No. 0737
Charjabug
Battery Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Its digestive processes convert the leaves it eats into electricity. An electric sac in its belly stores the electricity for later use.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Def.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
BugElectricshow which type causes itweaknessresistance
Weak to
Resists
Takes normal damage from 12 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 36); Choice Scarf and Tailwind use the Max+ value.
At max Speed, Charjabug outspeeds 9 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
- Battery
This Pokémon's allies have the power of their special attacks multiplied by 1.3.
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
0.1% of teams · rank #195 · Doubles · 1695 weighting · 196,031 battles · Sep 2026
Most common build
- Sticky Web, Status
- String Shot, Status, accuracy 95%
- Thunder Wave, Status, accuracy 90%
- Struggle Bug, Special, power 50, accuracy 100%
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.1%
- 1500 weighting0.1%
- 1695 weighting0.1%
- 1825 weighting<0.1%
Usage by month
Moves
- Sticky Web, Status99.6%
- String Shot, Status, accuracy 95%97.2%
- Thunder Wave, Status, accuracy 90%95.3%
- Struggle Bug, Special, power 50, accuracy 100%95.1%
- Volt Switch, Special, power 70, accuracy 100%3.3%
- Electroweb, Special, power 55, accuracy 95%2.5%
- Lunge, Physical, power 80, accuracy 100%2.0%
- Light Screen, Status1.8%
- Protect, Status1.7%
- Eerie Impulse, Status, accuracy 100%0.4%
Items
Eviolite99.8%
Leftovers0.2%
Assault Vest0%
Sitrus Berry0%
Focus Sash0%
Red Card0%
Abilities
- Battery100.0%
EV spreads
- Bold 252 HP / 116 Def / 140 SpD94.7%
- Relaxed 252 HP / 4 Atk / 252 Def1.6%
- Relaxed 252 HP / 8 Def / 248 SpD1.1%
- Bold 252 HP / 252 Def / 4 SpD0.9%
- Impish 252 HP / 4 Atk / 252 Def0.5%
Common teammates
Iron Hands92.0%
Chi-Yu91.9%
Incineroar90.5%
Vikavolt90.3%
Walking Wake90.3%
Ogerpon-Wellspring2.1%
Indeedee-F1.3%
Hoopa-Unbound1.2%
Evolution
Moves
Level up 13
| Evo | Charge+1 SpD, user's next Electric move 2× power. | Electric | Status | — | — | 20 |
|---|---|---|---|---|---|---|
| 1 | Bug BiteUser steals and eats the target's Berry. | Bug | Physical | 60 | 100% | 20 |
| 1 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Special | 20 | 100% | 10 |
| 1 | String ShotLowers the foe(s) Speed by 2. | Bug | Status | — | 95% | 40 |
| 1 | Vise GripNo additional effect. | Normal | Physical | 55 | 100% | 30 |
| 15 | Bite30% chance to make the target flinch. | Dark | Physical | 60 | 100% | 25 |
| 23 | Spark30% chance to paralyze the target. | Electric | Physical | 65 | 100% | 20 |
| 29 | Sticky WebLowers Speed of grounded foes by 1 on switch-in. | Bug | Status | — | — | 20 |
| 36 | X-ScissorNo additional effect. | Bug | Physical | 80 | 100% | 15 |
| 43 | Crunch20% chance to lower the target's Defense by 1. | Dark | Physical | 80 | 100% | 15 |
| 50 | DigDigs underground turn 1, strikes turn 2. | Ground | Physical | 80 | 100% | 10 |
| 57 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| 64 | Discharge30% chance to paralyze adjacent Pokémon. | Electric | Special | 80 | 100% | 15 |
TM / HM / TR 34
| TM01 | Take DownHas 1/4 recoil. | Normal | Physical | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM05 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Special | 20 | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM15 | Struggle Bug100% chance to lower the foe(s) Sp. Atk by 1. | Bug | Special | 50 | 100% | 20 |
| TM21 | Pounce100% chance to lower the target's Speed by 1. | Bug | Physical | 50 | 100% | 20 |
| TM23 | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Special | 50 | 90% | 10 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100% | 20 |
| TM35 | Mud Shot100% chance to lower the target's Speed by 1. | Ground | Special | 55 | 95% | 15 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM48 | Volt SwitchUser switches out after damaging the target. | Electric | Special | 70 | 100% | 20 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Physical | 80 | 100% | 10 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM72 | Electro BallMore power the faster the user is than the target. | Electric | Special | — | 100% | 10 |
