No. 0610
Axew
Tusk Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Axew is a Dragon-type Pokémon, 2× weak to Ice, Dragon and Fairy, with a base stat total of 320. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.6 m 2′00″
- Weight
- 18 kg 39.7 lbs
- Base stat total
- 320 Higher than 23% of Pokémon
- Introduced
- Gen V Black & White
They play with each other by knocking their large tusks together. Their tusks break sometimes, but they grow back so quickly that it isn’t a concern.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 11 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 57); Scarf and Tailwind use the Max+ value.
At max Speed, Axew outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon's attacks do 1.25× on same targets; 0.75× on opposite gender.
Everything about Rivalry →This Pokémon's moves and their effects ignore the Abilities of other Pokémon.
Everything about Mold Breaker →While this Pokémon is active, it prevents opposing Pokémon from using their Berries.
Everything about Unnerve →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
0.4% of teams · rank #71 · Singles, first stages at Lv 5 · 1630 weighting · 7,479 battles · Sep 2026
Most common build
- Item
Eviolite- Ability
- Nature
- Adamant
- EVs
- 68 HP / 220 Atk / 220 Spe
- Tera Type
- Steel
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games2.0%
- 1500 weighting1.4%
- 1630 weighting0.4%
- 1760 weighting0.4%
Usage by month
Moves
- Dragon Dance88.6%
- Outrage83.1%
- Stomping Tantrum58.3%
- First Impression46.4%
- Facade39.5%
- Iron Head35.1%
- Scale Shot10.7%
- Substitute10.6%
- Swords Dance10.2%
- Dragon Claw5.9%
Items
Eviolite54.7%
Life Orb41.4%
Lum Berry1.5%
Roseli Berry0.7%
Loaded Dice0.5%
Sitrus Berry0.4%
Abilities
- 68.6%
- 31.2%
- 0.2%
EV spreads
- Adamant 68 HP / 220 Atk / 220 Spe55.5%
- Adamant 220 Atk / 116 Def / 140 Spe31.2%
- Jolly 148 HP / 220 Atk / 140 Spe9.8%
- Adamant 68 HP / 140 Atk / 36 Def / 220 Spe1.1%
- Hardy 68 HP / 220 Atk / 220 Spe0.9%
Tera types
- Steel40.9%
- Normal39.5%
- Fairy9.8%
- Ground4.3%
Evolution
#0610AxewDragon- Level 38
#0611FraxureDragon- Level 48
#0612HaxorusDragon
Moves
Level up 18
| 1 | LeerLowers the foe(s) Defense by 1. | Normal | Status | — | 100% | 30 |
|---|---|---|---|---|---|---|
| 1 | ScratchNo additional effect. | Normal | Phys | 40 | 100% | 35 |
| 3 | Bite30% chance to make the target flinch. | Dark | Phys | 60 | 100% | 25 |
| 6 | False SwipeAlways leaves the target with at least 1 HP. | Normal | Phys | 40 | 100% | 40 |
| 9 | AssurancePower doubles if target was damaged this turn. | Dark | Phys | 60 | 100% | 10 |
| 12 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| 15 | SlashHigh critical hit ratio. | Normal | Phys | 70 | 100% | 20 |
| 18 | Dragon ClawNo additional effect. | Dragon | Phys | 80 | 100% | 15 |
| 21 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| 24 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| 27 | Dragon DanceRaises the user's Attack and Speed by 1. | Dragon | Status | — | — | 20 |
| 30 | Breaking Swipe100% chance to lower the foe(s) Attack by 1. | Dragon | Phys | 60 | 100% | 15 |
| 33 | Focus EnergyRaises the user's critical hit ratio by 2. | Normal | Status | — | — | 30 |
| 36 | Dragon PulseNo additional effect. | Dragon | Spec | 85 | 100% | 10 |
| 39 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| 42 | OutrageLasts 2-3 turns. Confuses the user afterwards. | Dragon | Phys | 120 | 100% | 10 |
| 45 | GuillotineOHKOs the target. Fails if user is a lower level. | Normal | Phys | — | 30% | 5 |
| 48 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
TM / HM / TR 44
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Phys | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM27 | Aerial AceThis move does not check accuracy. | Phys | 60 | — | 20 | |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| TM30 | Snarl100% chance to lower the foe(s) Sp. Atk by 1. | Dark | Spec | 55 | 95% | 15 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM44 | Dragon TailForces the target to switch to a random ally. | Dragon | Phys | 60 | 90% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM57 | False SwipeAlways leaves the target with at least 1 HP. | Normal | Phys | 40 | 100% | 40 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM61 | Shadow ClawHigh critical hit ratio. | Ghost | Phys | 70 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM78 | Dragon ClawNo additional effect. | Dragon | Phys | 80 | 100% | 15 |
| TM83 | Poison Jab30% chance to poison the target. | Poison | Phys | 80 | 100% | 20 |
| TM84 | Stomping TantrumPower doubles if the user's last move failed. | Ground | Phys | 75 | 100% | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM88 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| TM99 | Iron Head30% chance to make the target flinch. | Steel | Phys | 80 | 100% | 15 |
