 20

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.