| TM75 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM82 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM83 | Poison Jab30% chance to poison the target. | Poison | Physical | 80 | 100% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM96 | Eerie ImpulseLowers the target's Sp. Atk by 2. | Electric | Status | — | 100% | 15 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM104 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| TM105 | X-ScissorNo additional effect. | Bug | Physical | 80 | 100% | 15 |
| TM108 | Crunch20% chance to lower the target's Defense by 1. | Dark | Physical | 80 | 100% | 15 |
| TM126 | Thunderbolt10% chance to paralyze the target. | Electric | Special | 90 | 100% | 15 |
| TM132 | Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 40 |
| TM136 | Electric Terrain5 turns. Grounded: +Electric power, can't sleep. | Electric | Status | — | — | 10 |
| TM147 | Wild ChargeHas 1/4 recoil. | Electric | Physical | 90 | 100% | 15 |
| TM166 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Special | 110 | 70% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Special | 80 | 100% | 10 |
| TM173 | Charge+1 SpD, user's next Electric move 2× power. | Electric | Status | — | — | 20 |
| TM182 | Bug BiteUser steals and eats the target's Berry. | Bug | Physical | 60 | 100% | 20 |
| TM185 | Lunge100% chance to lower the target's Attack by 1. | Bug | Physical | 80 | 100% | 15 |
| TM211 | Electroweb100% chance to lower the foe(s) Speed by 1. | Electric | Special | 55 | 95% | 15 |
| TM219 | Skitter Smack100% chance to lower target's Sp. Atk by 1. | Bug | Physical | 70 | 90% | 10 |
No moves match those filters.
Biology
Its digestive processes convert the leaves it eats into electricity. An electric sac in its belly stores the electricity for later use.
Design & origin
Charjabug is based on a 9-volt battery.
Adapted from Wikipedia: List of generation VII Pokémon · CC BY-SA 4.0 · edited.
Pokédex entries
Its digestive processes convert the leaves it eats into electricity. An electric sac in its belly stores the electricity for later use.
ShieldWhile its durable shell protects it from attacks, Charjabug strikes at enemies with jolts of electricity discharged from the tips of its jaws.
SwordIts stout shell provides excellent defense from attacks. It uses electricity on persistent opponents.
Ultra MoonIt buries itself in fallen leaves and barely moves, munching away on humus. If you accidentally step on one, you’ll get a shock!
Ultra SunFrom the food it digests, it generates electricity, and it stores this energy in its electric sac.
MoonIts body is capable of storing electricity. On camping trips, people are grateful to have one around.
Sun
Names around the world
- English
- Charjabug
- Japanese
- デンヂムシ
- Japanese (romaji)
- Dendimushi
- Korean
- 전지충이
- Chinese (Traditional)
- 蟲電寶
- Chinese (Simplified)
- 虫电宝
- French
- Chrysapile
- German
- Akkup
- Spanish
- Charjabug
- Italian
- Charjabug
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Training
- EV yield
- 2 Def
- Catch rate
- 120 ≈15.7% with a Poké Ball at full HP
- Growth rate
- Medium
Breeding
- Egg groups
- Bug
- Gender
- ♂ 50%♀ 50%
- Hatch time
- 15 egg cycles ≈4,080 steps (Gen IV–VII)
Where to find
Evolves from Grubbin: Level 20.
Shield: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 65
Shield 8 areas
- Axew's EyeWalking in tall grass or a cave · Lv 35–60
- Bridge Field (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Dappled Grove (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Dusty BowlWalking in tall grass or a cave · Lv 40–60
- Giant's Cap (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–30
- Hammerlocke HillsWalking in tall grass or a cave · Lv 28–60
- Motostoke Riverbank (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–30
- Rolling Fields (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
Sword 8 areas
- Axew's EyeWalking in tall grass or a cave · Lv 35–60
- Bridge Field (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Dappled Grove (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Dusty BowlWalking in tall grass or a cave · Lv 40–60
- Giant's Cap (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–30
- Hammerlocke HillsWalking in tall grass or a cave · Lv 28–60
- Motostoke Riverbank (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–30
- Rolling Fields (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
Ultra Moon 1 area
- Blush MountainWalking in tall grass or a cave · Lv 29–32
Ultra Sun 1 area
- Blush MountainWalking in tall grass or a cave · Lv 29–32
Moon 1 area
- Blush MountainWalking in tall grass or a cave · Lv 26–29
Sun 1 area
- Blush MountainWalking in tall grass or a cave · Lv 26–29
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.