| TM100 | Dragon DanceRaises the user's Attack and Speed by 1. | Dragon | Status | — | — | 20 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM105 | X-ScissorNo additional effect. | Bug | Phys | 80 | 100% | 15 |
| TM108 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| TM115 | Dragon PulseNo additional effect. | Dragon | Spec | 85 | 100% | 10 |
| TM123 | SurfHits adjacent Pokémon. Double damage on Dive. | Water | Spec | 90 | 100% | 15 |
| TM134 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM156 | OutrageLasts 2-3 turns. Confuses the user afterwards. | Dragon | Phys | 120 | 100% | 10 |
| TM169 | Draco MeteorLowers the user's Sp. Atk by 2. | Dragon | Spec | 130 | 90% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM172 | RoarForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| TM200 | Scale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit. | Dragon | Phys | 25 | 90% | 20 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
| TM222 | Breaking Swipe100% chance to lower the foe(s) Attack by 1. | Dragon | Phys | 60 | 100% | 15 |
| TM226 | Dragon CheerAlly: Crit ratio +1, or +2 if ally is Dragon type. | Dragon | Status | — | — | 15 |
Egg moves 6
| Egg | Aqua TailNo additional effect. | Water | Phys | 90 | 90% | 10 |
|---|---|---|---|---|---|---|
| Egg | CounterIf hit by physical attack, returns double damage. | Fighting | Phys | — | 100% | 20 |
| Egg | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
| Egg | First ImpressionNearly always goes first. First turn out only. | Bug | Phys | 90 | 100% | 10 |
| Egg | Iron Tail30% chance to lower the target's Defense by 1. | Steel | Phys | 100 | 75% | 15 |
| Egg | Night SlashHigh critical hit ratio. | Dark | Phys | 70 | 100% | 15 |
No moves match those filters.
Biology
They play with each other by knocking their large tusks together. Their tusks break but grow back quickly.
Adapted from Wikipedia: List of generation V Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#271 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Tusk Pokémon
- Unova · Black & White
- Color
- Green
- —
They play with each other by knocking their large tusks together. Their tusks break sometimes, but they grow back so quickly that it isn’t a concern.
ShieldThese Pokémon nest in the ground and use their tusks to crush hard berries. Crushing berries is also how they test each other’s strength.
SwordIts large tusks have a tendency to break, but each time they grow back, they grow in harder and sturdier.
Black 2 · White 2They mark their territory by leaving gashes in trees with their tusks. If a tusk breaks, a new one grows in quickly.
White · Y · Alpha SapphireThey use their tusks to crush the berries they eat. Repeated regrowth makes their tusks strong and sharp.
Black · X · Omega Ruby
Names around the world
- English
- Axew
- Japanese
- キバゴ
- Japanese (romaji)
- Kibago
- Korean
- 터검니
- Chinese (Traditional)
- 牙牙
- Chinese (Simplified)
- 牙牙
- French
- Coupenotte
- German
- Milza
- Spanish
- Axew
- Italian
- Axew
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI · Gen V
Training
- 1 Atk
- 75 ≈9.8% with a Poké Ball at full HP
- 35
- 64
- Slow
Breeding
- MonsterDragon
- ♂ 50%♀ 50%
- 40 egg cycles ≈10,455 steps (Gen IV–VII)
Where to find
Shield 4 areas
- Axew's EyeWalking in the overworld · Lv 36–60
- Axew's Eye (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- Rolling Fields (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- Route 6Walking in the overworld · Lv 29–33
Sword 5 areas
- Axew's EyeWalking in the overworld · Lv 36–60
- Axew's Eye (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Hammerlocke HillsWalking in the overworld · Lv 29–60
- Rolling Fields (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Route 6Walking in the overworld · Lv 29–33
Ultra Moon 1 area
- Mount HokulaniIsland Scan · Lv 30
Ultra Sun 1 area
- Mount HokulaniIsland Scan · Lv 30
Moon 1 area
- Mount HokulaniIsland Scan · Lv 28
Sun 1 area
- Mount HokulaniIsland Scan · Lv 28
Y 1 area
- Connecting CaveEncountering 5 Pokemon within grass, flowers, or within a cave, Walking in tall grass or a cave · Lv 8–15
X 1 area
- Connecting CaveEncountering 5 Pokemon within grass, flowers, or within a cave, Walking in tall grass or a cave · Lv 8–15
White 2 2 areas
- Guidance ChamberWalking in tall grass or a cave · Lv 29–30
- Mistralton CaveWalking in tall grass or a cave · Lv 29–30
Black 2 2 areas
- Guidance ChamberWalking in tall grass or a cave · Lv 29–30
- Mistralton CaveWalking in tall grass or a cave · Lv 29–30
White 2 areas
- Guidance ChamberWalking in tall grass or a cave · Lv 30–31
- Mistralton CaveWalking in tall grass or a cave · Lv 30–31
Black 2 areas
- Guidance ChamberWalking in tall grass or a cave · Lv 30–31
- Mistralton CaveWalking in tall grass or a cave · Lv 30–31
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.